actually remove temp collection
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@@ -73,7 +73,7 @@ public class MareCharaFileManager
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using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => charaTarget.Address, false).ConfigureAwait(false);
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using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => charaTarget.Address, false).ConfigureAwait(false);
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await _ipcManager.GlamourerApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
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await _ipcManager.GlamourerApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
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_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
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_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
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await _ipcManager.PenumbraRemoveTemporaryCollectionAsync(_logger, applicationId, charaTarget.Name.TextValue).ConfigureAwait(false);
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await _ipcManager.PenumbraRemoveTemporaryCollectionAsync(_logger, applicationId, coll).ConfigureAwait(false);
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_ipcManager.ToggleGposeQueueMode(on: false);
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_ipcManager.ToggleGposeQueueMode(on: false);
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}
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}
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}
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}
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