rework a lot of stuff: downloads, how to watch a player
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180
MareSynchronos/Managers/OnlinePlayerManager.cs
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180
MareSynchronos/Managers/OnlinePlayerManager.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Dalamud.Game;
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using MareSynchronos.Utils;
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using MareSynchronos.WebAPI;
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namespace MareSynchronos.Managers;
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public class OnlinePlayerManager : IDisposable
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{
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private readonly ApiController _apiController;
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private readonly DalamudUtil _dalamudUtil;
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private readonly Framework _framework;
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private readonly IpcManager _ipcManager;
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private readonly List<CachedPlayer> _onlineCachedPlayers = new();
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private DateTime _lastPlayerObjectCheck = DateTime.Now;
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public OnlinePlayerManager(Framework framework, ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager)
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{
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Logger.Debug("Creating " + nameof(OnlinePlayerManager));
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_framework = framework;
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_apiController = apiController;
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_dalamudUtil = dalamudUtil;
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_ipcManager = ipcManager;
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_apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
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_apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
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_apiController.PairedWithOther += ApiControllerOnPairedWithOther;
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_apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
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_apiController.Disconnected += ApiControllerOnDisconnected;
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_ipcManager.PenumbraDisposed += IpcManagerOnPenumbraDisposed;
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_dalamudUtil.LogIn += DalamudUtilOnLogIn;
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_dalamudUtil.LogOut += DalamudUtilOnLogOut;
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if (_dalamudUtil.IsLoggedIn)
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{
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DalamudUtilOnLogIn();
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}
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}
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private void DalamudUtilOnLogOut()
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{
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_framework.Update -= FrameworkOnUpdate;
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}
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private void DalamudUtilOnLogIn()
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{
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_framework.Update += FrameworkOnUpdate;
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}
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private void IpcManagerOnPenumbraDisposed(object? sender, EventArgs e)
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{
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_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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}
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private void ApiControllerOnDisconnected(object? sender, EventArgs e)
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{
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RestoreAllCharacters();
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}
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public void AddInitialPairs(List<string> apiTaskResult)
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{
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_onlineCachedPlayers.Clear();
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_onlineCachedPlayers.AddRange(apiTaskResult.Select(CreateCachedPlayer));
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Logger.Debug("Online and paired users: " + string.Join(",", _onlineCachedPlayers));
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}
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public void Dispose()
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{
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Logger.Debug("Disposing " + nameof(OnlinePlayerManager));
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RestoreAllCharacters();
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_apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
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_apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
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_apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
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_apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
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_apiController.Disconnected -= ApiControllerOnDisconnected;
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_ipcManager.PenumbraDisposed -= ApiControllerOnDisconnected;
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_framework.Update -= FrameworkOnUpdate;
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_dalamudUtil.LogIn -= DalamudUtilOnLogIn;
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_dalamudUtil.LogOut -= DalamudUtilOnLogOut;
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}
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private void RestoreAllCharacters()
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{
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_onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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_onlineCachedPlayers.Clear();
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}
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public async Task UpdatePlayersFromService(Dictionary<string, int> playerJobIds)
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{
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if (!playerJobIds.Any()) return;
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Logger.Debug("Getting data for new players: " + string.Join(Environment.NewLine, playerJobIds));
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await _apiController.GetCharacterData(playerJobIds);
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}
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private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
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{
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Logger.Debug("Player offline: " + sender!);
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RemovePlayer((string)sender!);
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}
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private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
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{
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Logger.Debug("Player online: " + sender!);
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AddPlayer((string)sender!);
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return;
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}
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private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
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{
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var characterHash = (string?)sender;
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if (string.IsNullOrEmpty(characterHash)) return;
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Logger.Debug("Pairing with " + characterHash);
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AddPlayer(characterHash);
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}
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private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
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{
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var characterHash = (string?)sender;
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if (string.IsNullOrEmpty(characterHash)) return;
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Logger.Debug("Unpairing from " + characterHash);
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RemovePlayer(characterHash);
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}
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private void AddPlayer(string characterNameHash)
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{
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if (_onlineCachedPlayers.Any(p => p.PlayerNameHash == characterNameHash)) return;
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_onlineCachedPlayers.Add(CreateCachedPlayer(characterNameHash));
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}
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private void RemovePlayer(string characterHash)
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{
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var cachedPlayer = _onlineCachedPlayers.First(p => p.PlayerNameHash == characterHash);
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cachedPlayer.DisposePlayer();
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_onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
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}
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private void FrameworkOnUpdate(Framework framework)
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{
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if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
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var playerCharacters = _dalamudUtil.GetPlayerCharacters();
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foreach (var pChar in playerCharacters)
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{
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var pObjName = pChar.Name.ToString();
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var hashedName = Crypto.GetHash256(pChar);
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var existingCachedPlayer = _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName && !string.IsNullOrEmpty(p.PlayerName));
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if (existingCachedPlayer != null)
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{
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existingCachedPlayer.IsVisible = true;
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continue;
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}
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_onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName)?.InitializePlayer(pChar);
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}
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Task.Run(async () => await UpdatePlayersFromService(_onlineCachedPlayers
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.Where(p => p.PlayerCharacter != null && p.IsVisible && !p.WasVisible)
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.ToDictionary(k => k.PlayerNameHash, k => (int)k.PlayerCharacter!.ClassJob.Id)));
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_lastPlayerObjectCheck = DateTime.Now;
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}
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private CachedPlayer CreateCachedPlayer(string hashedName)
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{
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return new CachedPlayer(hashedName, _ipcManager, _apiController, _dalamudUtil);
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}
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}
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