various fixes and improvements for drawing checks and data sending
This commit is contained in:
@@ -170,24 +170,30 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task CustomizePlusRevertAsync(IntPtr character)
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{
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if (!CheckCustomizePlusApi()) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is Character c)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _customizePlusRevert!.InvokeAction(c)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
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_customizePlusRevert!.InvokeAction(c);
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}
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}).ConfigureAwait(false);
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}
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public async Task CustomizePlusSetBodyScaleAsync(IntPtr character, string scale)
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{
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if (!CheckCustomizePlusApi() || string.IsNullOrEmpty(scale)) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is Character c)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale));
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Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _customizePlusSetBodyScaleToCharacter!.InvokeAction(decodedScale, c)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale));
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Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
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_customizePlusSetBodyScaleToCharacter!.InvokeAction(decodedScale, c);
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}
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}).ConfigureAwait(false);
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}
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public async Task<string> GetCustomizePlusScaleAsync()
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@@ -198,10 +204,10 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
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}
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public float GetHeelsOffset()
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public async Task<float> GetHeelsOffsetAsync()
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{
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if (!CheckHeelsApi()) return 0.0f;
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return _heelsGetOffset.InvokeFunc();
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return await _dalamudUtil.RunOnFrameworkThread(_heelsGetOffset.InvokeFunc).ConfigureAwait(false);
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}
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public async Task GlamourerApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool fireAndForget = false)
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@@ -210,15 +216,12 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(handler.Address).ConfigureAwait(false);
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if (gameObj is Character c)
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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await PenumbraRedrawAsync(logger, handler, applicationId, () =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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_glamourerApplyAll!.InvokeAction(customization, c);
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}).ConfigureAwait(false);
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}
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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_glamourerApplyAll!.InvokeAction(customization, chara);
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}).ConfigureAwait(false);
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}
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finally
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{
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@@ -232,20 +235,16 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(handler.Address).ConfigureAwait(false);
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if (gameObj is Character c)
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await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
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{
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await PenumbraRedrawAsync(logger, handler, applicationid, () =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyCustomization", applicationid);
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_glamourerApplyOnlyCustomization!.InvokeAction(customization, c);
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}).ConfigureAwait(false);
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await PenumbraRedrawAsync(logger, handler, applicationid, () =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyEquipment", applicationid);
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_glamourerApplyOnlyEquipment!.InvokeAction(equipment, c);
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}).ConfigureAwait(false);
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}
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyCustomization", applicationid);
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_glamourerApplyOnlyCustomization!.InvokeAction(customization, chara);
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}).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyEquipment", applicationid);
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_glamourerApplyOnlyEquipment!.InvokeAction(equipment, chara);
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}).ConfigureAwait(false);
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}
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finally
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{
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@@ -258,17 +257,20 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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if (!CheckGlamourerApi()) return string.Empty;
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try
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{
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is Character c)
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var glamourerString = await _dalamudUtil.RunOnFrameworkThread(() => _glamourerGetAllCustomization!.InvokeFunc(c)).ConfigureAwait(false);
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byte[] bytes = Convert.FromBase64String(glamourerString);
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// ignore transparency
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bytes[88] = 128;
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bytes[89] = 63;
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return Convert.ToBase64String(bytes);
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}
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return string.Empty;
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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var glamourerString = _glamourerGetAllCustomization!.InvokeFunc(c);
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byte[] bytes = Convert.FromBase64String(glamourerString);
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// ignore transparency
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bytes[88] = 128;
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bytes[89] = 63;
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return Convert.ToBase64String(bytes);
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}
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return string.Empty;
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}).ConfigureAwait(false);
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}
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catch
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{
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@@ -279,34 +281,43 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task HeelsRestoreOffsetForPlayerAsync(IntPtr character)
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{
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if (!CheckHeelsApi()) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj != null)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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Logger.LogTrace("Restoring Heels data to {chara}", character.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _heelsUnregisterPlayer.InvokeAction(gameObj)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.LogTrace("Restoring Heels data to {chara}", character.ToString("X"));
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_heelsUnregisterPlayer.InvokeAction(gameObj);
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}
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}).ConfigureAwait(false);
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}
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public async Task HeelsSetOffsetForPlayerAsync(IntPtr character, float offset)
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{
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if (!CheckHeelsApi()) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj != null)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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Logger.LogTrace("Applying Heels data to {chara}", character.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _heelsRegisterPlayer.InvokeAction(gameObj, offset)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.LogTrace("Applying Heels data to {chara}", character.ToString("X"));
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_heelsRegisterPlayer.InvokeAction(gameObj, offset);
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}
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}).ConfigureAwait(false);
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}
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public async Task HonorificClearTitleAsync(nint character)
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{
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if (!CheckHonorificApi()) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is PlayerCharacter c)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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Logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _honorificClearCharacterTitle!.InvokeAction(c)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is PlayerCharacter c)
