adjust some of the logging

This commit is contained in:
Stanley Dimant
2022-10-04 14:14:56 +02:00
parent d6a434b2f0
commit 9df89adac8
6 changed files with 8 additions and 7 deletions

View File

@@ -109,7 +109,7 @@ public class TransientResourceManager : IDisposable
SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath , StringComparison.OrdinalIgnoreCase)
&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))))
{
Logger.Debug("Not adding " + replacedGamePath + ":" + filePath);
Logger.Verbose("Not adding " + replacedGamePath + ":" + filePath);
Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))).ToString() + ", TransientAny: " + TransientResources[gameObject].Contains(replacedGamePath));
}