fix some shit, add triangle count
check for invalid animations I hate animations ignore broken bones from god knows what fix more idiotic mod things fully ignore garbage skeletons that fail to process properly fix my own mistakes fix more bullshit check for filename length and continue idk some cleanup fix spoopy skellingtons change loglevel of tris
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@@ -4,4 +4,4 @@ public class TransientConfig : IMareConfiguration
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{
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public Dictionary<string, HashSet<string>> PlayerPersistentTransientCache { get; set; } = new(StringComparer.Ordinal);
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public int Version { get; set; } = 0;
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}
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}
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@@ -0,0 +1,10 @@
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using System.Collections.Concurrent;
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namespace MareSynchronos.MareConfiguration.Configurations;
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public class XivDataStorageConfig : IMareConfiguration
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{
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public ConcurrentDictionary<string, long> TriangleDictionary { get; set; } = new(StringComparer.OrdinalIgnoreCase);
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public ConcurrentDictionary<string, Dictionary<string, List<ushort>>> BonesDictionary { get; set; } = new(StringComparer.OrdinalIgnoreCase);
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public int Version { get; set; } = 0;
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}
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