Track and display last known player names automatically

This commit is contained in:
Loporrit
2024-02-16 07:11:10 +00:00
parent 4091df858f
commit ab996692e3
15 changed files with 86 additions and 44 deletions

View File

@@ -368,11 +368,7 @@ public class CompactUi : WindowMediatorSubscriberBase
var ySize = TransferPartHeight == 0
? 1
: (ImGui.GetWindowContentRegionMax().Y - ImGui.GetWindowContentRegionMin().Y) - TransferPartHeight - ImGui.GetCursorPosY();
var users = GetFilteredUsers()
.OrderBy(
u => _configService.Current.ShowCharacterNameInsteadOfNotesForVisible && !string.IsNullOrEmpty(u.PlayerName)
? (_configService.Current.PreferNotesOverNamesForVisible ? u.GetNote() : u.PlayerName)
: (u.GetNote() ?? u.UserData.AliasOrUID), StringComparer.OrdinalIgnoreCase).ToList();
var users = GetFilteredUsers().OrderBy(u => u.GetNoteOrName());
var onlineUsers = users.Where(u => u.UserPair!.OtherPermissions.IsPaired() && (u.IsOnline || u.UserPair!.OwnPermissions.IsPaused())).Select(c => new DrawUserPair("Online" + c.UserData.UID, c, _uidDisplayHandler, _apiController, Mediator, _selectGroupForPairUi)).ToList();
var visibleUsers = users.Where(u => u.IsVisible).Select(c => new DrawUserPair("Visible" + c.UserData.UID, c, _uidDisplayHandler, _apiController, Mediator, _selectGroupForPairUi)).ToList();