rework a lot of stuff: downloads, how to watch a player

This commit is contained in:
Stanley Dimant
2022-06-30 13:24:35 +02:00
parent eb39429777
commit 3618540402
18 changed files with 319 additions and 233 deletions

View File

@@ -52,10 +52,11 @@ public class DownloadUi : Window, IDisposable
if (_apiController.CurrentUploads.Any())
{
var doneUploads = _apiController.CurrentUploads.Count(c => c.Total == c.Transferred);
var totalUploads = _apiController.CurrentUploads.Count;
var totalUploaded = _apiController.CurrentUploads.Sum(c => c.Transferred);
var totalToUpload = _apiController.CurrentUploads.Sum(c => c.Total);
var currentUploads = _apiController.CurrentUploads.ToList();
var doneUploads = currentUploads.Count(c => c.IsTransferred);
var totalUploads = currentUploads.Count;
var totalUploaded = currentUploads.Sum(c => c.Transferred);
var totalToUpload = currentUploads.Sum(c => c.Total);
UiShared.DrawOutlinedFont(drawList, "▲",
new Vector2(basePosition.X + 0, basePosition.Y + (int)(yDistance * 0.5)),
UiShared.Color(255, 255, 255, 255), UiShared.Color(0, 0, 0, 255), 2);
@@ -69,11 +70,12 @@ public class DownloadUi : Window, IDisposable
if (_apiController.CurrentDownloads.Any())
{
var multBase = _apiController.CurrentUploads.Any() ? 0 : 2;
var doneDownloads = _apiController.CurrentDownloads.Count(c => c.Total == c.Transferred);
var totalDownloads = _apiController.CurrentDownloads.Count;
var totalDownloaded = _apiController.CurrentDownloads.Sum(c => c.Transferred);
var totalToDownload = _apiController.CurrentDownloads.Sum(c => c.Total);
var currentDownloads = _apiController.CurrentDownloads.ToList();
var multBase = currentDownloads.Any() ? 0 : 2;
var doneDownloads = currentDownloads.Count(c => c.IsTransferred);
var totalDownloads = currentDownloads.Count;
var totalDownloaded = currentDownloads.Sum(c => c.Transferred);
var totalToDownload = currentDownloads.Sum(c => c.Total);
UiShared.DrawOutlinedFont(drawList, "▼",
new Vector2(basePosition.X + 0, basePosition.Y + (int)(yDistance * multBase + (yDistance * 0.5))),
UiShared.Color(255, 255, 255, 255), UiShared.Color(0, 0, 0, 255), 2);