adapt to new glamourer

This commit is contained in:
rootdarkarchon
2023-09-30 17:20:13 +02:00
parent d7a4cc1ea1
commit 535554e6e5
6 changed files with 99 additions and 121 deletions

View File

@@ -17,19 +17,19 @@ namespace MareSynchronos.Interop;
public sealed class IpcManager : DisposableMediatorSubscriberBase public sealed class IpcManager : DisposableMediatorSubscriberBase
{ {
private readonly uint LockCode = 0x6D617265;
private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion; private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion;
private readonly ICallGateSubscriber<Character?, string?> _customizePlusGetBodyScale; private readonly ICallGateSubscriber<Character?, string?> _customizePlusGetBodyScale;
private readonly ICallGateSubscriber<string?, string?, object> _customizePlusOnScaleUpdate; private readonly ICallGateSubscriber<string?, string?, object> _customizePlusOnScaleUpdate;
private readonly ICallGateSubscriber<Character?, object> _customizePlusRevertCharacter; private readonly ICallGateSubscriber<Character?, object> _customizePlusRevertCharacter;
private readonly ICallGateSubscriber<string, Character?, object> _customizePlusSetBodyScaleToCharacter; private readonly ICallGateSubscriber<string, Character?, object> _customizePlusSetBodyScaleToCharacter;
private readonly DalamudUtilService _dalamudUtil; private readonly DalamudUtilService _dalamudUtil;
private readonly ICallGateSubscriber<int> _glamourerApiVersion;
private readonly ICallGateSubscriber<(int, int)> _glamourerApiVersions; private readonly ICallGateSubscriber<(int, int)> _glamourerApiVersions;
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyAll; private readonly ICallGateSubscriber<string, GameObject?, uint, object>? _glamourerApplyAll;
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyCustomization;
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyEquipment;
private readonly ICallGateSubscriber<GameObject?, string>? _glamourerGetAllCustomization; private readonly ICallGateSubscriber<GameObject?, string>? _glamourerGetAllCustomization;
private readonly ICallGateSubscriber<Character?, object?> _glamourerRevert; private readonly ICallGateSubscriber<Character?, uint, object?> _glamourerRevert;
private readonly ICallGateSubscriber<Character?, uint, bool> _glamourerUnlock;
private readonly ICallGateSubscriber<(int, int)> _heelsGetApiVersion; private readonly ICallGateSubscriber<(int, int)> _heelsGetApiVersion;
private readonly ICallGateSubscriber<string> _heelsGetOffset; private readonly ICallGateSubscriber<string> _heelsGetOffset;
private readonly ICallGateSubscriber<string, object?> _heelsOffsetUpdate; private readonly ICallGateSubscriber<string, object?> _heelsOffsetUpdate;
@@ -70,7 +70,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
private bool _customizePlusAvailable = false; private bool _customizePlusAvailable = false;
private CancellationTokenSource _disposalCts = new(); private CancellationTokenSource _disposalCts = new();
private bool _glamourerAvailable = false; private bool _glamourerAvailable = false;
private bool _glamourerTestingAvailable = false;
private bool _heelsAvailable = false; private bool _heelsAvailable = false;
private bool _honorificAvailable = false; private bool _honorificAvailable = false;
private bool _palettePlusAvailable = false; private bool _palettePlusAvailable = false;
@@ -106,13 +105,11 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
_penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, ResourceLoaded); _penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, ResourceLoaded);
_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
_glamourerApiVersions = pi.GetIpcSubscriber<(int, int)>("Glamourer.ApiVersions"); _glamourerApiVersions = pi.GetIpcSubscriber<(int, int)>("Glamourer.ApiVersions");
_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter"); _glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
_glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyAllToCharacter"); _glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, uint, object>("Glamourer.ApplyAllToCharacterLock");
_glamourerApplyOnlyCustomization = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyCustomizationToCharacter"); _glamourerRevert = pi.GetIpcSubscriber<Character?, uint, object?>("Glamourer.RevertCharacterLock");
_glamourerApplyOnlyEquipment = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyEquipmentToCharacter"); _glamourerUnlock = pi.GetIpcSubscriber<Character?, uint, bool>("Glamourer.Unlock");
_glamourerRevert = pi.GetIpcSubscriber<Character?, object?>("Glamourer.RevertCharacter");
_heelsGetApiVersion = pi.GetIpcSubscriber<(int, int)>("SimpleHeels.ApiVersion"); _heelsGetApiVersion = pi.GetIpcSubscriber<(int, int)>("SimpleHeels.ApiVersion");
_heelsGetOffset = pi.GetIpcSubscriber<string>("SimpleHeels.GetLocalPlayer"); _heelsGetOffset = pi.GetIpcSubscriber<string>("SimpleHeels.GetLocalPlayer");
@@ -167,8 +164,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
