adjust waiting for loading players
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@@ -4,27 +4,21 @@ using MareSynchronos.Factories;
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using MareSynchronos.Mediator;
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using MareSynchronos.Models;
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using MareSynchronos.Utils;
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using MareSynchronos.WebAPI;
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namespace MareSynchronos.Managers;
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public class CacheCreationService : MediatorSubscriberBase, IDisposable
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{
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private readonly CharacterDataFactory _characterDataFactory;
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private readonly IpcManager _ipcManager;
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private readonly ApiController _apiController;
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private Task? _cacheCreationTask;
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private Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
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private CharacterData _lastCreatedData = new();
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private CancellationTokenSource cts = new();
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private List<GameObjectHandler> _playerRelatedObjects = new();
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private readonly Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
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private readonly CharacterData _lastCreatedData = new();
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private readonly CancellationTokenSource _cts = new();
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private readonly List<GameObjectHandler> _playerRelatedObjects = new();
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public unsafe CacheCreationService(MareMediator mediator, CharacterDataFactory characterDataFactory, IpcManager ipcManager,
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ApiController apiController, DalamudUtil dalamudUtil) : base(mediator)
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public unsafe CacheCreationService(MareMediator mediator, CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil) : base(mediator)
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{
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_characterDataFactory = characterDataFactory;
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_ipcManager = ipcManager;
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_apiController = apiController;
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Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
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{
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@@ -35,7 +29,7 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
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Mediator.Subscribe<CustomizePlusMessage>(this, (msg) => CustomizePlusChanged((CustomizePlusMessage)msg));
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Mediator.Subscribe<HeelsOffsetMessage>(this, (msg) => HeelsOffsetChanged((HeelsOffsetMessage)msg));
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Mediator.Subscribe<PalettePlusMessage>(this, (msg) => PalettePlusChanged((PalettePlusMessage)msg));
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Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (msg) => _cachesToCreate.Add(ObjectKind.Player, _playerRelatedObjects.First(p => p.ObjectKind == ObjectKind.Player)));
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Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (msg) => _cachesToCreate[ObjectKind.Player] = _playerRelatedObjects.First(p => p.ObjectKind == ObjectKind.Player));
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_playerRelatedObjects.AddRange(new List<GameObjectHandler>()
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{
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@@ -85,7 +79,7 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
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{
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foreach (var obj in toCreate)
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{
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var data = _characterDataFactory.BuildCharacterData(_lastCreatedData, obj.Value, cts.Token);
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var data = _characterDataFactory.BuildCharacterData(_lastCreatedData, obj.Value, _cts.Token);
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}
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Mediator.Publish(new CharacterDataCreatedMessage(_lastCreatedData));
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}
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@@ -98,7 +92,7 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
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Logger.Debug("Cache Creation complete");
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}
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}, cts.Token);
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}, _cts.Token);
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}
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else if (_cachesToCreate.Any())
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{
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@@ -112,6 +106,6 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
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{
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base.Dispose();
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_playerRelatedObjects.ForEach(p => p.Dispose());
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cts.Dispose();
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_cts.Dispose();
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}
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}
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