add delayedframework update to dalamudutil, rework to concurrent collections
This commit is contained in:
@@ -226,7 +226,7 @@ public class CharacterDataFactory
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previousData.ManipulationString = _ipcManager.PenumbraGetMetaManipulations();
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previousData.GlamourerString[objectKind] = _ipcManager.GlamourerGetCharacterCustomization(chara);
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previousData.GlamourerString[objectKind] = _ipcManager.GlamourerGetCharacterCustomization(charaPointer);
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var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
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for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
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@@ -47,7 +47,7 @@ public class CachedPlayer
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private string _originalGlamourerData = string.Empty;
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public Dalamud.Game.ClientState.Objects.Types.Character? PlayerCharacter { get; set; }
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public IntPtr PlayerCharacter { get; set; } = IntPtr.Zero;
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public string? PlayerName { get; private set; }
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@@ -226,27 +226,27 @@ public class CachedPlayer
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private unsafe void ApplyCustomizationData(ObjectKind objectKind)
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{
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if (PlayerCharacter is null) return;
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if (PlayerCharacter == IntPtr.Zero) return;
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_cachedData.GlamourerData.TryGetValue(objectKind, out var glamourerData);
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if (objectKind == ObjectKind.Player)
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{
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_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter.Address);
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_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter);
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RequestedPenumbraRedraw = true;
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Logger.Debug(
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$"Request Redraw for {PlayerName}");
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if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
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{
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_ipcManager.GlamourerApplyAll(glamourerData, PlayerCharacter.Address);
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_ipcManager.GlamourerApplyAll(glamourerData, PlayerCharacter);
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}
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else
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{
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_ipcManager.PenumbraRedraw(PlayerCharacter.Address);
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_ipcManager.PenumbraRedraw(PlayerCharacter);
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}
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}
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else if (objectKind == ObjectKind.MinionOrMount)
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{
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var minionOrMount = ((Character*)PlayerCharacter.Address)->CompanionObject;
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var minionOrMount = ((Character*)PlayerCharacter)->CompanionObject;
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if (minionOrMount != null)
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{
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Logger.Debug($"Request Redraw for Minion/Mount");
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@@ -262,7 +262,7 @@ public class CachedPlayer
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}
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else if (objectKind == ObjectKind.Pet)
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{
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var pet = _dalamudUtil.GetPet(PlayerCharacter.Address);
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var pet = _dalamudUtil.GetPet(PlayerCharacter);
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if (pet != IntPtr.Zero)
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{
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Logger.Debug("Request Redraw for Pet");
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@@ -278,7 +278,7 @@ public class CachedPlayer
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}
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else if (objectKind == ObjectKind.Companion)
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{
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var companion = _dalamudUtil.GetCompanion(PlayerCharacter.Address);
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var companion = _dalamudUtil.GetCompanion(PlayerCharacter);
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if (companion != IntPtr.Zero)
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{
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Logger.Debug("Request Redraw for Companion");
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@@ -296,7 +296,7 @@ public class CachedPlayer
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private unsafe void RevertCustomizationData(ObjectKind objectKind)
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{
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if (PlayerCharacter is null) return;
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if (PlayerCharacter == IntPtr.Zero) return;
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if (objectKind == ObjectKind.Player)
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{
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@@ -307,12 +307,12 @@ public class CachedPlayer
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}
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else
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{
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_ipcManager.PenumbraRedraw(PlayerCharacter.Address);
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_ipcManager.PenumbraRedraw(PlayerCharacter);
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}
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}
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else if (objectKind == ObjectKind.MinionOrMount)
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{
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var minionOrMount = ((Character*)PlayerCharacter.Address)->CompanionObject;
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var minionOrMount = ((Character*)PlayerCharacter)->CompanionObject;
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if (minionOrMount != null)
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{
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_ipcManager.PenumbraRedraw((IntPtr)minionOrMount);
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@@ -320,7 +320,7 @@ public class CachedPlayer
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}
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else if (objectKind == ObjectKind.Pet)
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{
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var pet = _dalamudUtil.GetPet(PlayerCharacter.Address);
