fix receiving chara data while initilaization, fix glamourer not applying after glamplate or material extraction, potentially fix more zoning issues
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@@ -290,7 +290,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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Address = IntPtr.Zero;
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DrawObjectAddress = IntPtr.Zero;
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throw new InvalidOperationException($"CurPtr for {this} turned ZERO");
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throw new ArgumentNullException($"CurPtr for {this} turned ZERO");
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}
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if (_dalamudUtil.IsAnythingDrawing)
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