add delayedframework update to dalamudutil, rework to concurrent collections

This commit is contained in:
Stanley Dimant
2022-09-07 22:03:17 +02:00
parent 35ebaed80c
commit 920090c3b1
6 changed files with 128 additions and 85 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
@@ -19,11 +20,11 @@ public class OnlinePlayerManager : IDisposable
private readonly Framework _framework;
private readonly IpcManager _ipcManager;
private readonly PlayerManager _playerManager;
private readonly List<CachedPlayer> _onlineCachedPlayers = new();
private readonly Dictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
private readonly Dictionary<CachedPlayer, CancellationTokenSource> _playerTokenDisposal = new();
private readonly ConcurrentDictionary<string, CachedPlayer> _onlineCachedPlayers = new();
private readonly ConcurrentDictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
private readonly ConcurrentDictionary<CachedPlayer, CancellationTokenSource> _playerTokenDisposal = new();
private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Where(p => p.PlayerCharacter != null)
private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Select(p => p.Value).Where(p => p.PlayerCharacter != null)
.Select(p => p.PlayerNameHash).ToList();
private DateTime _lastPlayerObjectCheck = DateTime.Now;
@@ -58,8 +59,7 @@ public class OnlinePlayerManager : IDisposable
private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
{
var visiblePlayer = _onlineCachedPlayers.SingleOrDefault(c => c.IsVisible && c.PlayerNameHash == e.CharacterNameHash);
if (visiblePlayer != null)
if (_onlineCachedPlayers.TryGetValue(e.CharacterNameHash, out var visiblePlayer) && visiblePlayer.IsVisible)
{
Logger.Debug("Received data and applying to " + e.CharacterNameHash);
visiblePlayer.ApplyCharacterData(e.CharacterData);
@@ -99,7 +99,15 @@ public class OnlinePlayerManager : IDisposable
private void IpcManagerOnPenumbraDisposed()
{
_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
DisposePlayers();
}
private void DisposePlayers()
{
foreach (var kvp in _onlineCachedPlayers)
{
kvp.Value.DisposePlayer();
}
}
private void ApiControllerOnDisconnected()
@@ -111,8 +119,11 @@ public class OnlinePlayerManager : IDisposable
public void AddInitialPairs(List<string> apiTaskResult)
{
_onlineCachedPlayers.Clear();
_onlineCachedPlayers.AddRange(apiTaskResult.Select(CreateCachedPlayer));
Logger.Verbose("Online and paired users: " + string.Join(Environment.NewLine, _onlineCachedPlayers));
foreach (var hash in apiTaskResult)
{
_onlineCachedPlayers.TryAdd(hash, CreateCachedPlayer(hash));
}
Logger.Verbose("Online and paired users: " + string.Join(Environment.NewLine, _onlineCachedPlayers.Select(k => k.Key)));
}
public void Dispose()
@@ -138,7 +149,7 @@ public class OnlinePlayerManager : IDisposable
private void RestoreAllCharacters()
{
_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
DisposePlayers();
_onlineCachedPlayers.Clear();
}
@@ -171,19 +182,23 @@ public class OnlinePlayerManager : IDisposable
private void AddPlayer(string characterNameHash)
{
if (_onlineCachedPlayers.Any(p => p.PlayerNameHash == characterNameHash))
if (_onlineCachedPlayers.TryGetValue(characterNameHash, out var cachedPlayer))
{
PushCharacterData(new List<string>() { characterNameHash });
_playerTokenDisposal.TryGetValue(_onlineCachedPlayers.Single(p => p.PlayerNameHash == characterNameHash), out var cancellationTokenSource);
_playerTokenDisposal.TryGetValue(cachedPlayer, out var cancellationTokenSource);
cancellationTokenSource?.Cancel();
return;
}
_onlineCachedPlayers.Add(CreateCachedPlayer(characterNameHash));
_onlineCachedPlayers.TryAdd(characterNameHash, CreateCachedPlayer(characterNameHash));
}
private void RemovePlayer(string characterHash)
{
var cachedPlayer = _onlineCachedPlayers.First(p => p.PlayerNameHash == characterHash);
if (!_onlineCachedPlayers.TryGetValue(characterHash, out var cachedPlayer))
{
return;
}
if (_dalamudUtil.IsInGpose)
{
_playerTokenDisposal.TryGetValue(cachedPlayer, out var cancellationTokenSource);
@@ -202,14 +217,14 @@ public class OnlinePlayerManager : IDisposable
}
cachedPlayer.DisposePlayer();
_onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
_onlineCachedPlayers.TryRemove(characterHash, out _);
}, token);
return;
}
cachedPlayer.DisposePlayer();
_onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
_onlineCachedPlayers.TryRemove(characterHash, out _);
}
private void FrameworkOnUpdate(Framework framework)
@@ -222,22 +237,21 @@ public class OnlinePlayerManager : IDisposable
foreach (var pChar in playerCharacters)
{
var hashedName = Crypto.GetHash256(pChar);
var existingCachedPlayer = _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName && !string.IsNullOrEmpty(p.PlayerName));
if (existingCachedPlayer != null)
if (_onlineCachedPlayers.TryGetValue(hashedName, out var existingPlayer) && !string.IsNullOrEmpty(existingPlayer.PlayerName))
{
existingCachedPlayer.IsVisible = true;
existingPlayer.IsVisible = true;
continue;
}
if (_temporaryStoredCharacterCache.TryGetValue(hashedName, out var cache))
if (existingPlayer != null)
{
_temporaryStoredCharacterCache.Remove(hashedName);
_temporaryStoredCharacterCache.TryRemove(hashedName, out var cache);
existingPlayer.InitializePlayer(pChar.Address, pChar.Name.ToString(), cache);
}
_onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName)?.InitializePlayer(pChar, cache);
}
var newlyVisiblePlayers = _onlineCachedPlayers
.Where(p => p.PlayerCharacter != null && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
var newlyVisiblePlayers = _onlineCachedPlayers.Select(v => v.Value)
.Where(p => p.PlayerCharacter != IntPtr.Zero && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
.ToList();
if (newlyVisiblePlayers.Any())
{