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var pet = _dalamudUtil.GetPet(PlayerCharacter);
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if (pet != IntPtr.Zero)
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{
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_ipcManager.PenumbraRedraw(pet);
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@@ -328,7 +328,7 @@ public class CachedPlayer
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}
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else if (objectKind == ObjectKind.Companion)
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{
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var companion = _dalamudUtil.GetCompanion(PlayerCharacter.Address);
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var companion = _dalamudUtil.GetCompanion(PlayerCharacter);
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if (companion != IntPtr.Zero)
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{
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_ipcManager.PenumbraRedraw(companion);
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@@ -345,10 +345,10 @@ public class CachedPlayer
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try
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{
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Logger.Verbose("Restoring state for " + PlayerName);
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_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
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_dalamudUtil.DelayedFrameworkUpdate -= DalamudUtilOnDelayedFrameworkUpdate;
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_ipcManager.PenumbraRedrawEvent -= IpcManagerOnPenumbraRedrawEvent;
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_ipcManager.PenumbraRemoveTemporaryCollection(PlayerName);
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if (PlayerCharacter != null && PlayerCharacter.IsValid())
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if (PlayerCharacter != IntPtr.Zero)
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{
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foreach (var item in _cachedData.FileReplacements)
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{
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@@ -367,18 +367,18 @@ public class CachedPlayer
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{
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_cachedData = new();
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PlayerName = string.Empty;
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PlayerCharacter = null;
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PlayerCharacter = IntPtr.Zero;
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IsVisible = false;
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}
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}
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public void InitializePlayer(PlayerCharacter character, CharacterCacheDto? cache)
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public void InitializePlayer(IntPtr character, string name, CharacterCacheDto? cache)
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{
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Logger.Debug("Initializing Player " + this + " has cache: " + (cache != null));
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IsVisible = true;
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PlayerName = character.Name.ToString();
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PlayerName = name;
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PlayerCharacter = character;
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_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
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_dalamudUtil.DelayedFrameworkUpdate += DalamudUtilOnDelayedFrameworkUpdate;
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_ipcManager.PenumbraRedrawEvent += IpcManagerOnPenumbraRedrawEvent;
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_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
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_currentCharacterEquipment = new PlayerRelatedObject(ObjectKind.Player, IntPtr.Zero, IntPtr.Zero,
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@@ -390,12 +390,12 @@ public class CachedPlayer
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}
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}
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private void DalamudUtilOnFrameworkUpdate()
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private void DalamudUtilOnDelayedFrameworkUpdate()
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{
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if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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PlayerCharacter = _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName!);
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if (PlayerCharacter == null)
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PlayerCharacter = _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName!)?.Address ?? IntPtr.Zero;
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if (PlayerCharacter == IntPtr.Zero)
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{
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DisposePlayer();
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return;
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@@ -412,7 +412,7 @@ public class CachedPlayer
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public override string ToString()
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{
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return PlayerNameHash + ":" + PlayerName + ":HasChar " + (PlayerCharacter != null);
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return PlayerNameHash + ":" + PlayerName + ":HasChar " + (PlayerCharacter != IntPtr.Zero);
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}
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private Task? _penumbraRedrawEventTask;
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@@ -425,10 +425,10 @@ public class CachedPlayer
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_penumbraRedrawEventTask = Task.Run(() =>
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{
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PlayerCharacter = player;
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PlayerCharacter = address;
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using var cts = new CancellationTokenSource();
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cts.CancelAfter(TimeSpan.FromSeconds(5));
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_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter.Address, cts.Token);
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_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter, cts.Token);
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if (RequestedPenumbraRedraw == false)
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{
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@@ -448,10 +448,10 @@ public class CachedPlayer
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{
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Logger.Debug($"Player {PlayerName} changed, PenumbraRedraw is {RequestedPenumbraRedraw}");
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_currentCharacterEquipment!.HasUnprocessedUpdate = false;
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if (!RequestedPenumbraRedraw && PlayerCharacter is not null)
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if (!RequestedPenumbraRedraw && PlayerCharacter != IntPtr.Zero)
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{
