add some preliminary vfx work
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@@ -53,7 +53,7 @@ namespace MareSynchronos.Models
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if (addr || equip || drawObj || nameChange)
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{
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_name = name;
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Logger.Verbose(ObjectKind + " Changed: " + _name + ", now: " + curPtr + ", " + (IntPtr)chara->GameObject.DrawObject);
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Logger.Verbose($"{ObjectKind} changed: {_name}, now: {curPtr:X}, {(IntPtr)chara->GameObject.DrawObject:X}");
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Address = curPtr;
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DrawObjectAddress = (IntPtr)chara->GameObject.DrawObject;
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