adjust some of the logging
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@@ -109,7 +109,7 @@ public class TransientResourceManager : IDisposable
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SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath , StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))))
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{
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Logger.Debug("Not adding " + replacedGamePath + ":" + filePath);
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Logger.Verbose("Not adding " + replacedGamePath + ":" + filePath);
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Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))).ToString() + ", TransientAny: " + TransientResources[gameObject].Contains(replacedGamePath));
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}
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