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Logger.Debug($"Saving new Glamourer data");
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_lastGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter!);
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_lastGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
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}
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}
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}
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@@ -6,6 +6,7 @@ using Dalamud.Game.ClientState.Objects.Types;
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using MareSynchronos.Utils;
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using MareSynchronos.WebAPI;
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using Action = System.Action;
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using System.Collections.Concurrent;
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namespace MareSynchronos.Managers
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{
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@@ -33,7 +34,7 @@ namespace MareSynchronos.Managers
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private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
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_penumbraSetTemporaryMod;
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private readonly DalamudUtil _dalamudUtil;
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private readonly Queue<Action> actionQueue = new();
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private readonly ConcurrentQueue<Action> actionQueue = new();
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public IpcManager(DalamudPluginInterface pi, DalamudUtil dalamudUtil)
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{
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@@ -83,8 +84,9 @@ namespace MareSynchronos.Managers
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private void HandleActionQueue()
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{
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while (actionQueue.TryDequeue(out var action))
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if (actionQueue.TryDequeue(out var action))
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{
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if (action == null) return;
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Logger.Debug("Execution action in queue: " + action.Method);
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action();
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}
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@@ -145,37 +147,50 @@ namespace MareSynchronos.Managers
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});
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}
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public void GlamourerApplyOnlyEquipment(string customization, GameObject character)
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public void GlamourerApplyOnlyEquipment(string customization, IntPtr character)
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{
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if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return;
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actionQueue.Enqueue(() =>
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{
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Logger.Verbose("Glamourer apply only equipment to " + character);
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_glamourerApplyOnlyEquipment!.InvokeAction(customization, character);
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.Verbose("Glamourer apply only equipment to " + character.ToString("X"));
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_glamourerApplyOnlyEquipment!.InvokeAction(customization, gameObj);
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}
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});
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}
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public void GlamourerApplyOnlyCustomization(string customization, GameObject character)
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public void GlamourerApplyOnlyCustomization(string customization, IntPtr character)
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{
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if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return;
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actionQueue.Enqueue(() =>
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{
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Logger.Verbose("Glamourer apply only customization to " + character);
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_glamourerApplyOnlyCustomization!.InvokeAction(customization, character);
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.Verbose("Glamourer apply only customization to " + character.ToString("X"));
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_glamourerApplyOnlyCustomization!.InvokeAction(customization, gameObj);
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}
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});
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}
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public string GlamourerGetCharacterCustomization(GameObject character)
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public string GlamourerGetCharacterCustomization(IntPtr character)
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{
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if (!CheckGlamourerApi()) return string.Empty;
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try
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{
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var glamourerString = _glamourerGetAllCustomization!.InvokeFunc(character);
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byte[] bytes = Convert.FromBase64String(glamourerString);
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// ignore transparency
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bytes[88] = 128;
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bytes[89] = 63;
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return Convert.ToBase64String(bytes);
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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var glamourerString = _glamourerGetAllCustomization!.InvokeFunc(gameObj);
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byte[] bytes = Convert.FromBase64String(glamourerString);
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// ignore transparency
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bytes[88] = 128;
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bytes[89] = 63;
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return Convert.ToBase64String(bytes);
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}
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return string.Empty;
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}
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catch
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{
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@@ -189,14 +204,6 @@ namespace MareSynchronos.Managers
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actionQueue.Enqueue(() => _glamourerRevertCustomization!.InvokeAction(character));
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}
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public string PenumbraCreateTemporaryCollection(string characterName)
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{