public bool CheckGlamourerApi() => _glamourerAvailable; public bool CheckGlamourerApi() => _glamourerAvailable;
public bool CheckGlamourerTestingApi() => _glamourerTestingAvailable;
public bool CheckHeelsApi() => _heelsAvailable; public bool CheckHeelsApi() => _heelsAvailable;
public bool CheckHonorificApi() => _honorificAvailable; public bool CheckHonorificApi() => _honorificAvailable;
@@ -248,18 +243,15 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
try try
{ {
logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId); logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
_glamourerApplyAll!.InvokeAction(customization, chara); _glamourerApplyAll!.InvokeAction(customization, chara, LockCode);
logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
_penumbraRedrawObject.Invoke(chara, RedrawType.Redraw);
} }
catch (Exception) catch (Exception)
{ {
logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId); logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId);
} }
if (_glamourerTestingAvailable)
{
logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
_penumbraRedrawObject.Invoke(chara, RedrawType.Redraw);
}
}).ConfigureAwait(false); }).ConfigureAwait(false);
} }
finally finally
@@ -270,16 +262,17 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token) public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
{ {
if ((!CheckGlamourerApi() && !CheckGlamourerTestingApi()) || _dalamudUtil.IsZoning) return; if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
try try
{ {
await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false); await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) => await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
{ {
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId); logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
_glamourerRevert.InvokeAction(chara); _glamourerRevert.InvokeAction(chara, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId); logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
_penumbraRedrawObject.Invoke(chara, RedrawType.Redraw); _penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose);
_glamourerUnlock.InvokeFunc(chara, LockCode);
}).ConfigureAwait(false); }).ConfigureAwait(false);
} }
@@ -289,29 +282,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
} }
} }
public async Task GlamourerApplyCustomizationAndEquipmentAsync(ILogger logger, GameObjectHandler handler, string customization, string equipment, Guid applicationid, CancellationToken token, bool fireAndForget = false)
{
if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization) || _dalamudUtil.IsZoning) return;
try
{
await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
{
logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyCustomization", applicationid);
_glamourerApplyOnlyCustomization!.InvokeAction(customization, chara);
}).ConfigureAwait(false);
await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
{
logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyEquipment", applicationid);
_glamourerApplyOnlyEquipment!.InvokeAction(equipment, chara);
}).ConfigureAwait(false);
}
finally
{
_redrawSemaphore.Release();
}
}
public async Task<string> GlamourerGetCharacterCustomizationAsync(IntPtr character) public async Task<string> GlamourerGetCharacterCustomizationAsync(IntPtr character)
{ {
if (!CheckGlamourerApi()) return string.Empty; if (!CheckGlamourerApi()) return string.Empty;
@@ -630,8 +600,13 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
bool apiAvailable = false; bool apiAvailable = false;
try try
{ {
apiAvailable = _glamourerApiVersion.InvokeFunc() >= 0; var version = _glamourerApiVersions.InvokeFunc();
if (version.Item1 == 0 && version.Item2 >= 1)
{
apiAvailable = true;
}
_shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable; _shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable;
return apiAvailable; return apiAvailable;
} }
catch catch
@@ -648,24 +623,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
} }
} }
private bool CheckGlamourerTestingApiInternal()
{
bool apiAvailable = false;
try
{
var version = _glamourerApiVersions.InvokeFunc();
if (version.Item1 == 0 && version.Item2 >= 1)
{
apiAvailable = true;
}
return apiAvailable;
}
catch
{
return apiAvailable;
}
}
private bool CheckHeelsApiInternal() private bool CheckHeelsApiInternal()
{ {
try try
@@ -805,7 +762,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
private void PeriodicApiStateCheck() private void PeriodicApiStateCheck()
{ {
_glamourerAvailable = CheckGlamourerApiInternal(); _glamourerAvailable = CheckGlamourerApiInternal();
_glamourerTestingAvailable = CheckGlamourerTestingApiInternal();
_penumbraAvailable = CheckPenumbraApiInternal(); _penumbraAvailable = CheckPenumbraApiInternal();
_heelsAvailable = CheckHeelsApiInternal(); _heelsAvailable = CheckHeelsApiInternal();
_customizePlusAvailable = CheckCustomizePlusApiInternal(); _customizePlusAvailable = CheckCustomizePlusApiInternal();

