fixes some more crashes

This commit is contained in:
Stanley Dimant
2023-03-02 22:00:30 +01:00
parent ebe9ea47be
commit 43c3516e9f
4 changed files with 55 additions and 71 deletions

View File

@@ -119,7 +119,9 @@ public class GameObjectHandler : MediatorSubscriberBase
private unsafe bool IsBeingDrawn(IntPtr drawObj, IntPtr curPtr)
{
return drawObj == IntPtr.Zero || (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0)
_logger.LogTrace("IsBeingDrawn for ptr {curPtr} : {drawObj}", curPtr.ToString("X"), drawObj.ToString("X"));
return drawObj == IntPtr.Zero
|| (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0)
|| (((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0)
|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
}