elevate penumbra resolving to default resolving method

This commit is contained in:
rootdarkarchon
2024-02-09 12:59:56 +01:00
committed by Loporrit
parent 466ba2668b
commit 9c51d6fbdd
5 changed files with 7 additions and 264 deletions

View File

@@ -1,49 +0,0 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
namespace MareSynchronos.Interop;
#pragma warning disable MA0048
[StructLayout(LayoutKind.Explicit)]
public unsafe struct RenderModel
{
[FieldOffset(0x18)]
public RenderModel* PreviousModel;
[FieldOffset(0x20)]
public RenderModel* NextModel;
[FieldOffset(0x30)]
public ResourceHandle* ResourceHandle;
[FieldOffset(0x40)]
public Skeleton* Skeleton;
[FieldOffset(0x58)]
public void** BoneList;
[FieldOffset(0x60)]
public int BoneListCount;
[FieldOffset(0x98)]
public void** Materials;
[FieldOffset(0xA0)]
public int MaterialCount;
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct Weapon
{
[FieldOffset(0x18)] public IntPtr Parent;
[FieldOffset(0x20)] public IntPtr NextSibling;
[FieldOffset(0x28)] public IntPtr PreviousSibling;
[FieldOffset(0xA8)] public WeaponDrawObject* WeaponRenderModel;
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct WeaponDrawObject
{
[FieldOffset(0x00)] public RenderModel* RenderModel;
}
#pragma warning restore MA0048