View File

@@ -29,17 +29,17 @@
<PackageReference Include="Dalamud.ContextMenu" Version="1.2.3" /> <PackageReference Include="Dalamud.ContextMenu" Version="1.2.3" />
<PackageReference Include="DalamudPackager" Version="2.1.11" /> <PackageReference Include="DalamudPackager" Version="2.1.11" />
<PackageReference Include="lz4net" Version="1.0.15.93" /> <PackageReference Include="lz4net" Version="1.0.15.93" />
<PackageReference Include="Meziantou.Analyzer" Version="2.0.82"> <PackageReference Include="Meziantou.Analyzer" Version="2.0.87">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="7.0.10" /> <PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="7.0.11" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="7.0.10" /> <PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="7.0.11" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="7.0.1" /> <PackageReference Include="Microsoft.Extensions.Hosting" Version="7.0.1" />
<PackageReference Include="Penumbra.Api" Version="1.0.9" /> <PackageReference Include="Penumbra.Api" Version="1.0.10" />
<PackageReference Include="Penumbra.String" Version="1.0.4" /> <PackageReference Include="Penumbra.String" Version="1.0.4" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.0.1" /> <PackageReference Include="SixLabors.ImageSharp" Version="3.0.2" />
<PackageReference Include="SonarAnalyzer.CSharp" Version="9.7.0.75501"> <PackageReference Include="SonarAnalyzer.CSharp" Version="9.11.0.78383">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>

