clear actionqueue on zoneswitch
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@@ -269,7 +269,7 @@ public class CachedPlayer
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ct.ThrowIfCancellationRequested();
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if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
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{
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_ipcManager.GlamourerApplyAll(glamourerData, obj: (IntPtr)minionOrMount);
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_ipcManager.GlamourerApplyAll(glamourerData, (IntPtr)minionOrMount);
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}
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else
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{
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@@ -426,8 +426,8 @@ public class CachedPlayer
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{
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if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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PlayerCharacter = _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName!)?.Address ?? IntPtr.Zero;
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if (PlayerCharacter == IntPtr.Zero)
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var curPlayerCharacter = _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName!)?.Address ?? IntPtr.Zero;
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if (PlayerCharacter == IntPtr.Zero || PlayerCharacter != curPlayerCharacter)
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{
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DisposePlayer();
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return;
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@@ -61,13 +61,12 @@ namespace MareSynchronos.Managers
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_penumbraObjectIsRedrawn = pi.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
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_penumbraGetMetaManipulations =
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pi.GetIpcSubscriber<string>("Penumbra.GetPlayerMetaManipulations");
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_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
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_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
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_glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyAllToCharacter");
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_glamourerApplyOnlyCustomization = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyCustomizationToCharacter");
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_glamourerApplyOnlyEquipment = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyEquipmentToCharacter");
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_glamourerRevertCustomization = pi.GetIpcSubscriber<GameObject?, object>("Glamourer.RevertCharacter");
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_penumbraSetTemporaryMod = pi.GetIpcSubscriber<string, string, Dictionary<string, string>, string, int,
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int>("Penumbra.AddTemporaryMod");
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_penumbraCreateTemporaryCollection =
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pi.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
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_penumbraRemoveTemporaryCollection =
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pi.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
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_penumbraGameObjectResourcePathResolved = pi.GetIpcSubscriber<IntPtr, string, string, object?>("Penumbra.GameObjectResourcePathResolved");
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_penumbraGameObjectResourcePathResolved.Subscribe(ResourceLoaded);
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@@ -75,15 +74,12 @@ namespace MareSynchronos.Managers
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_penumbraInit.Subscribe(PenumbraInit);
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_penumbraDispose.Subscribe(PenumbraDispose);
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_penumbraSetTemporaryMod =
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pi
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.GetIpcSubscriber<string, string, Dictionary<string, string>, string, int,
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int>("Penumbra.AddTemporaryMod");
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_penumbraCreateTemporaryCollection =
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pi.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
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_penumbraRemoveTemporaryCollection =
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pi.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
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_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
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_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
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_glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyAllToCharacter");
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_glamourerApplyOnlyCustomization = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyCustomizationToCharacter");
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_glamourerApplyOnlyEquipment = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyEquipmentToCharacter");
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_glamourerRevertCustomization = pi.GetIpcSubscriber<GameObject?, object>("Glamourer.RevertCharacter");
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_heelsGetApiVersion = pi.GetIpcSubscriber<string>("HeelsPlugin.ApiVersion");
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_heelsGetOffset = pi.GetIpcSubscriber<float>("HeelsPlugin.GetOffset");
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@@ -98,8 +94,14 @@ namespace MareSynchronos.Managers
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PenumbraInitialized?.Invoke();
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}
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this._dalamudUtil = dalamudUtil;
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_dalamudUtil = dalamudUtil;
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_dalamudUtil.FrameworkUpdate += HandleActionQueue;
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_dalamudUtil.ZoneSwitchEnd += ClearActionQueue;
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}
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private void ClearActionQueue()
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{
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actionQueue.Clear();
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}
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private void ResourceLoaded(IntPtr ptr, string arg1, string arg2)
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@@ -178,6 +180,7 @@ namespace MareSynchronos.Managers
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Logger.Verbose("Action queue clear or not, disposing");
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_dalamudUtil.FrameworkUpdate -= HandleActionQueue;
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_dalamudUtil.ZoneSwitchEnd -= ClearActionQueue;
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actionQueue.Clear();
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_penumbraDispose.Unsubscribe(PenumbraDispose);
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@@ -46,7 +46,7 @@ public class OnlinePlayerManager : IDisposable
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_dalamudUtil.LogIn += DalamudUtilOnLogIn;
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_dalamudUtil.LogOut += DalamudUtilOnLogOut;
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_dalamudUtil.ZoneSwitched += DalamudUtilOnZoneSwitched;
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_dalamudUtil.ZoneSwitchStart += DalamudUtilOnZoneSwitched;
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if (_dalamudUtil.IsLoggedIn)
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{
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@@ -145,7 +145,7 @@ public class OnlinePlayerManager : IDisposable
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_dalamudUtil.LogIn -= DalamudUtilOnLogIn;
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_dalamudUtil.LogOut -= DalamudUtilOnLogOut;
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_dalamudUtil.ZoneSwitched -= DalamudUtilOnZoneSwitched;
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_dalamudUtil.ZoneSwitchStart -= DalamudUtilOnZoneSwitched;
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_dalamudUtil.DelayedFrameworkUpdate -= FrameworkOnUpdate;
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}
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@@ -240,8 +240,8 @@ namespace MareSynchronos.Managers
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if (cacheDto == null || token.IsCancellationRequested) return;
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#if DEBUG
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var json = JsonConvert.SerializeObject(cacheDto, Formatting.Indented);
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Logger.Verbose(json);
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//var json = JsonConvert.SerializeObject(cacheDto, Formatting.Indented);
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//Logger.Verbose(json);
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#endif
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if ((LastCreatedCharacterData?.GetHashCode() ?? 0) == cacheDto.GetHashCode())
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