add delayedframework update to dalamudutil, rework to concurrent collections

This commit is contained in:
Stanley Dimant
2022-09-07 22:03:17 +02:00
parent 35ebaed80c
commit 920090c3b1
6 changed files with 128 additions and 85 deletions

View File

@@ -226,7 +226,7 @@ public class CharacterDataFactory
previousData.ManipulationString = _ipcManager.PenumbraGetMetaManipulations();
previousData.GlamourerString[objectKind] = _ipcManager.GlamourerGetCharacterCustomization(chara);
previousData.GlamourerString[objectKind] = _ipcManager.GlamourerGetCharacterCustomization(charaPointer);
var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)