add more resilience to MCDF export and loading

This commit is contained in:
rootdarkarchon
2023-12-07 09:43:43 +01:00
parent bd32a55ce5
commit 8a197e6387
3 changed files with 52 additions and 31 deletions

View File

@@ -65,7 +65,7 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
public bool CurrentlyWorking { get; private set; } = false;
public MareCharaFileHeader? LoadedCharaFile { get; private set; }
public async Task ApplyMareCharaFile(GameObject? charaTarget)
public async Task ApplyMareCharaFile(GameObject? charaTarget, long expectedLength)
{
if (charaTarget == null) return;
Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal);
@@ -80,8 +80,8 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
MareCharaFileHeader.AdvanceReaderToData(reader);
_logger.LogDebug("Applying to {chara}", charaTarget.Name.TextValue);
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader);
_logger.LogDebug("Applying to {chara}, expected length of contents: {exp}", charaTarget.Name.TextValue, expectedLength);
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader, expectedLength);
Dictionary<string, string> fileSwaps = new(StringComparer.Ordinal);
foreach (var fileSwap in LoadedCharaFile.CharaFileData.FileSwaps)
{
@@ -125,14 +125,19 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
}
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failure to read MCDF");
throw;
}
finally
{
CurrentlyWorking = false;
_logger.LogDebug("Clearing local files");
foreach (var file in extractedFiles)
foreach (var file in Directory.EnumerateFiles(_configService.Current.CacheFolder, "*.tmp"))
{
File.Delete(file.Value);
File.Delete(file);
}
}
}
@@ -142,7 +147,7 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
LoadedCharaFile = null;
}
public void LoadMareCharaFile(string filePath)
public long LoadMareCharaFile(string filePath)
{
CurrentlyWorking = true;
try
@@ -179,6 +184,7 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
_logger.LogInformation("Expected length: {expected}", expectedLength);
}
return expectedLength;
}
finally { CurrentlyWorking = false; }
}
@@ -214,34 +220,38 @@ public class MareCharaFileManager : DisposableMediatorSubscriberBase
}
}
}
catch (Exception ex)
{
_logger.LogError(ex, "Failure Saving Mare Chara File, deleting output");
File.Delete(filePath);
}
finally { CurrentlyWorking = false; }
}
private Dictionary<string, string> ExtractFilesFromCharaFile(MareCharaFileHeader charaFileHeader, BinaryReader reader)
private Dictionary<string, string> ExtractFilesFromCharaFile(MareCharaFileHeader charaFileHeader, BinaryReader reader, long expectedLength)
{
long totalRead = 0;
Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
foreach (var fileData in charaFileHeader.CharaFileData.Files)
{
var fileName = Path.Combine(_configService.Current.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
var length = fileData.Length;
var bufferSize = 4 * 1024 * 1024;
var length = (int)fileData.Length;
var bufferSize = length;
using var fs = File.OpenWrite(fileName);
using var wr = new BinaryWriter(fs);
int chunk = 0;
while (length > 0)
{
if (length < bufferSize) bufferSize = (int)length;
_logger.LogTrace("Reading chunk {chunk} {bufferSize}/{length} of {fileName}", chunk++, bufferSize, length, fileName);
var buffer = reader.ReadBytes(bufferSize);
wr.Write(length > bufferSize ? buffer : buffer.Take((int)length).ToArray());
length -= bufferSize;
}
_logger.LogTrace("Reading {length} of {fileName}", length, fileName);
var buffer = reader.ReadBytes(bufferSize);
wr.Write(buffer);
wr.Flush();
wr.Close();
if (buffer.Length == 0) throw new EndOfStreamException("Unexpected EOF");
foreach (var path in fileData.GamePaths)
{
gamePathToFilePath[path] = fileName;
_logger.LogTrace("{path} => {fileName}", path, fileName);
}
totalRead += length;
_logger.LogTrace("Read {read}/{expected} bytes", totalRead, expectedLength);
}
return gamePathToFilePath;