GPose Together fixes
safeguard pose/world data generation loops safeguard more fix gpose together charas getting their collection nuked going outside gpose
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@@ -1013,7 +1013,7 @@ public sealed partial class CharaDataManager : DisposableMediatorSubscriberBase
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if (string.IsNullOrEmpty(handledActor)) return;
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UiBlockingComputation = Task.Run(async () =>
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{
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await _characterHandler.RevertHandledChara(handledActor, false).ConfigureAwait(false);
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await _characterHandler.RevertHandledChara(handledActor).ConfigureAwait(false);
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var gposeChara = await _dalamudUtilService.GetGposeCharacterFromObjectTableByNameAsync(handledActor, true).ConfigureAwait(false);
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if (gposeChara != null)
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await _ipcManager.Brio.DespawnActorAsync(gposeChara.Address).ConfigureAwait(false);
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