add performance logging on demand, fix minion issues
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@@ -1,6 +1,7 @@
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.Mediator;
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using MareSynchronos.Models;
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using MareSynchronos.Utils;
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using Microsoft.Extensions.Logging;
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namespace MareSynchronos.Factories;
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@@ -9,15 +10,17 @@ public class GameObjectHandlerFactory
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{
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private readonly ILoggerFactory _loggerFactory;
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private readonly MareMediator _mediator;
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private readonly PerformanceCollector _performanceCollector;
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public GameObjectHandlerFactory(ILoggerFactory loggerFactory, MareMediator mediator)
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public GameObjectHandlerFactory(ILoggerFactory loggerFactory, MareMediator mediator, PerformanceCollector performanceCollector)
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{
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_loggerFactory = loggerFactory;
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_mediator = mediator;
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_performanceCollector = performanceCollector;
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}
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public GameObjectHandler Create(ObjectKind objectKind, Func<IntPtr> getAddress, bool isWatched)
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{
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return new GameObjectHandler(_loggerFactory.CreateLogger<GameObjectHandler>(), _mediator, objectKind, getAddress, isWatched);
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return new GameObjectHandler(_loggerFactory.CreateLogger<GameObjectHandler>(), _performanceCollector, _mediator, objectKind, getAddress, isWatched);
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}
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}
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