add failsafe to GetPet
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@@ -121,6 +121,7 @@ public class DalamudUtilService : IHostedService
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{
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var mgr = CharacterManager.Instance();
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playerPointer ??= PlayerPointer;
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if(playerPointer == IntPtr.Zero) return IntPtr.Zero;
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return (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)playerPointer);
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}
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