Optimize big font loading
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@@ -102,7 +102,8 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
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{
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e.OnPreBuild(tk => tk.AddDalamudAssetFont(Dalamud.DalamudAsset.NotoSansJpMedium, new()
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{
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SizePx = 35
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SizePx = 35,
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GlyphRanges = [0x20, 0x7E, 0]
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}));
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});
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GameFont = _pluginInterface.UiBuilder.FontAtlas.NewGameFontHandle(new(GameFontFamilyAndSize.Axis12));
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