some customize+ application fixes
This commit is contained in:
@@ -79,6 +79,7 @@ public class PlayerDataFactory
|
||||
|
||||
var previousFileReplacements = previousData.FileReplacements.ToDictionary(d => d.Key, d => d.Value);
|
||||
var previousGlamourerData = previousData.GlamourerString.ToDictionary(d => d.Key, d => d.Value);
|
||||
var previousCustomize = previousData.CustomizePlusScale.ToDictionary(d => d.Key, d => d.Value);
|
||||
|
||||
try
|
||||
{
|
||||
@@ -100,6 +101,7 @@ public class PlayerDataFactory
|
||||
|
||||
previousData.FileReplacements = previousFileReplacements;
|
||||
previousData.GlamourerString = previousGlamourerData;
|
||||
previousData.CustomizePlusScale = previousCustomize;
|
||||
}
|
||||
|
||||
private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
|
||||
@@ -312,6 +314,11 @@ public class PlayerDataFactory
|
||||
previousData.FileReplacements[objectKind].Clear();
|
||||
}
|
||||
|
||||
if (previousData.CustomizePlusScale.ContainsKey(objectKind))
|
||||
{
|
||||
previousData.CustomizePlusScale.Remove(objectKind);
|
||||
}
|
||||
|
||||
// wait until chara is not drawing and present so nothing spontaneously explodes
|
||||
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: token).ConfigureAwait(false);
|
||||
int totalWaitTime = 10000;
|
||||
@@ -381,7 +388,7 @@ public class PlayerDataFactory
|
||||
previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
|
||||
_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
|
||||
var customizeScale = await getCustomizeData.ConfigureAwait(false);
|
||||
if (customizeScale != null)
|
||||
if (!string.IsNullOrEmpty(customizeScale))
|
||||
{
|
||||
previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale;
|
||||
_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
|
||||
|
||||
Reference in New Issue
Block a user