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if (!CheckPenumbraApi()) return string.Empty;
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Logger.Verbose("Creating temp collection for " + characterName);
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var ret = _penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true);
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return ret.Item2;
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}
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public string PenumbraGetMetaManipulations()
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{
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if (!CheckPenumbraApi()) return string.Empty;
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@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@@ -19,11 +20,11 @@ public class OnlinePlayerManager : IDisposable
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private readonly Framework _framework;
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private readonly IpcManager _ipcManager;
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private readonly PlayerManager _playerManager;
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private readonly List<CachedPlayer> _onlineCachedPlayers = new();
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private readonly Dictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
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private readonly Dictionary<CachedPlayer, CancellationTokenSource> _playerTokenDisposal = new();
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private readonly ConcurrentDictionary<string, CachedPlayer> _onlineCachedPlayers = new();
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private readonly ConcurrentDictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
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private readonly ConcurrentDictionary<CachedPlayer, CancellationTokenSource> _playerTokenDisposal = new();
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private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Where(p => p.PlayerCharacter != null)
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private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Select(p => p.Value).Where(p => p.PlayerCharacter != null)
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.Select(p => p.PlayerNameHash).ToList();
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private DateTime _lastPlayerObjectCheck = DateTime.Now;
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@@ -58,8 +59,7 @@ public class OnlinePlayerManager : IDisposable
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private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
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{
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var visiblePlayer = _onlineCachedPlayers.SingleOrDefault(c => c.IsVisible && c.PlayerNameHash == e.CharacterNameHash);
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if (visiblePlayer != null)
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if (_onlineCachedPlayers.TryGetValue(e.CharacterNameHash, out var visiblePlayer) && visiblePlayer.IsVisible)
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{
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Logger.Debug("Received data and applying to " + e.CharacterNameHash);
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visiblePlayer.ApplyCharacterData(e.CharacterData);
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@@ -99,7 +99,15 @@ public class OnlinePlayerManager : IDisposable
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private void IpcManagerOnPenumbraDisposed()
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{
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_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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DisposePlayers();
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}
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private void DisposePlayers()
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{
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foreach (var kvp in _onlineCachedPlayers)
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{
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kvp.Value.DisposePlayer();
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}
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}
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private void ApiControllerOnDisconnected()
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@@ -111,8 +119,11 @@ public class OnlinePlayerManager : IDisposable
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public void AddInitialPairs(List<string> apiTaskResult)
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{
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_onlineCachedPlayers.Clear();
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_onlineCachedPlayers.AddRange(apiTaskResult.Select(CreateCachedPlayer));
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Logger.Verbose("Online and paired users: " + string.Join(Environment.NewLine, _onlineCachedPlayers));
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foreach (var hash in apiTaskResult)
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{
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_onlineCachedPlayers.TryAdd(hash, CreateCachedPlayer(hash));
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}
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Logger.Verbose("Online and paired users: " + string.Join(Environment.NewLine, _onlineCachedPlayers.Select(k => k.Key)));
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}
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public void Dispose()
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@@ -138,7 +149,7 @@ public class OnlinePlayerManager : IDisposable
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private void RestoreAllCharacters()
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{
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_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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DisposePlayers();
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_onlineCachedPlayers.Clear();
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}
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@@ -171,19 +182,23 @@ public class OnlinePlayerManager : IDisposable
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private void AddPlayer(string characterNameHash)
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{
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if (_onlineCachedPlayers.Any(p => p.PlayerNameHash == characterNameHash))
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if (_onlineCachedPlayers.TryGetValue(characterNameHash, out var cachedPlayer))
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{
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PushCharacterData(new List<string>() { characterNameHash });
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_playerTokenDisposal.TryGetValue(_onlineCachedPlayers.Single(p => p.PlayerNameHash == characterNameHash), out var cancellationTokenSource);
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_playerTokenDisposal.TryGetValue(cachedPlayer, out var cancellationTokenSource);
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cancellationTokenSource?.Cancel();
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return;
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}
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_onlineCachedPlayers.Add(CreateCachedPlayer(characterNameHash));
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_onlineCachedPlayers.TryAdd(characterNameHash, CreateCachedPlayer(characterNameHash));
