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@@ -84,8 +84,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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public IntPtr Address { get; set; }
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public unsafe Character* Character => (Character*)Address;
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public Lazy<Dalamud.Game.ClientState.Objects.Types.GameObject?> GameObjectLazy { get; private set; }
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public string Name { get; private set; }
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public ObjectKind ObjectKind { get; }
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@@ -101,22 +99,33 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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return await _dalamudUtil.RunOnFrameworkThread(_getAddress.Invoke).ConfigureAwait(true);
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}
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public async Task<Dalamud.Game.ClientState.Objects.Types.GameObject?> GetGameObject()
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{
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return await _dalamudUtil.CreateGameObject(Address).ConfigureAwait(true);
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}
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public bool IsBeingDrawn()
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{
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var curPtr = _getAddress();
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, CurPtr: {ptr}", this, curPtr.ToString("X"));
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if (curPtr == IntPtr.Zero)
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{
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, CurPtr is ZERO, returning", this);
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Address = IntPtr.Zero;
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DrawObjectAddress = IntPtr.Zero;
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return false;
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}
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var drawObj = GetDrawObj(curPtr);
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, DrawObjPtr: {ptr}", this, drawObj.ToString("X"));
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return IsBeingDrawn(drawObj, curPtr);
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}
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public async Task<bool> IsBeingDrawnRunOnFramework()
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{
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var curPtr = _getAddress.Invoke();
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if (curPtr == IntPtr.Zero)
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{
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Address = IntPtr.Zero;
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DrawObjectAddress = IntPtr.Zero;
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return false;
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}
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var drawObj = GetDrawObj(curPtr);
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return IsBeingDrawn(drawObj, curPtr);
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}).ConfigureAwait(false);
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return await _dalamudUtil.RunOnFrameworkThread(IsBeingDrawn).ConfigureAwait(false);
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}
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public override string ToString()
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@@ -137,23 +146,24 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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{
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if (_haltProcessing) return;
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var curPtr = CurrentAddress().GetAwaiter().GetResult();
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bool drawObjDiff = false;
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try
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var prevAddr = Address;
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var prevDrawObj = DrawObjectAddress;
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Address = _getAddress();
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if (Address != IntPtr.Zero)
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{
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if (curPtr != IntPtr.Zero)
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{
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var drawObjAddr = (IntPtr)((GameObject*)curPtr)->DrawObject;
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drawObjDiff = drawObjAddr != DrawObjectAddress;
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DrawObjectAddress = drawObjAddr;
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}
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var drawObjAddr = (IntPtr)((GameObject*)Address)->DrawObject;
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DrawObjectAddress = drawObjAddr;
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}
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catch (Exception ex)
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else
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{
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Logger.LogError(ex, "Error during checking for draw object for {name}", this);
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DrawObjectAddress = IntPtr.Zero;
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}
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if (curPtr != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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bool drawObjDiff = DrawObjectAddress != prevDrawObj;
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bool addrDiff = Address != prevAddr;
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if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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{
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if (_clearCts != null)
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{
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@@ -161,13 +171,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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_clearCts?.Cancel();
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_clearCts = null;
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}
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bool addrDiff = Address != curPtr;
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Address = curPtr;
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if (addrDiff)
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{
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GameObjectLazy = new(() => _dalamudUtil.CreateGameObject(curPtr).GetAwaiter().GetResult());
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}
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var chara = (Character*)curPtr;
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var chara = (Character*)Address;
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var name = new ByteString(chara->GameObject.Name).ToString();
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bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
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Name = name;
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@@ -181,19 +185,15 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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var customizeDiff = CompareAndUpdateCustomizeData(chara->CustomizeData);
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if ((addrDiff || equipDiff || customizeDiff || drawObjDiff || nameChange) && _isOwnedObject)
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if ((addrDiff || drawObjDiff || equipDiff || customizeDiff || nameChange) && _isOwnedObject)
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{
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Logger.LogTrace("[{this}] Changed", this);
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Logger.LogDebug("[{this}] Sending CreateCacheObjectMessage", this);
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Logger.LogDebug("[{this}] Changed, Sending CreateCacheObjectMessage", this);
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Mediator.Publish(new CreateCacheForObjectMessage(this));
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}
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}
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else if (Address != IntPtr.Zero || DrawObjectAddress != IntPtr.Zero)
