fix c+ issues, fix c+ bullshit

This commit is contained in:
Stanley Dimant
2024-06-01 22:23:32 +02:00
committed by Loporrit
parent dfb33237b6
commit 8bea33256a
2 changed files with 4 additions and 7 deletions

View File

@@ -234,7 +234,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
if (gameObj is Character c) if (gameObj is Character c)
{ {
Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X")); Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
_customizePlusRevertCharacter!.InvokeAction(c); _customizePlusRevertCharacter!.InvokeFunc(c);
} }
}).ConfigureAwait(false); }).ConfigureAwait(false);
} }
@@ -260,7 +260,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X")); Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
if (scale.IsNullOrEmpty()) if (scale.IsNullOrEmpty())
{ {
_customizePlusRevertCharacter!.InvokeAction(c); _customizePlusRevertCharacter!.InvokeFunc(c);
return null; return null;
} }
else else

View File

@@ -199,11 +199,8 @@ public class PlayerDataFactory
previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false); previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]); _logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
var customizeScale = await getCustomizeData.ConfigureAwait(false); var customizeScale = await getCustomizeData.ConfigureAwait(false);
if (!string.IsNullOrEmpty(customizeScale)) previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale ?? string.Empty;
{ _logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale;
_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
}
previousData.HonorificData = _ipcManager.HonorificGetTitle(); previousData.HonorificData = _ipcManager.HonorificGetTitle();
_logger.LogDebug("Honorific is now: {data}", previousData.HonorificData); _logger.LogDebug("Honorific is now: {data}", previousData.HonorificData);
previousData.HeelsData = await getHeelsOffset.ConfigureAwait(false); previousData.HeelsData = await getHeelsOffset.ConfigureAwait(false);