minor fixes
This commit is contained in:
@@ -36,11 +36,11 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
|||||||
private readonly ICallGateSubscriber<GameObject, object?> _heelsUnregisterPlayer;
|
private readonly ICallGateSubscriber<GameObject, object?> _heelsUnregisterPlayer;
|
||||||
private readonly ICallGateSubscriber<(uint major, uint minor)> _honorificApiVersion;
|
private readonly ICallGateSubscriber<(uint major, uint minor)> _honorificApiVersion;
|
||||||
private readonly ICallGateSubscriber<Character, object> _honorificClearCharacterTitle;
|
private readonly ICallGateSubscriber<Character, object> _honorificClearCharacterTitle;
|
||||||
|
private readonly ICallGateSubscriber<object> _honorificDisposing;
|
||||||
private readonly ICallGateSubscriber<string> _honorificGetLocalCharacterTitle;
|
private readonly ICallGateSubscriber<string> _honorificGetLocalCharacterTitle;
|
||||||
private readonly ICallGateSubscriber<string, object> _honorificLocalCharacterTitleChanged;
|
private readonly ICallGateSubscriber<string, object> _honorificLocalCharacterTitleChanged;
|
||||||
private readonly ICallGateSubscriber<Character, string, object> _honorificSetCharacterTitle;
|
|
||||||
private readonly ICallGateSubscriber<object> _honorificDisposing;
|
|
||||||
private readonly ICallGateSubscriber<object> _honorificReady;
|
private readonly ICallGateSubscriber<object> _honorificReady;
|
||||||
|
private readonly ICallGateSubscriber<Character, string, object> _honorificSetCharacterTitle;
|
||||||
private readonly ConcurrentQueue<Action> _normalQueue = new();
|
private readonly ConcurrentQueue<Action> _normalQueue = new();
|
||||||
private readonly ICallGateSubscriber<string> _palettePlusApiVersion;
|
private readonly ICallGateSubscriber<string> _palettePlusApiVersion;
|
||||||
private readonly ICallGateSubscriber<Character, string> _palettePlusBuildCharaPalette;
|
private readonly ICallGateSubscriber<Character, string> _palettePlusBuildCharaPalette;
|
||||||
@@ -155,6 +155,8 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
|||||||
Mediator.Subscribe<CutsceneFrameworkUpdateMessage>(this, (_) => HandleGposeActionQueue());
|
Mediator.Subscribe<CutsceneFrameworkUpdateMessage>(this, (_) => HandleGposeActionQueue());
|
||||||
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (_) => ClearActionQueue());
|
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (_) => ClearActionQueue());
|
||||||
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => PeriodicApiStateCheck());
|
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => PeriodicApiStateCheck());
|
||||||
|
|
||||||
|
PeriodicApiStateCheck();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Initialized => CheckPenumbraApiInternal() && CheckGlamourerApiInternal();
|
public bool Initialized => CheckPenumbraApiInternal() && CheckGlamourerApiInternal();
|
||||||
@@ -337,6 +339,8 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
|||||||
{
|
{
|
||||||
if (!CheckHonorificApi()) return;
|
if (!CheckHonorificApi()) return;
|
||||||
Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
|
Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
|
||||||
|
try
|
||||||
|
{
|
||||||
await _dalamudUtil.RunOnFrameworkThread(() =>
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
||||||
{
|
{
|
||||||
var gameObj = _dalamudUtil.CreateGameObject(character);
|
var gameObj = _dalamudUtil.CreateGameObject(character);
|
||||||
@@ -354,6 +358,11 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
|||||||
}
|
}
|
||||||
}).ConfigureAwait(false);
|
}).ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Logger.LogWarning(e, "Could not apply Honorific data");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public async Task<string> PalettePlusBuildPaletteAsync()
|
public async Task<string> PalettePlusBuildPaletteAsync()
|
||||||
{
|
{
|
||||||
@@ -645,17 +654,17 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
|
|||||||
Mediator.Publish(new CustomizePlusMessage());
|
Mediator.Publish(new CustomizePlusMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnHonorificDisposing()
|
||||||
|
{
|
||||||
|
Mediator.Publish(new HonorificMessage(string.Empty));
|
||||||
|
}
|
||||||
|
|
||||||
private void OnHonorificLocalCharacterTitleChanged(string titleJson)
|
private void OnHonorificLocalCharacterTitleChanged(string titleJson)
|
||||||
{
|
{
|
||||||
string titleData = string.IsNullOrEmpty(titleJson) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(titleJson));
|
string titleData = string.IsNullOrEmpty(titleJson) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(titleJson));
|
||||||
Mediator.Publish(new HonorificMessage(titleData));
|
Mediator.Publish(new HonorificMessage(titleData));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnHonorificDisposing()
|
|
||||||
{
|
|
||||||
Mediator.Publish(new HonorificMessage(string.Empty));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnHonorificReady()
|
private void OnHonorificReady()
|
||||||
{
|
{
|
||||||
_honorificAvailable = CheckHonorificApiInternal();
|
_honorificAvailable = CheckHonorificApiInternal();
|
||||||
|
|||||||
@@ -332,7 +332,15 @@ public class DalamudUtilService : IHostedService
|
|||||||
|
|
||||||
private unsafe void FrameworkOnUpdateInternal()
|
private unsafe void FrameworkOnUpdateInternal()
|
||||||
{
|
{
|
||||||
if (_clientState.LocalPlayer?.IsDead ?? false) return;
|
if (_clientState.LocalPlayer == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_clientState.LocalPlayer?.IsDead ?? false)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
IsAnythingDrawing = false;
|
IsAnythingDrawing = false;
|
||||||
_playerCharas = _performanceCollector.LogPerformance(this, "ObjTableToCharas",
|
_playerCharas = _performanceCollector.LogPerformance(this, "ObjTableToCharas",
|
||||||
|
|||||||
Reference in New Issue
Block a user