Track and display last known player names automatically
This commit is contained in:
@@ -27,13 +27,14 @@ public class MareConfig : IMareConfiguration
|
||||
public int ParallelDownloads { get; set; } = 10;
|
||||
public int DownloadSpeedLimitInBytes { get; set; } = 0;
|
||||
public DownloadSpeeds DownloadSpeedType { get; set; } = DownloadSpeeds.MBps;
|
||||
public bool PreferNotesOverNamesForVisible { get; set; } = false;
|
||||
[Obsolete] public bool PreferNotesOverNamesForVisible { get; set; } = false;
|
||||
public float ProfileDelay { get; set; } = 1.5f;
|
||||
public bool ProfilePopoutRight { get; set; } = false;
|
||||
public bool ProfilesAllowNsfw { get; set; } = false;
|
||||
public bool ProfilesShow { get; set; } = false;
|
||||
public bool ShowSyncshellUsersInVisible { get; set; } = true;
|
||||
public bool ShowCharacterNameInsteadOfNotesForVisible { get; set; } = false;
|
||||
[Obsolete] public bool ShowCharacterNameInsteadOfNotesForVisible { get; set; } = false;
|
||||
public bool ShowCharacterNames { get; set; } = true;
|
||||
public bool ShowOfflineUsersSeparately { get; set; } = true;
|
||||
public bool ShowSyncshellOfflineUsersSeparately { get; set; } = true;
|
||||
public bool GroupUpSyncshells { get; set; } = true;
|
||||
|
||||
Reference in New Issue
Block a user