adjust for new penumbra

This commit is contained in:
Stanley Dimant
2022-07-09 13:05:11 +02:00
parent 1125077be3
commit 66c957093c
4 changed files with 9 additions and 10 deletions

View File

@@ -29,7 +29,7 @@ namespace MareSynchronos.Managers
private readonly ICallGateSubscriber<string, int> _penumbraRemoveTemporaryCollection;
private readonly ICallGateSubscriber<string>? _penumbraResolveModDir;
private readonly ICallGateSubscriber<string, string, string>? _penumbraResolvePath;
private readonly ICallGateSubscriber<string, string, string[]>? _penumbraReverseResolvePath;
private readonly ICallGateSubscriber<string, string[]>? _reverseResolvePlayer;
private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
_penumbraSetTemporaryMod;
public IpcManager(DalamudPluginInterface pi)
@@ -41,7 +41,7 @@ namespace MareSynchronos.Managers
_penumbraResolvePath = pi.GetIpcSubscriber<string, string, string>("Penumbra.ResolveCharacterPath");
_penumbraResolveModDir = pi.GetIpcSubscriber<string>("Penumbra.GetModDirectory");
_penumbraRedraw = pi.GetIpcSubscriber<string, int, object>("Penumbra.RedrawObjectByName");
_penumbraReverseResolvePath = pi.GetIpcSubscriber<string, string, string[]>("Penumbra.ReverseResolvePath");
_reverseResolvePlayer = pi.GetIpcSubscriber<string, string[]>("Penumbra.ReverseResolvePlayer");
_penumbraApiVersion = pi.GetIpcSubscriber<(int, int)>("Penumbra.ApiVersions");
_penumbraObjectIsRedrawn = pi.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
_penumbraGetMetaManipulations =
@@ -95,7 +95,7 @@ namespace MareSynchronos.Managers
{
try
{
return _penumbraApiVersion.InvokeFunc() is { Item1: 4, Item2: >=8 };
return _penumbraApiVersion.InvokeFunc() is { Item1: 4, Item2: >=9 };
}
catch
{
@@ -186,10 +186,10 @@ namespace MareSynchronos.Managers
return resolvedPath;
}
public string[] PenumbraReverseResolvePath(string path, string characterName)
public string[] PenumbraReverseResolvePlayer(string path)
{
if (!CheckPenumbraApi()) return new[] { path };
var resolvedPaths = _penumbraReverseResolvePath!.InvokeFunc(path, characterName);
var resolvedPaths = _reverseResolvePlayer!.InvokeFunc(path);
if (resolvedPaths.Length == 0)
{
resolvedPaths = new[] { path };