View File

@@ -10,10 +10,11 @@ using MareSynchronos.Interop;
using MareSynchronos.Services; using MareSynchronos.Services;
using MareSynchronos.Utils; using MareSynchronos.Utils;
using MareSynchronos.PlayerData.Factories; using MareSynchronos.PlayerData.Factories;
using MareSynchronos.Services.Mediator;
namespace MareSynchronos.PlayerData.Export; namespace MareSynchronos.PlayerData.Export;
public class MareCharaFileManager public class MareCharaFileManager : DisposableMediatorSubscriberBase
{ {
private readonly MareConfigService _configService; private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamudUtil; private readonly DalamudUtilService _dalamudUtil;
@@ -23,9 +24,12 @@ public class MareCharaFileManager
private readonly ILogger<MareCharaFileManager> _logger; private readonly ILogger<MareCharaFileManager> _logger;
private readonly FileCacheManager _manager; private readonly FileCacheManager _manager;
private int _globalFileCounter = 0; private int _globalFileCounter = 0;
private readonly List<GameObjectHandler> _gposeGameObjects;
private bool _isInGpose = false;
public MareCharaFileManager(ILogger<MareCharaFileManager> logger, GameObjectHandlerFactory gameObjectHandlerFactory, public MareCharaFileManager(ILogger<MareCharaFileManager> logger, GameObjectHandlerFactory gameObjectHandlerFactory,
FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtilService dalamudUtil) FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtilService dalamudUtil,
MareMediator mediator) : base(logger, mediator)
{ {
_factory = new(manager); _factory = new(manager);
_logger = logger; _logger = logger;
@@ -34,6 +38,19 @@ public class MareCharaFileManager
_ipcManager = ipcManager; _ipcManager = ipcManager;
_configService = configService; _configService = configService;
_dalamudUtil = dalamudUtil; _dalamudUtil = dalamudUtil;
_gposeGameObjects = new();
Mediator.Subscribe<GposeStartMessage>(this, _ => _isInGpose = true);
Mediator.Subscribe<GposeEndMessage>(this, async _ =>
{
_isInGpose = false;
CancellationTokenSource cts = new();
foreach (var item in _gposeGameObjects)
{
await _ipcManager.GlamourerRevert(logger, item, Guid.NewGuid(), cts.Token);
item.Dispose();
}
_gposeGameObjects.Clear();
});
} }
public bool CurrentlyWorking { get; private set; } = false; public bool CurrentlyWorking { get; private set; } = false;
@@ -41,11 +58,12 @@ public class MareCharaFileManager
public async Task ApplyMareCharaFile(GameObject? charaTarget) public async Task ApplyMareCharaFile(GameObject? charaTarget)
{ {
if (charaTarget == null) return;
Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal); Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal);
CurrentlyWorking = true; CurrentlyWorking = true;
try try
{ {
if (LoadedCharaFile == null || charaTarget == null || !File.Exists(LoadedCharaFile.FilePath)) return; if (LoadedCharaFile == null || !File.Exists(LoadedCharaFile.FilePath)) return;
var unwrapped = File.OpenRead(LoadedCharaFile.FilePath); var unwrapped = File.OpenRead(LoadedCharaFile.FilePath);
await using (unwrapped.ConfigureAwait(false)) await using (unwrapped.ConfigureAwait(false))
{ {
@@ -69,7 +87,14 @@ public class MareCharaFileManager
await _ipcManager.PenumbraAssignTemporaryCollectionAsync(_logger, coll, charaTarget.ObjectTableIndex()!.Value).ConfigureAwait(false); await _ipcManager.PenumbraAssignTemporaryCollectionAsync(_logger, coll, charaTarget.ObjectTableIndex()!.Value).ConfigureAwait(false);
await _ipcManager.PenumbraSetTemporaryModsAsync(_logger, applicationId, coll, extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal)).ConfigureAwait(false); await _ipcManager.PenumbraSetTemporaryModsAsync(_logger, applicationId, coll, extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal)).ConfigureAwait(false);
await _ipcManager.PenumbraSetManipulationDataAsync(_logger, applicationId, coll, LoadedCharaFile.CharaFileData.ManipulationData).ConfigureAwait(false); await _ipcManager.PenumbraSetManipulationDataAsync(_logger, applicationId, coll, LoadedCharaFile.CharaFileData.ManipulationData).ConfigureAwait(false);
using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => charaTarget.Address, false).ConfigureAwait(false);
GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
() => _dalamudUtil.GetGposeCharacterFromObjectTableByName(charaTarget.Name.ToString(), _isInGpose)?.Address ?? IntPtr.Zero, false).ConfigureAwait(false);
if (!_gposeGameObjects.Exists(o => o.Address == tempHandler.Address))
_gposeGameObjects.Add(tempHandler);
await _ipcManager.GlamourerApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false); await _ipcManager.GlamourerApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000); _dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
await _ipcManager.PenumbraRemoveTemporaryCollectionAsync(_logger, applicationId, coll).ConfigureAwait(false); await _ipcManager.PenumbraRemoveTemporaryCollectionAsync(_logger, applicationId, coll).ConfigureAwait(false);

