adjustments for animation/penumbra update
This commit is contained in:
		| @@ -266,7 +266,7 @@ public class CharacterDataFactory | ||||
|  | ||||
|         foreach (var item in previousData.FileReplacements[objectKind]) | ||||
|         { | ||||
|             transientResourceManager.RemoveTransientResource((IntPtr)human, item); | ||||
|             transientResourceManager.RemoveTransientResource(charaPointer, item); | ||||
|         } | ||||
|  | ||||
|         if (objectKind == ObjectKind.Player) | ||||
| @@ -281,7 +281,7 @@ public class CharacterDataFactory | ||||
|  | ||||
|                 foreach (var item in previousData.FileReplacements[objectKind]) | ||||
|                 { | ||||
|                     transientResourceManager.RemoveTransientResource((IntPtr)weaponObject, item); | ||||
|                     transientResourceManager.RemoveTransientResource(charaPointer, item); | ||||
|                 } | ||||
|  | ||||
|                 foreach (var item in transientResourceManager.GetTransientResources((IntPtr)weaponObject)) | ||||
| @@ -329,11 +329,11 @@ public class CharacterDataFactory | ||||
|  | ||||
|             foreach (var item in previousData.FileReplacements[objectKind]) | ||||
|             { | ||||
|                 transientResourceManager.RemoveTransientResource((IntPtr)human, item); | ||||
|                 transientResourceManager.RemoveTransientResource(charaPointer, item); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         foreach (var item in transientResourceManager.GetTransientResources((IntPtr)human)) | ||||
|         foreach (var item in transientResourceManager.GetTransientResources(charaPointer)) | ||||
|         { | ||||
|             Logger.Verbose("Found transient resource: " + item); | ||||
|             AddReplacement(item, objectKind, previousData, 1); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Stanley Dimant
					Stanley Dimant