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{
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Logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X"));
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_honorificClearCharacterTitle!.InvokeAction(c);
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}
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}).ConfigureAwait(false);
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}
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public string HonorificGetTitle()
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@@ -320,10 +331,10 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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{
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if (!CheckHonorificApi()) return;
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Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is PlayerCharacter pc)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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await _dalamudUtil.RunOnFrameworkThread(() =>
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is PlayerCharacter pc)
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{
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if (string.IsNullOrEmpty(honorificData))
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{
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@@ -333,8 +344,8 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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{
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_honorificSetCharacterTitle!.InvokeAction(pc, honorificData[1..], honorificData[0] == '1');
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}
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}).ConfigureAwait(false);
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}
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}
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}).ConfigureAwait(false);
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}
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public async Task<string> PalettePlusBuildPaletteAsync()
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@@ -348,22 +359,25 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task PalettePlusRemovePaletteAsync(IntPtr character)
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{
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if (!CheckPalettePlusApi()) return;
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is Character c)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X"));
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await _dalamudUtil.RunOnFrameworkThread(() => _palettePlusRemoveCharaPalette!.InvokeAction(c)).ConfigureAwait(false);
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}
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X"));
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_palettePlusRemoveCharaPalette!.InvokeAction(c);
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}
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}).ConfigureAwait(false);
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}
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public async Task PalettePlusSetPaletteAsync(IntPtr character, string palette)
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{
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if (!CheckPalettePlusApi()) return;
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string decodedPalette = Encoding.UTF8.GetString(Convert.FromBase64String(palette));
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(character).ConfigureAwait(false);
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if (gameObj is Character c)
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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await _dalamudUtil.RunOnFrameworkThread(() =>
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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if (string.IsNullOrEmpty(decodedPalette))
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{
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@@ -375,8 +389,8 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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Logger.LogTrace("PalettePlus applying for {addr}", c.Address.ToString("X"));
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_palettePlusSetCharaPalette!.InvokeAction(c, decodedPalette);
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}
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}).ConfigureAwait(false);
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}
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}
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}).ConfigureAwait(false);
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}
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public string PenumbraGetMetaManipulations()
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@@ -385,21 +399,17 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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return _penumbraGetMetaManipulations.Invoke();
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}
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public async Task PenumbraRedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token, bool fireAndForget = false)
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public async Task PenumbraRedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
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{
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if (!CheckPenumbraApi() || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(handler.Address).ConfigureAwait(false);
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if (gameObj is Character c)
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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await PenumbraRedrawAsync(logger, handler, applicationId, () =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject!.Invoke(c, RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject!.Invoke(chara, RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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finally
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{
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@@ -442,6 +452,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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logger.LogTrace("[{applicationId}] Change: {from} => {to}", applicationId, mod.Key, mod.Value);
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}
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logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData);
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var ret2 = _penumbraAddTemporaryMod.Invoke("MareChara", collName, modPaths, manipulationData, 0);
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logger.LogTrace("[{applicationId}] Setting temp mods for {collName}, Success: {ret2}", applicationId, collName, ret2);
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}).ConfigureAwait(false);
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@@ -650,29 +661,27 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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_penumbraRedraw!.Invoke("self", RedrawType.Redraw);
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}
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private async Task PenumbraRedrawAsync(ILogger logger, GameObjectHandler obj, Guid applicationId, Action action)
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private async Task PenumbraRedrawInternalAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, Action<Character> action)
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{
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Mediator.Publish(new PenumbraStartRedrawMessage(obj.Address));
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Mediator.Publish(new PenumbraStartRedrawMessage(handler.Address));
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_penumbraRedrawRequests[obj.Address] = true;
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_penumbraRedrawRequests[handler.Address] = true;
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try
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{
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CancellationTokenSource cancelToken = new CancellationTokenSource();
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cancelToken.CancelAfter(TimeSpan.FromSeconds(15));
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await obj.ActOnFrameworkAfterEnsureNoDrawAsync(action, cancelToken.Token);
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await Task.Delay(TimeSpan.FromSeconds(1), _disposalCts.Token).ConfigureAwait(false);
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await handler.ActOnFrameworkAfterEnsureNoDrawAsync(action, cancelToken.Token).ConfigureAwait(false);
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if (!_disposalCts.Token.IsCancellationRequested)
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await _dalamudUtil.WaitWhileCharacterIsDrawing(logger, obj, applicationId, 30000, _disposalCts.Token).ConfigureAwait(false);
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await _dalamudUtil.WaitWhileCharacterIsDrawing(logger, handler, applicationId, 30000, _disposalCts.Token).ConfigureAwait(false);
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}
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finally
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{
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_penumbraRedrawRequests[obj.Address] = false;
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_penumbraRedrawRequests[handler.Address] = false;
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}
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Mediator.Publish(new PenumbraEndRedrawMessage(obj.Address));
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Mediator.Publish(new PenumbraEndRedrawMessage(handler.Address));
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}
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private void PeriodicApiStateCheck()
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Reference in New Issue
Block a user