fix crashing and such
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@@ -254,11 +254,13 @@ public class DalamudUtil : IDisposable
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public async Task RunOnFrameworkThread(Action act)
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{
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_logger.LogTrace("Running Action on framework thread: {act}", act);
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await _framework.RunOnFrameworkThread(act).ConfigureAwait(false);
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}
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public async Task<T> RunOnFrameworkThread<T>(Func<T> func)
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{
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_logger.LogTrace("Running Func on framework thread: {func}", func);
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return await _framework.RunOnFrameworkThread(func).ConfigureAwait(false);
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}
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@@ -275,11 +277,11 @@ public class DalamudUtil : IDisposable
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// ReSharper disable once LoopVariableIsNeverChangedInsideLoop
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while ((!ct?.IsCancellationRequested ?? true)
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&& curWaitTime < timeOut
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&& await handler.IsBeingDrawn().ConfigureAwait(false)) // 0b100000000000 is "still rendering" or something
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&& await handler.IsBeingDrawnRunOnFramework().ConfigureAwait(true)) // 0b100000000000 is "still rendering" or something
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{
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logger.LogTrace($"[{redrawId}] Waiting for {handler} to finish drawing");
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curWaitTime += tick;
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Thread.Sleep(tick);
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await Task.Delay(tick).ConfigureAwait(true);
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}
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logger.LogTrace($"[{redrawId}] Finished drawing after {curWaitTime}ms");
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