fix errors after merge
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@@ -287,7 +287,7 @@ public class CachedPlayer
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{
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{
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Thread.Sleep(tick);
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Thread.Sleep(tick);
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totalWait += tick;
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totalWait += tick;
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newPet = _dalamudUtil.GetPet(PlayerCharacter.Address);
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newPet = _dalamudUtil.GetPet(PlayerCharacter);
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} while (newPet == pet && totalWait < maxWait);
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} while (newPet == pet && totalWait < maxWait);
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if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
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if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
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