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}
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private void RemovePlayer(string characterHash)
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{
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var cachedPlayer = _onlineCachedPlayers.First(p => p.PlayerNameHash == characterHash);
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if (!_onlineCachedPlayers.TryGetValue(characterHash, out var cachedPlayer))
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{
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return;
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}
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if (_dalamudUtil.IsInGpose)
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{
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_playerTokenDisposal.TryGetValue(cachedPlayer, out var cancellationTokenSource);
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@@ -202,14 +217,14 @@ public class OnlinePlayerManager : IDisposable
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}
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cachedPlayer.DisposePlayer();
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_onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
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_onlineCachedPlayers.TryRemove(characterHash, out _);
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}, token);
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return;
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}
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cachedPlayer.DisposePlayer();
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_onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
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_onlineCachedPlayers.TryRemove(characterHash, out _);
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}
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private void FrameworkOnUpdate(Framework framework)
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@@ -222,22 +237,21 @@ public class OnlinePlayerManager : IDisposable
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foreach (var pChar in playerCharacters)
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{
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var hashedName = Crypto.GetHash256(pChar);
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var existingCachedPlayer = _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName && !string.IsNullOrEmpty(p.PlayerName));
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if (existingCachedPlayer != null)
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if (_onlineCachedPlayers.TryGetValue(hashedName, out var existingPlayer) && !string.IsNullOrEmpty(existingPlayer.PlayerName))
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{
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existingCachedPlayer.IsVisible = true;
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existingPlayer.IsVisible = true;
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continue;
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}
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if (_temporaryStoredCharacterCache.TryGetValue(hashedName, out var cache))
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if (existingPlayer != null)
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||||
{
|
||||
_temporaryStoredCharacterCache.Remove(hashedName);
|
||||
_temporaryStoredCharacterCache.TryRemove(hashedName, out var cache);
|
||||
existingPlayer.InitializePlayer(pChar.Address, pChar.Name.ToString(), cache);
|
||||
}
|
||||
_onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName)?.InitializePlayer(pChar, cache);
|
||||
}
|
||||
|
||||
var newlyVisiblePlayers = _onlineCachedPlayers
|
||||
.Where(p => p.PlayerCharacter != null && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
|
||||
var newlyVisiblePlayers = _onlineCachedPlayers.Select(v => v.Value)
|
||||
.Where(p => p.PlayerCharacter != IntPtr.Zero && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
|
||||
.ToList();
|
||||
if (newlyVisiblePlayers.Any())
|
||||
{
|
||||
|
||||
@@ -26,7 +26,6 @@ namespace MareSynchronos.Managers
|
||||
private readonly Dictionary<ObjectKind, Func<bool>> objectKindsToUpdate = new();
|
||||
|
||||
private CancellationTokenSource? _playerChangedCts = new();
|
||||
private DateTime _lastPlayerObjectCheck;
|
||||
|
||||
private List<PlayerRelatedObject> playerRelatedObjects = new List<PlayerRelatedObject>();
|
||||
|
||||
@@ -42,7 +41,7 @@ namespace MareSynchronos.Managers
|
||||
|
||||
_apiController.Connected += ApiControllerOnConnected;
|
||||
_apiController.Disconnected += ApiController_Disconnected;
|
||||
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
|
||||
_dalamudUtil.DelayedFrameworkUpdate += DalamudUtilOnDelayedFrameworkUpdate;
|
||||
|
||||
Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
|
||||
if (_apiController.IsConnected)
|
||||
@@ -67,22 +66,18 @@ namespace MareSynchronos.Managers
|
||||
_apiController.Disconnected -= ApiController_Disconnected;
|
||||
|
||||
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
|
||||
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
|
||||
_dalamudUtil.DelayedFrameworkUpdate -= DalamudUtilOnDelayedFrameworkUpdate;
|
||||
}
|
||||
|
||||
private unsafe void DalamudUtilOnFrameworkUpdate()
|
||||
private unsafe void DalamudUtilOnDelayedFrameworkUpdate()
|
||||
{
|
||||
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized) return;
|
||||
|
||||
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
|
||||
|
||||
playerRelatedObjects.ForEach(k => k.CheckAndUpdateObject());
|
||||
if (playerRelatedObjects.Any(c => c.HasUnprocessedUpdate && !c.IsProcessing))
|
||||
{
|
||||
OnPlayerOrAttachedObjectsChanged();
|
||||
}
|
||||
|
||||
_lastPlayerObjectCheck = DateTime.Now;
|
||||
}
|
||||
|
||||
private void ApiControllerOnConnected()
|
||||
|
||||
@@ -6,7 +6,6 @@ using Dalamud.Game;
|
||||
using Dalamud.Game.ClientState;
|
||||
using Dalamud.Game.ClientState.Objects;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using GameObject = FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject;
|
||||
|
||||
@@ -27,6 +26,8 @@ namespace MareSynchronos.Utils
|
||||
public event LogIn? LogIn;
|
||||
public event LogOut? LogOut;
|
||||
public event FrameworkUpdate? FrameworkUpdate;
|
||||
public event FrameworkUpdate? DelayedFrameworkUpdate;
|
||||
private DateTime _delayedFrameworkUpdateCheck = DateTime.Now;
|
||||
|
||||
public DalamudUtil(ClientState clientState, ObjectTable objectTable, Framework framework)
|
||||
{
|
||||
@@ -44,7 +45,33 @@ namespace MareSynchronos.Utils
|
||||
|
||||
private void FrameworkOnUpdate(Framework framework)
|
||||
{
|
||||
FrameworkUpdate?.Invoke();
|
||||
foreach (FrameworkUpdate frameworkInvocation in (FrameworkUpdate?.GetInvocationList() ?? Array.Empty<FrameworkUpdate>()).Cast<FrameworkUpdate>())
|
||||
{
|
||||
try
|
||||
{
|
||||
frameworkInvocation.Invoke();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Warn(ex.Message);
|
||||
Logger.Warn(ex.StackTrace ?? string.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
if (DateTime.Now < _delayedFrameworkUpdateCheck.AddSeconds(0.25)) return;
|
||||
foreach (FrameworkUpdate frameworkInvocation in (DelayedFrameworkUpdate?.GetInvocationList() ?? Array.Empty<FrameworkUpdate>()).Cast<FrameworkUpdate>())
|
||||
{
|
||||
try
|
||||
{
|
||||
frameworkInvocation.Invoke();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Warn(ex.Message);
|
||||
Logger.Warn(ex.StackTrace ?? string.Empty);
|
||||
}
|
||||
}
|
||||
_delayedFrameworkUpdateCheck = DateTime.Now;
|
||||
}
|
||||
|
||||
private void ClientStateOnLogout(object? sender, EventArgs e)
|
||||
|
||||
Reference in New Issue
Block a user