Fix a lot of the analyzer warnings too
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@@ -43,7 +43,7 @@ public class CountedStream : Stream
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public async override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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int n = await _stream.ReadAsync(buffer, offset, count, cancellationToken);
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int n = await _stream.ReadAsync(buffer, offset, count, cancellationToken).ConfigureAwait(false);
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BytesRead += n;
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return n;
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}
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@@ -66,7 +66,7 @@ public class CountedStream : Stream
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public async override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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await _stream.WriteAsync(buffer, offset, count, cancellationToken);
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await _stream.WriteAsync(buffer, offset, count, cancellationToken).ConfigureAwait(false);
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BytesWritten += count;
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}
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}
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@@ -8,7 +8,7 @@ public class HashingStream : Stream
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private readonly Stream _stream;
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private readonly HashAlgorithm _hashAlgo;
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private bool _finished = false;
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public bool DisposeUnderlying = true;
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public bool DisposeUnderlying { get; set; } = true;
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public Stream UnderlyingStream { get => _stream; }
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@@ -20,6 +20,7 @@ public class HashingStream : Stream
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!DisposeUnderlying)
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return;
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if (!_finished)
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@@ -63,7 +64,6 @@ public class HashingStream : Stream
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{
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ObjectDisposedException.ThrowIf(_finished, this);
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_stream.Write(buffer, offset, count);
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string x = new(System.Text.Encoding.ASCII.GetChars(buffer.AsSpan().Slice(offset, count).ToArray()));
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_hashAlgo.TransformBlock(buffer, offset, count, buffer, offset);
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}
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@@ -72,6 +72,7 @@ public class HashingStream : Stream
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if (_finished)
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return _hashAlgo.Hash!;
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_hashAlgo.TransformFinalBlock(Array.Empty<byte>(), 0, 0);
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_finished = true;
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if (DisposeUnderlying)
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_stream.Dispose();
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return _hashAlgo.Hash!;
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@@ -4,9 +4,9 @@ namespace MareSynchronos.Utils;
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public class LimitedStream : Stream
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{
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private readonly Stream _stream;
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public long _estimatedPosition = 0;
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private long _estimatedPosition = 0;
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public long MaxPosition { get; private init; }
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public bool DisposeUnderlying = true;
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public bool DisposeUnderlying { get; set; } = true;
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public Stream UnderlyingStream { get => _stream; }
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@@ -15,7 +15,7 @@ public class LimitedStream : Stream
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_stream = underlyingStream;
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try
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{
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_estimatedPosition = Position;
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_estimatedPosition = _stream.Position;
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}
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catch { }
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MaxPosition = _estimatedPosition + byteLimit;
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@@ -23,6 +23,7 @@ public class LimitedStream : Stream
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!DisposeUnderlying)
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return;
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_stream.Dispose();
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@@ -60,20 +61,20 @@ public class LimitedStream : Stream
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count = remainder;
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#pragma warning disable CA1835
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int n = await _stream.ReadAsync(buffer, offset, count, cancellationToken);
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int n = await _stream.ReadAsync(buffer, offset, count, cancellationToken).ConfigureAwait(false);
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#pragma warning restore CA1835
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_estimatedPosition += n;
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return n;
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}
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public async override ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken)
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public async override ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
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{
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int remainder = (int)long.Clamp(MaxPosition - _estimatedPosition, 0, int.MaxValue);
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if (buffer.Length > remainder)
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buffer = buffer[..remainder];
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int n = await _stream.ReadAsync(buffer, cancellationToken);
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int n = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
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_estimatedPosition += n;
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return n;
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}
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@@ -109,19 +110,19 @@ public class LimitedStream : Stream
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count = remainder;
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#pragma warning disable CA1835
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await _stream.WriteAsync(buffer, offset, count, cancellationToken);
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await _stream.WriteAsync(buffer, offset, count, cancellationToken).ConfigureAwait(false);
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#pragma warning restore CA1835
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_estimatedPosition += count;
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}
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public async override ValueTask WriteAsync(ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken)
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public async override ValueTask WriteAsync(ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken = default)
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{
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int remainder = (int)long.Clamp(MaxPosition - _estimatedPosition, 0, int.MaxValue);
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if (buffer.Length > remainder)
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buffer = buffer[..remainder];
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await _stream.WriteAsync(buffer, cancellationToken);
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await _stream.WriteAsync(buffer, cancellationToken).ConfigureAwait(false);
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_estimatedPosition += buffer.Length;
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}
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}
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@@ -4,7 +4,7 @@ namespace MareSynchronos.Utils;
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public class RollingList<T> : IEnumerable<T>
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{
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private readonly object _addLock = new();
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private readonly Lock _addLock = new();
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private readonly LinkedList<T> _list = new();
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public RollingList(int maximumCount)
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@@ -97,7 +97,7 @@ public static class VariousExtensions
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
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// XXX: This logic is disabled disabled because it seems to skip redrawing for something as basic as toggling a gear mod
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/*
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#if false
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if (forceApplyMods || objectKind != ObjectKind.Player)
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{
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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@@ -135,7 +135,7 @@ public static class VariousExtensions
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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}
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*/
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#endif
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// XXX: Redraw on mod file changes always
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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