add DI, start implementing mediator pattern instead of events

This commit is contained in:
rootdarkarchon
2023-01-31 00:05:47 +01:00
parent 7f2bb9aff7
commit 5e7beb8518
15 changed files with 190 additions and 240 deletions

View File

@@ -7,6 +7,7 @@ using MareSynchronos.FileCache;
using MareSynchronos.UI;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.Delegates;
using MareSynchronos.Mediator;
#if DEBUG
#endif
@@ -21,6 +22,7 @@ public class PlayerManager : IDisposable
private readonly TransientResourceManager _transientResourceManager;
private readonly PeriodicFileScanner _periodicFileScanner;
private readonly SettingsUi _settingsUi;
private readonly MareMediator _mediator;
private readonly IpcManager _ipcManager;
public event CharacterDataDelegate? PlayerHasChanged;
public API.Data.CharacterData? LastCreatedCharacterData { get; private set; }
@@ -34,7 +36,7 @@ public class PlayerManager : IDisposable
public unsafe PlayerManager(ApiController apiController, IpcManager ipcManager,
CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil, TransientResourceManager transientResourceManager,
PeriodicFileScanner periodicFileScanner, SettingsUi settingsUi)
PeriodicFileScanner periodicFileScanner, SettingsUi settingsUi, MareMediator mediator)
{
Logger.Verbose("Creating " + nameof(PlayerManager));
@@ -45,15 +47,16 @@ public class PlayerManager : IDisposable
_transientResourceManager = transientResourceManager;
_periodicFileScanner = periodicFileScanner;
_settingsUi = settingsUi;
_mediator = mediator;
_apiController.Connected += ApiControllerOnConnected;
_apiController.Disconnected += ApiController_Disconnected;
_transientResourceManager.TransientResourceLoaded += HandleTransientResourceLoad;
_dalamudUtil.DelayedFrameworkUpdate += DalamudUtilOnDelayedFrameworkUpdate;
_ipcManager.HeelsOffsetChangeEvent += HeelsOffsetChanged;
_ipcManager.CustomizePlusScaleChange += CustomizePlusChanged;
_ipcManager.PalettePlusPaletteChange += PalettePlusChanged;
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
_mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => DalamudUtilOnDelayedFrameworkUpdate());
_mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => DalamudUtilOnFrameworkUpdate());
Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
if (_apiController.IsConnected)
@@ -134,12 +137,13 @@ public class PlayerManager : IDisposable
{
Logger.Verbose("Disposing " + nameof(PlayerManager));
_mediator.Unsubscribe<DelayedFrameworkUpdateMessage>(this);
_mediator.Unsubscribe<FrameworkUpdateMessage>(this);
_apiController.Connected -= ApiControllerOnConnected;
_apiController.Disconnected -= ApiController_Disconnected;
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.DelayedFrameworkUpdate -= DalamudUtilOnDelayedFrameworkUpdate;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
_transientResourceManager.TransientResourceLoaded -= HandleTransientResourceLoad;