minion/pet/companion/mount rework
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@@ -3,12 +3,15 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MareSynchronos.API;
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using MareSynchronos.Factories;
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namespace MareSynchronos.Models
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{
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[JsonObject(MemberSerialization.OptIn)]
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public class CharacterData
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{
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[JsonProperty]
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public ObjectKind Kind { get; set; }
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public List<FileReplacement> FileReplacements { get; set; } = new();
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[JsonProperty]
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@@ -37,6 +40,7 @@ namespace MareSynchronos.Models
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{
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return new CharacterCacheDto()
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{
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ObjectKind = Kind,
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FileReplacements = FileReplacements.Where(f => f.HasFileReplacement).GroupBy(f => f.Hash).Select(g =>
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{
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return new FileReplacementDto()
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57
MareSynchronos/Models/PlayerAttachedObject.cs
Normal file
57
MareSynchronos/Models/PlayerAttachedObject.cs
Normal file
@@ -0,0 +1,57 @@
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using System;
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using MareSynchronos.API;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using System.Runtime.InteropServices;
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namespace MareSynchronos.Models
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{
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internal class PlayerAttachedObject
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{
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private readonly Func<IntPtr> getAddress;
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public unsafe Character* Character => (Character*)Address;
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public ObjectKind ObjectKind { get; }
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public IntPtr Address { get; set; }
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public IntPtr DrawObjectAddress { get; set; }
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public IntPtr CurrentAddress => getAddress.Invoke();
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public PlayerAttachedObject(ObjectKind objectKind, IntPtr address, IntPtr drawObjectAddress, Func<IntPtr> getAddress)
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{
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ObjectKind = objectKind;
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Address = address;
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DrawObjectAddress = drawObjectAddress;
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this.getAddress = getAddress;
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}
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public byte[] EquipSlotData { get; set; } = new byte[40];
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public byte[] CustomizeData { get; set; } = new byte[26];
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public unsafe bool CompareAndUpdateEquipment(byte* equipSlotData, byte* customizeData)
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{
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bool hasChanges = false;
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for (int i = 0; i < EquipSlotData.Length; i++)
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{
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var data = Marshal.ReadByte((IntPtr)equipSlotData, i);
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if (EquipSlotData[i] != data)
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{
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EquipSlotData[i] = data;
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hasChanges = true;
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}
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}
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for (int i = 0; i < CustomizeData.Length; i++)
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{
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var data = Marshal.ReadByte((IntPtr)customizeData, i);
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if (CustomizeData[i] != data)
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{
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CustomizeData[i] = data;
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hasChanges = true;
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}
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}
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return hasChanges;
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}
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}
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}
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