fix c+ issues, fix c+ bullshit
This commit is contained in:
@@ -234,7 +234,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
||||
if (gameObj is Character c)
|
||||
{
|
||||
Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
|
||||
_customizePlusRevertCharacter!.InvokeAction(c);
|
||||
_customizePlusRevertCharacter!.InvokeFunc(c);
|
||||
}
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
@@ -260,7 +260,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
||||
Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
|
||||
if (scale.IsNullOrEmpty())
|
||||
{
|
||||
_customizePlusRevertCharacter!.InvokeAction(c);
|
||||
_customizePlusRevertCharacter!.InvokeFunc(c);
|
||||
return null;
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user