add penumbra ipc for pathchanges, change all tolower to tolowerinvariant

This commit is contained in:
Stanley Dimant
2022-08-13 21:16:05 +02:00
parent deb76f42a4
commit 4226f2e16d
6 changed files with 21 additions and 13 deletions

View File

@@ -31,6 +31,7 @@ namespace MareSynchronos.Managers
private readonly ICallGateSubscriber<string, string[]>? _reverseResolvePlayer;
private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
_penumbraSetTemporaryMod;
private readonly ICallGateSubscriber<string, string, string> _penumbraPlayerPathResolved;
private readonly DalamudUtil _dalamudUtil;
public IpcManager(DalamudPluginInterface pi, DalamudUtil dalamudUtil)
@@ -55,7 +56,9 @@ namespace MareSynchronos.Managers
_glamourerApplyOnlyCustomization = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyCustomizationToCharacter");
_glamourerApplyOnlyEquipment = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyEquipmentToCharacter");
_glamourerRevertCustomization = pi.GetIpcSubscriber<GameObject?, object>("Glamourer.RevertCharacter");
_penumbraPlayerPathResolved = pi.GetIpcSubscriber<string, string, string>("Penumbra.PlayerFileResourceResolved");
_penumbraPlayerPathResolved.Subscribe(PlayerPathResolved);
_penumbraObjectIsRedrawn.Subscribe(RedrawEvent);
_penumbraInit.Subscribe(PenumbraInit);
_penumbraDispose.Subscribe(PenumbraDispose);
@@ -78,6 +81,11 @@ namespace MareSynchronos.Managers
this._dalamudUtil = dalamudUtil;
}
private void PlayerPathResolved(string arg1, string arg2)
{
Logger.Debug($"Resolved {arg1} => {arg2}");
}
public event VoidDelegate? PenumbraInitialized;
public event VoidDelegate? PenumbraDisposed;
public event PenumbraRedrawEvent? PenumbraRedrawEvent;