adapt to new glamourer
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@@ -102,6 +102,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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private byte[] CustomizeData { get; set; } = new byte[26];
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private IntPtr DrawObjectAddress { get; set; }
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private byte[] EquipSlotData { get; set; } = new byte[40];
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private ushort[] MainHandData { get; set; } = new ushort[3];
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private ushort[] OffHandData { get; set; } = new ushort[3];
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public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.Character> act, CancellationToken token)
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{
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@@ -212,6 +214,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
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{
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
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equipDiff |= CompareAndUpdateMainHand(*((Weapon**)&chara->DrawData.MainHand + 1));
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equipDiff |= CompareAndUpdateOffHand(*((Weapon**)&chara->DrawData.OffHand + 1));
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if (equipDiff)
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Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
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}
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@@ -222,6 +227,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
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}
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if (equipDiff && !_isOwnedObject && !_ignoreSendAfterRedraw) // send the message out immediately and cancel out, no reason to continue if not self
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{
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Logger.LogTrace("[{this}] Changed", this);
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@@ -264,6 +271,32 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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}
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}
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private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
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{
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if ((nint)weapon == nint.Zero) return false;
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bool hasChanges = false;
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hasChanges |= weapon->ModelSetId != MainHandData[0];
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MainHandData[0] = weapon->ModelSetId;
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hasChanges |= weapon->Variant != MainHandData[1];
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MainHandData[1] = weapon->Variant;
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hasChanges |= weapon->SecondaryId != MainHandData[2];
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MainHandData[2] = weapon->SecondaryId;
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return hasChanges;
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}
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private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
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{
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if ((nint)weapon == nint.Zero) return false;
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bool hasChanges = false;
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hasChanges |= weapon->ModelSetId != OffHandData[0];
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OffHandData[0] = weapon->ModelSetId;
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hasChanges |= weapon->Variant != OffHandData[1];
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OffHandData[1] = weapon->Variant;
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hasChanges |= weapon->SecondaryId != OffHandData[2];
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OffHandData[2] = weapon->SecondaryId;
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return hasChanges;
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}
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private async Task ClearAsync(CancellationToken token)
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{
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Logger.LogDebug("[{this}] Running Clear Task", this);
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@@ -33,8 +33,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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private GameObjectHandler? _charaHandler;
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private CancellationTokenSource? _downloadCancellationTokenSource = new();
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private bool _forceApplyMods = false;
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private string _lastGlamourerData = string.Empty;
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private string _originalGlamourerData = string.Empty;
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private string _penumbraCollection;
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private CancellationTokenSource _redrawCts = new();
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@@ -60,7 +58,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) =>
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{
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_downloadCancellationTokenSource?.CancelDispose();
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MediatorUnsubscribeFromCharacterChanged();
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_charaHandler?.Invalidate();
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IsVisible = false;
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});
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@@ -413,9 +410,8 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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{
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Logger.LogTrace("[BASE-{appBase}] {this} visibility changed, now: {visi}, cached data exists", appData, this, IsVisible);
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_ = Task.Run(async () =>
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_ = Task.Run(() =>
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{
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_lastGlamourerData = await _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false);
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ApplyCharacterData(appData, _cachedData!, true);
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});
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}
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@@ -423,8 +419,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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{
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Logger.LogTrace("{this} visibility changed, now: {visi}, no cached data exists", this, IsVisible);
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}
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MediatorSubscribeToCharacterChanged();
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}
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else if (_charaHandler?.Address == nint.Zero && IsVisible)
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{
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@@ -432,7 +426,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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_charaHandler?.Invalidate();
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_downloadCancellationTokenSource?.CancelDispose();
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_downloadCancellationTokenSource = null;
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MediatorUnsubscribeFromCharacterChanged();
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Logger.LogTrace("{this} visibility changed, now: {visi}", this, IsVisible);
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}
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}
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@@ -442,8 +435,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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PlayerName = name;
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_charaHandler = _gameObjectHandlerFactory.Create(ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident), false).GetAwaiter().GetResult();
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_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false).GetAwaiter().GetResult();
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_lastGlamourerData = _originalGlamourerData;
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Mediator.Subscribe<PenumbraRedrawMessage>(this, IpcManagerOnPenumbraRedrawEvent);
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Mediator.Subscribe<HonorificReadyMessage>(this, async (_) =>
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{
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@@ -477,33 +468,6 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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}, token);
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}
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private void MediatorSubscribeToCharacterChanged()
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{
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Mediator.Subscribe<CharacterChangedMessage>(this, (msg) =>
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{
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if (msg.GameObjectHandler == _charaHandler && (_applicationTask?.IsCompleted ?? true))
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{
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Guid appBase = Guid.NewGuid();
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var newGlamData = _ipcManager.GlamourerGetCharacterCustomizationAsync(PlayerCharacter).ConfigureAwait(false).GetAwaiter().GetResult();
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if (!string.Equals(_lastGlamourerData, newGlamData, StringComparison.OrdinalIgnoreCase))
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{
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Logger.LogTrace("[BASE-{appBase}] Saving new Glamourer Data for {this}", appBase, this);
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_lastGlamourerData = newGlamData;
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if (_cachedData != null)
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{
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ApplyCharacterData(appBase, _cachedData!, true);
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}
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}
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}
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});
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}
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private void MediatorUnsubscribeFromCharacterChanged()
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{
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Mediator.Unsubscribe<CharacterChangedMessage>(this);
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}
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private async Task RevertCustomizationDataAsync(ObjectKind objectKind, string name, Guid applicationId)
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{
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nint address = _dalamudUtil.GetPlayerCharacterFromCachedTableByIdent(OnlineUser.Ident);
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@@ -518,15 +482,8 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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{
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using GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player, () => address, false).ConfigureAwait(false);
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tempHandler.CompareNameAndThrow(name);
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Logger.LogDebug("[{applicationId}] Restoring Customization and Equipment for {alias}/{name}: {data}", applicationId, OnlineUser.User.AliasOrUID, name, _originalGlamourerData);
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if (!_ipcManager.CheckGlamourerTestingApi())
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{
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await _ipcManager.GlamourerApplyCustomizationAndEquipmentAsync(Logger, tempHandler, _originalGlamourerData, _lastGlamourerData, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
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}
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else
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{
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await _ipcManager.GlamourerRevert(Logger, tempHandler, applicationId, cancelToken.Token).ConfigureAwait(false);
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}
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Logger.LogDebug("[{applicationId}] Restoring Customization and Equipment for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
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await _ipcManager.GlamourerRevert(Logger, tempHandler, applicationId, cancelToken.Token).ConfigureAwait(false);
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tempHandler.CompareNameAndThrow(name);
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Logger.LogDebug("[{applicationId}] Restoring Heels for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
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await _ipcManager.HeelsRestoreOffsetForPlayerAsync(address).ConfigureAwait(false);
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