use penumbra ipc for getting character data
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@@ -8,7 +8,7 @@ public partial class FileReplacement
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{
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private readonly Lazy<string> _hashLazy;
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public FileReplacement(List<string> gamePaths, string filePath, FileCacheManager fileDbManager)
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public FileReplacement(string[] gamePaths, string filePath, FileCacheManager fileDbManager)
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{
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GamePaths = gamePaths.Select(g => g.Replace('\\', '/')).ToHashSet(StringComparer.Ordinal);
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ResolvedPath = filePath.Replace('\\', '/');
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@@ -1,18 +1,12 @@
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using System.Diagnostics;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.Interop;
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using Object = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.Object;
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using Weapon = MareSynchronos.Interop.FFXIV.Weapon;
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using MareSynchronos.FileCache;
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using Microsoft.Extensions.Logging;
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using System.Globalization;
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using MareSynchronos.PlayerData.Data;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
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using CharacterData = MareSynchronos.PlayerData.Data.CharacterData;
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namespace MareSynchronos.PlayerData.Factories;
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@@ -104,190 +98,6 @@ public class PlayerDataFactory
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previousData.CustomizePlusScale = previousCustomize;
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}
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private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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var weaponObject = (Weapon*)((Object*)human)->ChildObject;
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if ((IntPtr)weaponObject != IntPtr.Zero)
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{
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var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
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AddReplacementsFromRenderModel((Model*)mainHandWeapon, forwardResolve, reverseResolve);
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foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)weaponObject))
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{
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_logger.LogTrace("Found transient weapon resource: {item}", item);
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forwardResolve.Add(item);
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}
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if (weaponObject->NextSibling != (IntPtr)weaponObject)
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{
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var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
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AddReplacementsFromRenderModel((Model*)offHandWeapon, forwardResolve, reverseResolve);
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foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)offHandWeapon))
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{
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_logger.LogTrace("Found transient offhand weapon resource: {item}", item);
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forwardResolve.Add(item);
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}
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}
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}
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AddReplacementSkeleton((human)->RaceSexId, forwardResolve);
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try
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{
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AddReplacementsFromTexture((human)->Decal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
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}
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catch
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{
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_logger.LogWarning("Could not get Decal data");
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}
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try
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{
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AddReplacementsFromTexture((human)->LegacyBodyDecal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
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}
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catch
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{
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_logger.LogWarning("Could not get Legacy Body Decal Data");
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}
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}
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private unsafe void AddReplacementsFromMaterial(Material* mtrl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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string fileName;
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try
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{
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fileName = mtrl->MaterialResourceHandle->ResourceHandle.FileName.ToString();
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}
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catch
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{
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_logger.LogWarning("Could not get material data");
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return;
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}
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_logger.LogTrace("Checking File Replacement for Material {file}", fileName);
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var mtrlPath = fileName.Split("|")[2];
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reverseResolve.Add(mtrlPath);
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var mtrlResourceHandle = mtrl->MaterialResourceHandle;
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for (var resIdx = 0; resIdx < mtrlResourceHandle->TextureCount; resIdx++)
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{
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string? texPath = null;
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try
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{
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texPath = mtrlResourceHandle->TexturePathString(resIdx);
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}
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catch (Exception e)
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{
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_logger.LogWarning(e, "Could not get Texture data for Material {file}", fileName);
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}
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if (string.IsNullOrEmpty(texPath)) continue;
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AddReplacementsFromTexture(texPath, forwardResolve, reverseResolve);
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}
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try
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{
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var shpkPath = "shader/sm5/shpk/" + mtrlResourceHandle->ShpkNameString;
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_logger.LogTrace("Checking File Replacement for Shader {path}", shpkPath);
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forwardResolve.Add(shpkPath);
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "Could not find shpk for Material {path}", fileName);
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}
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}
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private unsafe void AddReplacementsFromRenderModel(Model* mdl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
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{
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if (mdl == null || mdl->ModelResourceHandle == null || mdl->ModelResourceHandle->ResourceHandle.Category != ResourceCategory.Chara)
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{
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return;
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}
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string mdlPath;
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try
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{
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mdlPath = mdl->ModelResourceHandle->ResourceHandle.FileName.ToString();
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}
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catch
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{
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_logger.LogWarning("Could not get model data");
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return;
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}
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_logger.LogTrace("Checking File Replacement for Model {path}", mdlPath);
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reverseResolve.Add(mdlPath);
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for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
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{
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var mtrl = mdl->Materials[mtrlIdx];
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if (mtrl == null) continue;
