minor chara data optimizations

This commit is contained in:
rootdarkarchon
2023-02-06 01:26:46 +01:00
parent 03ee357c3c
commit 37b8c0d1db

View File

@@ -119,10 +119,10 @@ public class CharacterDataFactory
Stopwatch st = Stopwatch.StartNew();
// gather up data from ipc
previousData.ManipulationString = await _dalamudUtil.RunOnFrameworkThread(_ipcManager.PenumbraGetMetaManipulations).ConfigureAwait(false);
previousData.ManipulationString = _ipcManager.PenumbraGetMetaManipulations();
previousData.HeelsOffset = _ipcManager.GetHeelsOffset();
previousData.GlamourerString[playerRelatedObject.ObjectKind] = await _dalamudUtil.RunOnFrameworkThread(() => _ipcManager.GlamourerGetCharacterCustomization(playerRelatedObject.Address))
.ConfigureAwait(false);
previousData.HeelsOffset = await _dalamudUtil.RunOnFrameworkThread(_ipcManager.GetHeelsOffset).ConfigureAwait(false);
previousData.CustomizePlusScale = await _dalamudUtil.RunOnFrameworkThread(_ipcManager.GetCustomizePlusScale).ConfigureAwait(false);
previousData.PalettePlusPalette = await _dalamudUtil.RunOnFrameworkThread(_ipcManager.PalettePlusBuildPalette).ConfigureAwait(false);