fix some shit maybe

This commit is contained in:
rootdarkarchon
2023-04-27 01:40:52 +02:00
parent db5df98d80
commit a909319ae3
4 changed files with 32 additions and 32 deletions

View File

@@ -90,14 +90,7 @@ public class DalamudUtilService : IHostedService
public async Task<IntPtr> GetCompanion(IntPtr? playerPointer = null)
{
return await RunOnFrameworkThread(() => GetCompanionInternal(playerPointer));
}
private unsafe IntPtr GetCompanionInternal(IntPtr? playerPointer = null)
{
var mgr = CharacterManager.Instance();
playerPointer ??= PlayerPointer;
return (IntPtr)mgr->LookupBuddyByOwnerObject((BattleChara*)playerPointer);
return await RunOnFrameworkThread(() => GetCompanionInternal(playerPointer)).ConfigureAwait(false);
}
public unsafe IntPtr GetMinion(IntPtr? playerPointer = null)
@@ -115,16 +108,7 @@ public class DalamudUtilService : IHostedService
public async Task<IntPtr> GetPet(IntPtr? playerPointer = null)
{
return await RunOnFrameworkThread(() => GetPetInternal(playerPointer));
}
private unsafe IntPtr GetPetInternal(IntPtr? playerPointer = null)
{
if (ClassJobIdsIgnoredForPets.Contains(_classJobId ?? 0)) return IntPtr.Zero;
var mgr = CharacterManager.Instance();
playerPointer ??= PlayerPointer;
if (playerPointer == IntPtr.Zero) return IntPtr.Zero;
return (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)playerPointer);
return await RunOnFrameworkThread(() => GetPetInternal(playerPointer)).ConfigureAwait(false);
}
public PlayerCharacter? GetPlayerCharacterFromObjectTableByName(string characterName)
@@ -161,9 +145,10 @@ public class DalamudUtilService : IHostedService
public async Task RunOnFrameworkThread(Action act, [CallerMemberName] string callerMember = "",
[CallerFilePath] string callerFilePath = "", [CallerLineNumber] int lineNumber = 0)
{
_logger.LogTrace("Running Action on framework thread (FrameworkContext: {ctx}): {member} in {file}:{line}", _framework.IsInFrameworkUpdateThread, callerMember, callerFilePath, lineNumber);
if (!_framework.IsInFrameworkUpdateThread)
{
_logger.LogTrace("Running Action on framework thread (FrameworkContext: {ctx}): {member} in {file}:{line}", _framework.IsInFrameworkUpdateThread, callerMember, callerFilePath, lineNumber);
await _framework.RunOnFrameworkThread(act).ContinueWith((_) => Task.CompletedTask).ConfigureAwait(false);
while (_framework.IsInFrameworkUpdateThread) // yield the thread again, should technically never be triggered
{
@@ -178,9 +163,10 @@ public class DalamudUtilService : IHostedService
public async Task<T> RunOnFrameworkThread<T>(Func<T> func, [CallerMemberName] string callerMember = "",
[CallerFilePath] string callerFilePath = "", [CallerLineNumber] int lineNumber = 0)
{
_logger.LogTrace("Running Func on framework thread (FrameworkContext: {ctx}): {member} in {file}:{line}", _framework.IsInFrameworkUpdateThread, callerMember, callerFilePath, lineNumber);
if (!_framework.IsInFrameworkUpdateThread)
{
_logger.LogTrace("Running Func on framework thread (FrameworkContext: {ctx}): {member} in {file}:{line}", _framework.IsInFrameworkUpdateThread, callerMember, callerFilePath, lineNumber);
var result = await _framework.RunOnFrameworkThread(func).ContinueWith((task) => task.Result).ConfigureAwait(false);
while (_framework.IsInFrameworkUpdateThread) // yield the thread again, should technically never be triggered
{
@@ -274,6 +260,7 @@ public class DalamudUtilService : IHostedService
private unsafe void FrameworkOnUpdateInternal()
{
if (_clientState.LocalPlayer?.IsDead ?? false) return;
if (GposeTarget != null && !IsInGpose)
{
_logger.LogDebug("Gpose start");
@@ -359,4 +346,21 @@ public class DalamudUtilService : IHostedService
_delayedFrameworkUpdateCheck = DateTime.Now;
}
private unsafe IntPtr GetCompanionInternal(IntPtr? playerPointer = null)
{
var mgr = CharacterManager.Instance();
playerPointer ??= PlayerPointer;
if (playerPointer == IntPtr.Zero || (IntPtr)mgr == IntPtr.Zero) return IntPtr.Zero;
return (IntPtr)mgr->LookupBuddyByOwnerObject((BattleChara*)playerPointer);
}
private unsafe IntPtr GetPetInternal(IntPtr? playerPointer = null)
{
if (ClassJobIdsIgnoredForPets.Contains(_classJobId ?? 0)) return IntPtr.Zero;
var mgr = CharacterManager.Instance();
playerPointer ??= PlayerPointer;
if (playerPointer == IntPtr.Zero || (IntPtr)mgr == IntPtr.Zero) return IntPtr.Zero;
return (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)playerPointer);
}
}