adjustments for animation/penumbra update

This commit is contained in:
Stanley Dimant
2022-09-03 17:42:59 +02:00
parent 8dc4dd26e2
commit 8d6b7346ec
8 changed files with 34 additions and 24 deletions

View File

@@ -65,7 +65,7 @@ namespace MareSynchronos.Managers
{
foreach (var obj in playerRelatedObjects)
{
if (obj.DrawObjectAddress == drawObj && !obj.HasUnprocessedUpdate)
if (obj.Address == drawObj && !obj.HasUnprocessedUpdate)
{
obj.HasUnprocessedUpdate = true;
OnPlayerOrAttachedObjectsChanged();