fixes for pet handling, uploads, clear storage button, remove button while reconnecting, put paused to online/paused, put visible to online

This commit is contained in:
rootdarkarchon
2023-02-05 15:52:27 +01:00
parent 673d098827
commit 3634c06ee5
17 changed files with 241 additions and 179 deletions

View File

@@ -784,11 +784,20 @@ public class SettingsUi : WindowMediatorSubscriberBase, IDisposable
_uiShared.DrawFileScanState();
_uiShared.DrawTimeSpanBetweenScansSetting();
_uiShared.DrawCacheDirectorySetting();
ImGui.Text($"Local storage size: {UiShared.ByteToString(_uiShared.FileCacheSize)}");
ImGui.Text($"Currently utilized local storage: {UiShared.ByteToString(_uiShared.FileCacheSize)}");
ImGui.Dummy(new Vector2(10, 10));
ImGui.Text("To clear the local storage accept the following disclaimer");
ImGui.Indent();
ImGui.Checkbox("##readClearCache", ref _readClearCache);
ImGui.SameLine();
if (ImGui.Button("Clear local storage"))
UiShared.TextWrapped("I understand that: " + Environment.NewLine + "- By clearing the local storage I put the file servers of my connected service under extra strain by having to redownload all data."
+ Environment.NewLine + "- This is not a step to try to fix sync issues."
+ Environment.NewLine + "- This can make the situation of not getting other players data worse in situations of heavy file server load.");
if (!_readClearCache)
ImGui.BeginDisabled();
if (UiShared.IconTextButton(FontAwesomeIcon.Trash, "Clear local storage"))
{
if (UiShared.CtrlPressed())
if (UiShared.CtrlPressed() && _readClearCache)
{
Task.Run(() =>
{
@@ -801,11 +810,17 @@ public class SettingsUi : WindowMediatorSubscriberBase, IDisposable
});
}
}
UiShared.AttachToolTip("You normally do not need to do this. This will solely remove all downloaded data from all players and will require you to re-download everything again." + Environment.NewLine
UiShared.AttachToolTip("You normally do not need to do this. THIS IS NOT SOMETHING YOU SHOULD BE DOING TO TRY TO FIX SYNC ISSUES." + Environment.NewLine
+ "This will solely remove all downloaded data from all players and will require you to re-download everything again." + Environment.NewLine
+ "Mares storage is self-clearing and will not surpass the limit you have set it to." + Environment.NewLine
+ "If you still think you need to do this hold CTRL while pressing the button.");
if (!_readClearCache)
ImGui.EndDisabled();
ImGui.Unindent();
}
private bool _readClearCache = false;
public override void OnClose()
{
_uiShared.EditTrackerPosition = false;