Experimental option for non-async player applications
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@@ -388,19 +388,11 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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_ => throw new NotSupportedException("ObjectKind not supported: " + changes.Key)
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};
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try
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async Task processApplication(IEnumerable<PlayerChanges> changeList)
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{
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if (handler.Address == nint.Zero)
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foreach (var change in changeList)
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{
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return;
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}
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Logger.LogDebug("[{applicationId}] Applying Customization Data for {handler}", applicationId, handler);
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await _dalamudUtil.WaitWhileCharacterIsDrawing(Logger, handler, applicationId, 30000, token).ConfigureAwait(false);
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token.ThrowIfCancellationRequested();
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foreach (var change in changes.Value.OrderBy(p => (int)p))
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{
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Logger.LogDebug("[{applicationId}] Processing {change} for {handler}", applicationId, change, handler);
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Logger.LogDebug("[{applicationId}{ft}] Processing {change} for {handler}", applicationId, _dalamudUtil.IsOnFrameworkThread ? "*" : "", change, handler);
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switch (change)
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{
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case PlayerChanges.Customize:
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@@ -426,7 +418,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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case PlayerChanges.Glamourer:
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if (charaData.GlamourerData.TryGetValue(changes.Key, out var glamourerData))
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{
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await _ipcManager.Glamourer.ApplyAllAsync(Logger, handler, glamourerData, applicationId, token).ConfigureAwait(false);
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await _ipcManager.Glamourer.ApplyAllAsync(Logger, handler, glamourerData, applicationId, token, allowImmediate: true).ConfigureAwait(false);
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}
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break;
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@@ -448,6 +440,29 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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token.ThrowIfCancellationRequested();
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}
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}
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try
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{
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if (handler.Address == nint.Zero)
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{
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return;
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}
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Logger.LogDebug("[{applicationId}] Applying Customization Data for {handler}", applicationId, handler);
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await _dalamudUtil.WaitWhileCharacterIsDrawing(Logger, handler, applicationId, 30000, token).ConfigureAwait(false);
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token.ThrowIfCancellationRequested();
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if (_configService.Current.SerialApplication)
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{
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var serialChangeList = changes.Value.Where(p => p <= PlayerChanges.ForcedRedraw).OrderBy(p => (int)p);
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var asyncChangeList = changes.Value.Where(p => p > PlayerChanges.ForcedRedraw).OrderBy(p => (int)p);
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await _dalamudUtil.RunOnFrameworkThread(async () => await processApplication(serialChangeList).ConfigureAwait(false)).ConfigureAwait(false);
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await Task.Run(async () => await processApplication(asyncChangeList).ConfigureAwait(false), CancellationToken.None).ConfigureAwait(false);
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}
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else
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{
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_ = processApplication(changes.Value.OrderBy(p => (int)p));
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}
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}
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finally
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{
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if (handler != _charaHandler) handler.Dispose();
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