Rename IpcCallerMare, implement checking for Lightless/Snowcloak.

- Do not sync with pairs handled by Lightless/Snowcloak.
- Easy to add extra clients into this list.
This commit is contained in:
2025-09-11 15:28:04 +01:00
parent 74c83abe91
commit 6b7f9a6ea0
7 changed files with 103 additions and 210 deletions

View File

@@ -12,21 +12,21 @@ public class VisibilityService : DisposableMediatorSubscriberBase
{
NotVisible,
Visible,
MareHandled
OtherSyncHandled
};
private readonly DalamudUtilService _dalamudUtil;
private readonly ConcurrentDictionary<string, TrackedPlayerStatus> _trackedPlayerVisibility = new(StringComparer.Ordinal);
private readonly List<string> _makeVisibleNextFrame = new();
private readonly IpcCallerMare _mare;
private readonly HashSet<nint> cachedMareAddresses = new();
private readonly IpcCallerOtherSync _otherSync;
private readonly HashSet<nint> cachedOtherSyncAddresses = new();
private uint _cachedAddressSum = 0;
private uint _cachedAddressSumDebounce = 1;
public VisibilityService(ILogger<VisibilityService> logger, MareMediator mediator, IpcCallerMare mare, DalamudUtilService dalamudUtil)
public VisibilityService(ILogger<VisibilityService> logger, MareMediator mediator, IpcCallerOtherSync otherSync, DalamudUtilService dalamudUtil)
: base(logger, mediator)
{
_mare = mare;
_otherSync = otherSync;
_dalamudUtil = dalamudUtil;
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => FrameworkUpdate());
}
@@ -44,19 +44,19 @@ public class VisibilityService : DisposableMediatorSubscriberBase
private void FrameworkUpdate()
{
var mareHandledAddresses = _mare.GetHandledGameAddresses();
var otherSyncHandledAddresses = _otherSync.GetHandledGameAddresses();
uint addressSum = 0;
foreach (var addr in mareHandledAddresses)
foreach (var addr in otherSyncHandledAddresses)
addressSum ^= (uint)addr.GetHashCode();
if (addressSum != _cachedAddressSum)
{
if (addressSum == _cachedAddressSumDebounce)
{
cachedMareAddresses.Clear();
foreach (var addr in mareHandledAddresses)
cachedMareAddresses.Add(addr);
cachedOtherSyncAddresses.Clear();
foreach (var addr in otherSyncHandledAddresses)
cachedOtherSyncAddresses.Add(addr);
_cachedAddressSum = addressSum;
}
else
@@ -69,11 +69,11 @@ public class VisibilityService : DisposableMediatorSubscriberBase
{
string ident = player.Key;
var findResult = _dalamudUtil.FindPlayerByNameHash(ident);
var isMareHandled = cachedMareAddresses.Contains(findResult.Address);
var isVisible = findResult.ObjectId != 0 && !isMareHandled;
var isOtherSyncHandled = cachedOtherSyncAddresses.Contains(findResult.Address);
var isVisible = findResult.ObjectId != 0 && !isOtherSyncHandled;
if (player.Value == TrackedPlayerStatus.MareHandled && !isMareHandled)
_trackedPlayerVisibility.TryUpdate(ident, newValue: TrackedPlayerStatus.NotVisible, comparisonValue: TrackedPlayerStatus.MareHandled);
if (player.Value == TrackedPlayerStatus.OtherSyncHandled && !isOtherSyncHandled)
_trackedPlayerVisibility.TryUpdate(ident, newValue: TrackedPlayerStatus.NotVisible, comparisonValue: TrackedPlayerStatus.OtherSyncHandled);
if (player.Value == TrackedPlayerStatus.NotVisible && isVisible)
{
@@ -85,17 +85,17 @@ public class VisibilityService : DisposableMediatorSubscriberBase
else
_makeVisibleNextFrame.Add(ident);
}
else if (player.Value == TrackedPlayerStatus.NotVisible && isMareHandled)
else if (player.Value == TrackedPlayerStatus.NotVisible && isOtherSyncHandled)
{
// Send a technically redundant visibility update with the added intent of triggering PairHandler to undo the application by name
if (_trackedPlayerVisibility.TryUpdate(ident, newValue: TrackedPlayerStatus.MareHandled, comparisonValue: TrackedPlayerStatus.NotVisible))
if (_trackedPlayerVisibility.TryUpdate(ident, newValue: TrackedPlayerStatus.OtherSyncHandled, comparisonValue: TrackedPlayerStatus.NotVisible))
Mediator.Publish<PlayerVisibilityMessage>(new(ident, IsVisible: false, Invalidate: true));
}
else if (player.Value == TrackedPlayerStatus.Visible && !isVisible)
{
var newTrackedStatus = isMareHandled ? TrackedPlayerStatus.MareHandled : TrackedPlayerStatus.NotVisible;
var newTrackedStatus = isOtherSyncHandled ? TrackedPlayerStatus.OtherSyncHandled : TrackedPlayerStatus.NotVisible;
if (_trackedPlayerVisibility.TryUpdate(ident, newValue: newTrackedStatus, comparisonValue: TrackedPlayerStatus.Visible))
Mediator.Publish<PlayerVisibilityMessage>(new(ident, IsVisible: false, Invalidate: isMareHandled));
Mediator.Publish<PlayerVisibilityMessage>(new(ident, IsVisible: false, Invalidate: isOtherSyncHandled));
}
if (!isVisible)