elevate penumbra resolving to default resolving method
This commit is contained in:
@@ -1,7 +1,4 @@
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.FileCache;
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using MareSynchronos.Interop;
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@@ -11,10 +8,7 @@ using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services;
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using Microsoft.Extensions.Logging;
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using System.Diagnostics;
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using System.Globalization;
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using CharacterData = MareSynchronos.PlayerData.Data.CharacterData;
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using Object = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.Object;
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using Weapon = MareSynchronos.Interop.Weapon;
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namespace MareSynchronos.PlayerData.Factories;
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@@ -26,12 +20,11 @@ public class PlayerDataFactory
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private readonly IpcManager _ipcManager;
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private readonly ILogger<PlayerDataFactory> _logger;
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private readonly PerformanceCollectorService _performanceCollector;
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private readonly MareConfigService _mareConfigService;
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private readonly TransientResourceManager _transientResourceManager;
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public PlayerDataFactory(ILogger<PlayerDataFactory> logger, DalamudUtilService dalamudUtil, IpcManager ipcManager,
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TransientResourceManager transientResourceManager, FileCacheManager fileReplacementFactory,
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PerformanceCollectorService performanceCollector, MareConfigService mareConfigService)
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PerformanceCollectorService performanceCollector)
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{
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_logger = logger;
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_dalamudUtil = dalamudUtil;
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@@ -39,7 +32,6 @@ public class PlayerDataFactory
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_transientResourceManager = transientResourceManager;
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_fileCacheManager = fileReplacementFactory;
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_performanceCollector = performanceCollector;
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_mareConfigService = mareConfigService;
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_logger.LogTrace("Creating " + nameof(PlayerDataFactory));
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}
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@@ -107,190 +99,6 @@ public class PlayerDataFactory
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previousData.CustomizePlusScale = previousCustomize;
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}
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private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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var weaponObject = (Weapon*)((Object*)human)->ChildObject;
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if ((IntPtr)weaponObject != IntPtr.Zero)
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{
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var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
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AddReplacementsFromRenderModel((Model*)mainHandWeapon, forwardResolve, reverseResolve);
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foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)weaponObject))
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{
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_logger.LogTrace("Found transient weapon resource: {item}", item);
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forwardResolve.Add(item);
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}
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if (weaponObject->NextSibling != (IntPtr)weaponObject)
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{
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var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
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AddReplacementsFromRenderModel((Model*)offHandWeapon, forwardResolve, reverseResolve);
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foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)offHandWeapon))
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{
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_logger.LogTrace("Found transient offhand weapon resource: {item}", item);
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forwardResolve.Add(item);
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}
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}
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}
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AddReplacementSkeleton((human)->RaceSexId, forwardResolve);
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try
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{
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AddReplacementsFromTexture((human)->Decal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
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}
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catch
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{
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_logger.LogWarning("Could not get Decal data");
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}
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try
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{
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AddReplacementsFromTexture((human)->LegacyBodyDecal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
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}
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catch
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{
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_logger.LogWarning("Could not get Legacy Body Decal Data");
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}
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}
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private unsafe void AddReplacementsFromMaterial(Material* mtrl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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string fileName;
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try
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{
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fileName = mtrl->MaterialResourceHandle->ResourceHandle.FileName.ToString();
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}
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catch
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{
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_logger.LogWarning("Could not get material data");
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return;
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}
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_logger.LogTrace("Checking File Replacement for Material {file}", fileName);
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var mtrlPath = fileName.Split("|")[2];
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reverseResolve.Add(mtrlPath);
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var mtrlResourceHandle = mtrl->MaterialResourceHandle;
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for (var resIdx = 0; resIdx < mtrlResourceHandle->TextureCount; resIdx++)
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{
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string? texPath = null;
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try
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{
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texPath = mtrlResourceHandle->TexturePathString(resIdx);
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}
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catch (Exception e)
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{
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_logger.LogWarning(e, "Could not get Texture data for Material {file}", fileName);
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}
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if (string.IsNullOrEmpty(texPath)) continue;
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AddReplacementsFromTexture(texPath, forwardResolve, reverseResolve);
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}
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try
