add NotificationService, cleanup
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@@ -285,8 +285,6 @@ public class CharacterDataFactory
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Thread.Sleep(50);
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}
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_dalamudUtil.WaitWhileCharacterIsDrawing(objectKind.ToString(), charaPointer, objectKind == ObjectKind.MinionOrMount ? 1000 : 15000);
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var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
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for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
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{
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