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AddReplacementsFromMaterial(mtrl, forwardResolve, reverseResolve);
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}
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}
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private void AddReplacementsFromTexture(string texPath, HashSet<string> forwardResolve, HashSet<string> reverseResolve, bool doNotReverseResolve = true)
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{
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if (string.IsNullOrEmpty(texPath)) return;
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_logger.LogTrace("Checking File Replacement for Texture {path}", texPath);
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if (doNotReverseResolve)
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forwardResolve.Add(texPath);
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else
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reverseResolve.Add(texPath);
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if (texPath.Contains("/--", StringComparison.Ordinal)) return;
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var dx11Path = texPath.Insert(texPath.LastIndexOf('/') + 1, "--");
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if (doNotReverseResolve)
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forwardResolve.Add(dx11Path);
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else
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reverseResolve.Add(dx11Path);
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}
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private void AddReplacementSkeleton(ushort raceSexId, HashSet<string> forwardResolve)
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{
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string raceSexIdString = raceSexId.ToString("0000", CultureInfo.InvariantCulture);
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string skeletonPath = $"chara/human/c{raceSexIdString}/skeleton/base/b0001/skl_c{raceSexIdString}b0001.sklb";
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_logger.LogTrace("Checking skeleton {path}", skeletonPath);
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forwardResolve.Add(skeletonPath);
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}
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private unsafe (HashSet<string> forwardResolve, HashSet<string> reverseResolve) BuildDataFromModel(ObjectKind objectKind, nint charaPointer, CancellationToken token)
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{
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HashSet<string> forwardResolve = new(StringComparer.Ordinal);
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HashSet<string> reverseResolve = new(StringComparer.Ordinal);
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var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
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for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
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{
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var mdl = human->CharacterBase.Models[mdlIdx];
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if (mdl == null || mdl->ModelResourceHandle == null || mdl->ModelResourceHandle->ResourceHandle.Category != ResourceCategory.Chara)
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{
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continue;
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}
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token.ThrowIfCancellationRequested();
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AddReplacementsFromRenderModel(mdl, forwardResolve, reverseResolve);
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}
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if (objectKind == ObjectKind.Player)
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{
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AddPlayerSpecificReplacements(human, forwardResolve, reverseResolve);
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}
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return (forwardResolve, reverseResolve);
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}
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private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
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{
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return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
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@@ -332,10 +142,11 @@ public class PlayerDataFactory
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Stopwatch st = Stopwatch.StartNew();
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// gather static replacements from render model
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var (forwardResolve, reverseResolve) = await _dalamudUtil.RunOnFrameworkThread(() => BuildDataFromModel(objectKind, charaPointer, token)).ConfigureAwait(false);
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Dictionary<string, List<string>> resolvedPaths = await GetFileReplacementsFromPaths(forwardResolve, reverseResolve).ConfigureAwait(false);
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var data = await _ipcManager.PenumbraGetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false);
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if (data == null) throw new InvalidOperationException("Penumbra returned null data");
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previousData.FileReplacements[objectKind] =
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new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)), FileReplacementComparer.Instance)
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new HashSet<FileReplacement>(data[0]!.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)), FileReplacementComparer.Instance)
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.Where(p => p.HasFileReplacement).ToHashSet();
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_logger.LogDebug("== Static Replacements ==");
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@@ -364,7 +175,7 @@ public class PlayerDataFactory
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var resolvedTransientPaths = await GetFileReplacementsFromPaths(transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
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_logger.LogDebug("== Transient Replacements ==");
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foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)).OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
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foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement(c.Value.ToArray(), c.Key, _fileCacheManager)).OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
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{
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_logger.LogDebug("=> {repl}", replacement);
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previousData.FileReplacements[objectKind].Add(replacement);
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@@ -1,10 +1,12 @@
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using MareSynchronos.Services;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Utils;
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using Microsoft.Extensions.Logging;
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using Penumbra.String;
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using System.Runtime.InteropServices;
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using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
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using ObjectKind = MareSynchronos.API.Data.Enum.ObjectKind;
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namespace MareSynchronos.PlayerData.Handlers;
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@@ -201,7 +203,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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_clearCts?.CancelDispose();
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_clearCts = null;
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}
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var chara = (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)Address;
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var chara = (Character*)Address;
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var name = new ByteString(chara->GameObject.Name).ToString();
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bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
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if (nameChange)
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@@ -214,8 +216,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
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{
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
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equipDiff |= CompareAndUpdateMainHand(*((Weapon**)&chara->DrawData.MainHand + 1));
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equipDiff |= CompareAndUpdateOffHand(*((Weapon**)&chara->DrawData.OffHand + 1));
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ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
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ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
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equipDiff |= CompareAndUpdateMainHand((Weapon*)mh.DrawObject);
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equipDiff |= CompareAndUpdateOffHand((Weapon*)oh.DrawObject);
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if (equipDiff)
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Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
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@@ -227,8 +232,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
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}
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if (equipDiff && !_isOwnedObject && !_ignoreSendAfterRedraw) // send the message out immediately and cancel out, no reason to continue if not self
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{
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Logger.LogTrace("[{this}] Changed", this);
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