View File

@@ -102,6 +102,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
private byte[] CustomizeData { get; set; } = new byte[26]; private byte[] CustomizeData { get; set; } = new byte[26];
private IntPtr DrawObjectAddress { get; set; } private IntPtr DrawObjectAddress { get; set; }
private byte[] EquipSlotData { get; set; } = new byte[40]; private byte[] EquipSlotData { get; set; } = new byte[40];
private ushort[] MainHandData { get; set; } = new ushort[3];
private ushort[] OffHandData { get; set; } = new ushort[3];
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.Character> act, CancellationToken token) public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.Character> act, CancellationToken token)
{ {
@@ -212,6 +214,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human) && ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{ {
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head); equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
equipDiff |= CompareAndUpdateMainHand(*((Weapon**)&chara->DrawData.MainHand + 1));
equipDiff |= CompareAndUpdateOffHand(*((Weapon**)&chara->DrawData.OffHand + 1));
if (equipDiff) if (equipDiff)
Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff); Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
} }
@@ -222,6 +227,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff); Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
} }
if (equipDiff && !_isOwnedObject && !_ignoreSendAfterRedraw) // send the message out immediately and cancel out, no reason to continue if not self if (equipDiff && !_isOwnedObject && !_ignoreSendAfterRedraw) // send the message out immediately and cancel out, no reason to continue if not self
{ {
Logger.LogTrace("[{this}] Changed", this); Logger.LogTrace("[{this}] Changed", this);
@@ -264,6 +271,32 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
} }
} }
private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
{
if ((nint)weapon == nint.Zero) return false;
bool hasChanges = false;
hasChanges |= weapon->ModelSetId != MainHandData[0];
MainHandData[0] = weapon->ModelSetId;
hasChanges |= weapon->Variant != MainHandData[1];
MainHandData[1] = weapon->Variant;
hasChanges |= weapon->SecondaryId != MainHandData[2];
MainHandData[2] = weapon->SecondaryId;
return hasChanges;
}
private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
{
if ((nint)weapon == nint.Zero) return false;
bool hasChanges = false;
hasChanges |= weapon->ModelSetId != OffHandData[0];
OffHandData[0] = weapon->ModelSetId;
hasChanges |= weapon->Variant != OffHandData[1];
OffHandData[1] = weapon->Variant;
hasChanges |= weapon->SecondaryId != OffHandData[2];
OffHandData[2] = weapon->SecondaryId;
return hasChanges;
}
private async Task ClearAsync(CancellationToken token) private async Task ClearAsync(CancellationToken token)
{ {
Logger.LogDebug("[{this}] Running Clear Task", this); Logger.LogDebug("[{this}] Running Clear Task", this);

