fixes an issue with transient data handling
This commit is contained in:
@@ -17,7 +17,7 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
|
||||
private Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
|
||||
private CharacterData _lastCreatedData = new();
|
||||
private CancellationTokenSource cts = new();
|
||||
private List<GameObjectHandler> _playerRelatedObjects;
|
||||
private List<GameObjectHandler> _playerRelatedObjects = new();
|
||||
|
||||
public unsafe CacheCreationService(MareMediator mediator, CharacterDataFactory characterDataFactory, IpcManager ipcManager,
|
||||
ApiController apiController, DalamudUtil dalamudUtil) : base(mediator)
|
||||
@@ -35,14 +35,15 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
|
||||
Mediator.Subscribe<CustomizePlusMessage>(this, (msg) => CustomizePlusChanged((CustomizePlusMessage)msg));
|
||||
Mediator.Subscribe<HeelsOffsetMessage>(this, (msg) => HeelsOffsetChanged((HeelsOffsetMessage)msg));
|
||||
Mediator.Subscribe<PalettePlusMessage>(this, (msg) => PalettePlusChanged((PalettePlusMessage)msg));
|
||||
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (msg) => _cachesToCreate.Add(ObjectKind.Player, _playerRelatedObjects.First(p => p.ObjectKind == ObjectKind.Player)));
|
||||
|
||||
_playerRelatedObjects = new List<GameObjectHandler>()
|
||||
_playerRelatedObjects.AddRange(new List<GameObjectHandler>()
|
||||
{
|
||||
new(Mediator, ObjectKind.Player, () => dalamudUtil.PlayerPointer),
|
||||
new(Mediator, ObjectKind.MinionOrMount, () => (IntPtr)((Character*)dalamudUtil.PlayerPointer)->CompanionObject),
|
||||
new(Mediator, ObjectKind.Pet, () => dalamudUtil.GetPet()),
|
||||
new(Mediator, ObjectKind.Companion, () => dalamudUtil.GetCompanion()),
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private void PalettePlusChanged(PalettePlusMessage msg)
|
||||
@@ -103,6 +104,8 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
Logger.Debug("Cache Creation stored until previous creation finished");
|
||||
}
|
||||
|
||||
Mediator.Publish(new PlayerRelatedObjectPointerUpdateMessage(_playerRelatedObjects.Select(f => f.CurrentAddress).ToArray()));
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
|
||||
Reference in New Issue
Block a user