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else if (addrDiff || drawObjDiff)
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{
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Address = IntPtr.Zero;
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DrawObjectAddress = IntPtr.Zero;
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Logger.LogTrace("[{this}] Changed -> Null", this);
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Logger.LogTrace("[{this}] Changed", this);
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if (_isOwnedObject && ObjectKind != ObjectKind.Player)
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{
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_clearCts?.Cancel();
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@@ -264,18 +264,29 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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private unsafe IntPtr GetDrawObj(nint curPtr)
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{
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Getting new DrawObject", this);
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return (IntPtr)((GameObject*)curPtr)->DrawObject;
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}
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private unsafe bool IsBeingDrawn(IntPtr drawObj, IntPtr curPtr)
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{
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Logger.LogTrace("IsBeingDrawn for {kind} ptr {curPtr} : {drawObj}", ObjectKind, curPtr.ToString("X"), drawObj.ToString("X"));
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Checking IsBeingDrawn for Ptr {curPtr} : DrawObj {drawObj}", this, curPtr.ToString("X"), drawObj.ToString("X"));
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if (ObjectKind == ObjectKind.Player)
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{
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return drawObj == IntPtr.Zero
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|| (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0)
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|| (((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0)
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|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
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var drawObjZero = drawObj == IntPtr.Zero;
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Condition IsDrawObjZero: {cond}", this, drawObjZero);
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if (drawObjZero) return true;
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var renderFlags = (((GameObject*)curPtr)->RenderFlags) != 0x0;
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Condition RenderFlags: {cond}", this, renderFlags);
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if (renderFlags) return true;
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var modelInSlotLoaded = (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0);
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Condition ModelInSlotLoaded: {cond}", this, modelInSlotLoaded);
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if (modelInSlotLoaded) return true;
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var modelFilesInSlotLoaded = (((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0);
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Condition ModelFilesInSlotLoaded: {cond}", this, modelFilesInSlotLoaded);
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if (modelFilesInSlotLoaded) return true;
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Logger.LogTrace("[{this}] IsBeingDrawnRunOnFramework, Is not being drawn", this);
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return false;
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}
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return drawObj == IntPtr.Zero
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@@ -115,7 +115,7 @@ public sealed class CachedPlayer : DisposableMediatorSubscriberBase
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Logger.LogDebug("Downloading and applying character for {name}", this);
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DownloadAndApplyCharacter(characterData, charaDataToUpdate);
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DownloadAndApplyCharacter(characterData.DeepClone(), charaDataToUpdate);
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_cachedData = characterData;
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}
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@@ -203,10 +203,12 @@ public sealed class CachedPlayer : DisposableMediatorSubscriberBase
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private async Task ApplyBaseData(Guid applicationId, Dictionary<string, string> moddedPaths, string manipulationData, CancellationToken token)
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{
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await _ipcManager.PenumbraRemoveTemporaryCollection(Logger, applicationId, PlayerName!).ConfigureAwait(false);
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await _ipcManager.PenumbraRemoveTemporaryCollection(Logger, applicationId, PlayerName!).ConfigureAwait(true);
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token.ThrowIfCancellationRequested();
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var objTableIndex = await _dalamudUtil.RunOnFrameworkThread(() => _charaHandler!.GameObjectLazy!.Value.ObjectTableIndex()).ConfigureAwait(false);
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await _ipcManager.PenumbraSetTemporaryMods(Logger, applicationId, PlayerName!, objTableIndex, moddedPaths, manipulationData).ConfigureAwait(false);
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var gameObj = await _charaHandler!.GetGameObject().ConfigureAwait(true);
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if (gameObj == null) return;
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var objTableIndex = await _dalamudUtil.RunOnFrameworkThread(() => gameObj.ObjectTableIndex()).ConfigureAwait(true);
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await _ipcManager.PenumbraSetTemporaryMods(Logger, applicationId, PlayerName!, objTableIndex, moddedPaths, manipulationData).ConfigureAwait(true);
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token.ThrowIfCancellationRequested();
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}
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@@ -443,16 +445,26 @@ public sealed class CachedPlayer : DisposableMediatorSubscriberBase
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try
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{
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_applicationId = Guid.NewGuid();
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Logger.LogDebug("[{applicationId}] Starting application task", _applicationId);
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Logger.LogDebug("[{applicationId}] Starting application task for {this}", _applicationId, this);
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Logger.LogDebug("[{applicationId}] Waiting for initial draw for for {handler}", _applicationId, _charaHandler);
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await _dalamudUtil.WaitWhileCharacterIsDrawing(Logger, _charaHandler!, _applicationId, 30000, token).ConfigureAwait(false);
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token.ThrowIfCancellationRequested();
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var applyBaseData = new Action(() => ApplyBaseData(_applicationId, moddedPaths, charaData.ManipulationData, token).ConfigureAwait(true).GetAwaiter().GetResult());
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if (updateModdedPaths && (moddedPaths.Any() || !string.IsNullOrEmpty(charaData.ManipulationData)))
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{
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await ApplyBaseData(_applicationId, moddedPaths, charaData.ManipulationData, token).ConfigureAwait(false);
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while (!await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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if (_charaHandler!.IsBeingDrawn()) return false;
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applyBaseData();
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return true;
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}).ConfigureAwait(false))
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{
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await Task.Delay(250, token).ConfigureAwait(false);
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}
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}
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token.ThrowIfCancellationRequested();
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