View File

@@ -33,8 +33,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
private GameObjectHandler? _charaHandler; private GameObjectHandler? _charaHandler;
private CancellationTokenSource? _downloadCancellationTokenSource = new(); private CancellationTokenSource? _downloadCancellationTokenSource = new();
private bool _forceApplyMods = false; private bool _forceApplyMods = false;
private string _lastGlamourerData = string.Empty;
private string _originalGlamourerData = string.Empty;
private string _penumbraCollection; private string _penumbraCollection;
private CancellationTokenSource _redrawCts = new(); private CancellationTokenSource _redrawCts = new();
@@ -60,7 +58,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) =>
{ {
_downloadCancellationTokenSource?.CancelDispose(); _downloadCancellationTokenSource?.CancelDispose();
MediatorUnsubscribeFromCharacterChanged();
_charaHandler?.Invalidate(); _charaHandler?.Invalidate();
IsVisible = false; IsVisible = false;
}); });
@@ -413,9 +410,8 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
{ {
Logger.LogTrace("[BASE-{appBase}] {this} visibility changed, now: {visi}, cached data exists", appData, this, IsVisible); Logger.LogTrace("[BASE-{appBase}] {this} visibility changed, now: {visi}, cached data exists", appData, this, IsVisible);
_ = Task.Run(async () => _ = Task.Run(() =>
{ {
_lastGlamourerData = await _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false);
ApplyCharacterData(appData, _cachedData!, true); ApplyCharacterData(appData, _cachedData!, true);
}); });
} }
@@ -423,8 +419,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
{ {
Logger.LogTrace("{this} visibility changed, now: {visi}, no cached data exists", this, IsVisible); Logger.LogTrace("{this} visibility changed, now: {visi}, no cached data exists", this, IsVisible);
} }
MediatorSubscribeToCharacterChanged();
} }
else if (_charaHandler?.Address == nint.Zero && IsVisible) else if (_charaHandler?.Address == nint.Zero && IsVisible)
{ {
@@ -432,7 +426,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
_charaHandler?.Invalidate(); _charaHandler?.Invalidate();
_downloadCancellationTokenSource?.CancelDispose(); _downloadCancellationTokenSource?.CancelDispose();
_downloadCancellationTokenSource = null; _downloadCancellationTokenSource = null;
MediatorUnsubscribeFromCharacterChanged();
Logger.LogTrace("{this} visibility changed, now: {visi}", this, IsVisible); Logger.LogTrace("{this} visibility changed, now: {visi}", this, IsVisible);
} }
} }
@@ -442,8 +435,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
PlayerName = name; PlayerName = name;
_charaHandler = _gameObjectHandlerFactory.Create(ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident), false).GetAwaiter().GetResult(); _charaHandler = _gameObjectHandlerFactory.Create(ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident), false).GetAwaiter().GetResult();
_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false).GetAwaiter().GetResult();
_lastGlamourerData = _originalGlamourerData;
Mediator.Subscribe<PenumbraRedrawMessage>(this, IpcManagerOnPenumbraRedrawEvent); Mediator.Subscribe<PenumbraRedrawMessage>(this, IpcManagerOnPenumbraRedrawEvent);
Mediator.Subscribe<HonorificReadyMessage>(this, async (_) => Mediator.Subscribe<HonorificReadyMessage>(this, async (_) =>
{ {
@@ -477,33 +468,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
}, token); }, token);
} }
private void MediatorSubscribeToCharacterChanged()
{
Mediator.Subscribe<CharacterChangedMessage>(this, (msg) =>
{
if (msg.GameObjectHandler == _charaHandler && (_applicationTask?.IsCompleted ?? true))
{
Guid appBase = Guid.NewGuid();
var newGlamData = _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false).GetAwaiter().GetResult();
if (!string.Equals(_lastGlamourerData, newGlamData, StringComparison.OrdinalIgnoreCase))
{
Logger.LogTrace("[BASE-{appBase}] Saving new Glamourer Data for {this}", appBase, this);
_lastGlamourerData = newGlamData;
if (_cachedData != null)
{
ApplyCharacterData(appBase, _cachedData!, true);
}
}
}
});
}
private void MediatorUnsubscribeFromCharacterChanged()
{
Mediator.Unsubscribe<CharacterChangedMessage>(this);
}
private async Task RevertCustomizationDataAsync(ObjectKind objectKind, string name, Guid applicationId) private async Task RevertCustomizationDataAsync(ObjectKind objectKind, string name, Guid applicationId)
{ {
nint address = _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident); nint address = _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident);
@@ -518,15 +482,8 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
{ {
using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => address, false).ConfigureAwait(false); using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => address, false).ConfigureAwait(false);
tempHandler.CompareNameAndThrow(name); tempHandler.CompareNameAndThrow(name);
Logger.LogDebug("[{applicationId}] Restoring Customization and Equipment for {alias}/{name}: {data}", applicationId, OnlineUser.User.AliasOrUID, name, _originalGlamourerData); Logger.LogDebug("[{applicationId}] Restoring Customization and Equipment for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
if (!_ipcManager.CheckGlamourerTestingApi()) await _ipcManager.GlamourerRevert(Logger, tempHandler, applicationId, cancelToken.Token).ConfigureAwait(false);
{
await _ipcManager.GlamourerApplyCustomizationAndEquipmentAsync(Logger, tempHandler, _originalGlamourerData, _lastGlamourerData, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
}
else
{
await _ipcManager.GlamourerRevert(Logger, tempHandler, applicationId, cancelToken.Token).ConfigureAwait(false);
}
tempHandler.CompareNameAndThrow(name); tempHandler.CompareNameAndThrow(name);
Logger.LogDebug("[{applicationId}] Restoring Heels for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name); Logger.LogDebug("[{applicationId}] Restoring Heels for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
await _ipcManager.HeelsRestoreOffsetForPlayerAsync(address).ConfigureAwait(false); await _ipcManager.HeelsRestoreOffsetForPlayerAsync(address).ConfigureAwait(false);

View File

@@ -92,6 +92,13 @@ public class DalamudUtilService : IHostedService
return (Dalamud.Game.ClientState.Objects.Types.Character)objTableObj; return (Dalamud.Game.ClientState.Objects.Types.Character)objTableObj;
} }
public Dalamud.Game.ClientState.Objects.Types.Character? GetGposeCharacterFromObjectTableByName(string name, bool onlyGposeCharacters = false)
{
EnsureIsOnFramework();
return (Dalamud.Game.ClientState.Objects.Types.Character?)_objectTable.Where(i => !onlyGposeCharacters || i.ObjectIndex >= 200)
.FirstOrDefault(f => f.Name.ToString() == name);
}
public unsafe IntPtr GetCompanion(IntPtr? playerPointer = null) public unsafe IntPtr GetCompanion(IntPtr? playerPointer = null)
{ {
EnsureIsOnFramework(); EnsureIsOnFramework();