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{
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var shpkPath = "shader/sm5/shpk/" + mtrlResourceHandle->ShpkNameString;
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_logger.LogTrace("Checking File Replacement for Shader {path}", shpkPath);
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forwardResolve.Add(shpkPath);
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "Could not find shpk for Material {path}", fileName);
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}
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}
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private unsafe void AddReplacementsFromRenderModel(Model* mdl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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if (mdl == null || mdl->ModelResourceHandle == null || (ResourceCategory)mdl->ModelResourceHandle->ResourceHandle.Type.Value != ResourceCategory.Chara)
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{
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return;
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}
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string mdlPath;
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try
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{
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mdlPath = mdl->ModelResourceHandle->ResourceHandle.FileName.ToString();
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}
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catch
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{
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_logger.LogWarning("Could not get model data");
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return;
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}
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_logger.LogTrace("Checking File Replacement for Model {path}", mdlPath);
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reverseResolve.Add(mdlPath);
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for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
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{
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var mtrl = mdl->Materials[mtrlIdx];
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if (mtrl == null) continue;
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AddReplacementsFromMaterial(mtrl, forwardResolve, reverseResolve);
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}
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}
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private void AddReplacementsFromTexture(string texPath, HashSet<string> forwardResolve, HashSet<string> reverseResolve, bool doNotReverseResolve = true)
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{
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if (string.IsNullOrEmpty(texPath)) return;
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_logger.LogTrace("Checking File Replacement for Texture {path}", texPath);
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if (doNotReverseResolve)
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forwardResolve.Add(texPath);
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else
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reverseResolve.Add(texPath);
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if (texPath.Contains("/--", StringComparison.Ordinal)) return;
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var dx11Path = texPath.Insert(texPath.LastIndexOf('/') + 1, "--");
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if (doNotReverseResolve)
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forwardResolve.Add(dx11Path);
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else
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reverseResolve.Add(dx11Path);
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}
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private void AddReplacementSkeleton(ushort raceSexId, HashSet<string> forwardResolve)
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{
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string raceSexIdString = raceSexId.ToString("0000", CultureInfo.InvariantCulture);
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string skeletonPath = $"chara/human/c{raceSexIdString}/skeleton/base/b0001/skl_c{raceSexIdString}b0001.sklb";
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_logger.LogTrace("Checking skeleton {path}", skeletonPath);
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forwardResolve.Add(skeletonPath);
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}
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private unsafe (HashSet<string> forwardResolve, HashSet<string> reverseResolve) BuildDataFromModel(ObjectKind objectKind, nint charaPointer, CancellationToken token)
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{
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HashSet<string> forwardResolve = new(StringComparer.Ordinal);
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HashSet<string> reverseResolve = new(StringComparer.Ordinal);
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var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
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for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
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{
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var mdl = human->CharacterBase.Models[mdlIdx];
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if (mdl == null || mdl->ModelResourceHandle == null || (ResourceCategory)mdl->ModelResourceHandle->ResourceHandle.Type.Value != ResourceCategory.Chara)
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{
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continue;
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}
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token.ThrowIfCancellationRequested();
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AddReplacementsFromRenderModel(mdl, forwardResolve, reverseResolve);
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}
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if (objectKind == ObjectKind.Player && human->CharacterBase.GetModelType() == CharacterBase.ModelType.Human)
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{
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AddPlayerSpecificReplacements(human, forwardResolve, reverseResolve);
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}
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return (forwardResolve, reverseResolve);
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}
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private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
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{
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return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
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@@ -333,17 +141,10 @@ public class PlayerDataFactory
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// penumbra call, it's currently broken
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IReadOnlyDictionary<string, string[]>? resolvedPaths;
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if (_mareConfigService.Current.ExperimentalUsePenumbraResourceTree)
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{
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resolvedPaths = (await _ipcManager.PenumbraGetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false))![0];
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if (resolvedPaths == null) throw new InvalidOperationException("Penumbra returned null data");
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}
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else
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{
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// gather static replacements from render model
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var (forwardResolve, reverseResolve) = await _dalamudUtil.RunOnFrameworkThread(() => BuildDataFromModel(objectKind, charaPointer, token)).ConfigureAwait(false);
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resolvedPaths = await GetFileReplacementsFromPaths(forwardResolve, reverseResolve).ConfigureAwait(false);
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}
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resolvedPaths = (await _ipcManager.PenumbraGetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false))![0];
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if (resolvedPaths == null) throw new InvalidOperationException("Penumbra returned null data");
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previousData.FileReplacements[objectKind] =
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new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
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.Where(p => p.HasFileReplacement).ToHashSet();
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