major refactoring, maybe some bugfixes, idk
This commit is contained in:
250
MareSynchronos/Managers/CharacterCacheManager.cs
Normal file
250
MareSynchronos/Managers/CharacterCacheManager.cs
Normal file
@@ -0,0 +1,250 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Logging;
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using MareSynchronos.API;
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using MareSynchronos.FileCacheDB;
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using MareSynchronos.Models;
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using MareSynchronos.Utils;
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using MareSynchronos.WebAPI;
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using Microsoft.EntityFrameworkCore;
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namespace MareSynchronos.Managers;
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public class CharacterCacheManager : IDisposable
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{
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private readonly ApiController _apiController;
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private readonly ClientState _clientState;
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private readonly DalamudUtil _dalamudUtil;
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private readonly Framework _framework;
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private readonly IpcManager _ipcManager;
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private readonly ObjectTable _objectTable;
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private readonly List<CachedPlayer> _onlineCachedPlayers = new();
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private readonly List<string> _localVisiblePlayers = new();
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private DateTime _lastPlayerObjectCheck = DateTime.Now;
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public CharacterCacheManager(ClientState clientState, Framework framework, ObjectTable objectTable, ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager)
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{
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Logger.Debug("Creating " + nameof(CharacterCacheManager));
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_clientState = clientState;
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_framework = framework;
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_objectTable = objectTable;
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_apiController = apiController;
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_dalamudUtil = dalamudUtil;
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_ipcManager = ipcManager;
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}
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public void AddInitialPairs(List<string> apiTaskResult)
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{
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_onlineCachedPlayers.AddRange(apiTaskResult.Select(a => new CachedPlayer(a)));
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Logger.Debug("Online and paired users: " + string.Join(",", _onlineCachedPlayers));
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}
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public void Dispose()
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{
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Logger.Debug("Disposing " + nameof(CharacterCacheManager));
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_apiController.CharacterReceived -= ApiControllerOnCharacterReceived;
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_apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
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_apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
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_apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
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_apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
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_framework.Update -= FrameworkOnUpdate;
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foreach (var character in _onlineCachedPlayers.ToList())
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{
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RestoreCharacter(character);
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}
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}
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public void Initialize()
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{
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_apiController.CharacterReceived += ApiControllerOnCharacterReceived;
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_apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
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_apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
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_apiController.PairedWithOther += ApiControllerOnPairedWithOther;
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_apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
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_framework.Update += FrameworkOnUpdate;
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}
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public async Task UpdatePlayersFromService(Dictionary<string, int> playerJobIds)
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{
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await _apiController.GetCharacterData(playerJobIds);
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}
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private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
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{
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Logger.Debug("Received hash for " + e.CharacterNameHash);
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string otherPlayerName;
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var localPlayers = _dalamudUtil.GetLocalPlayers();
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if (localPlayers.ContainsKey(e.CharacterNameHash))
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{
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_onlineCachedPlayers.Single(p => p.PlayerNameHash == e.CharacterNameHash).PlayerName = localPlayers[e.CharacterNameHash].Name.ToString();
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otherPlayerName = localPlayers[e.CharacterNameHash].Name.ToString();
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}
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else
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{
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Logger.Debug("Found no local player for " + e.CharacterNameHash);
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return;
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}
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_onlineCachedPlayers.Single(p => p.PlayerNameHash == e.CharacterNameHash)
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.CharacterCache[e.CharacterData.JobId] = e.CharacterData;
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List<FileReplacementDto> toDownloadReplacements;
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using (var db = new FileCacheContext())
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{
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Logger.Debug("Checking for files to download for player " + otherPlayerName);
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Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
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Logger.Debug("Hash for data is " + e.CharacterData.Hash);
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toDownloadReplacements =
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e.CharacterData.FileReplacements.Where(f => !db.FileCaches.Any(c => c.Hash == f.Hash))
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.ToList();
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}
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Logger.Debug("Downloading missing files for player " + otherPlayerName);
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// todo: make this cancellable
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Task.Run(async () =>
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{
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await _apiController.DownloadFiles(toDownloadReplacements);
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Logger.Debug("Assigned hash to visible player: " + otherPlayerName);
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_ipcManager.PenumbraRemoveTemporaryCollection(otherPlayerName);
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var tempCollection = _ipcManager.PenumbraCreateTemporaryCollection(otherPlayerName);
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Dictionary<string, string> moddedPaths = new();
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try
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{
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using var db = new FileCacheContext();
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foreach (var item in e.CharacterData.FileReplacements)
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{
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foreach (var gamePath in item.GamePaths)
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{
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var fileCache = db.FileCaches.FirstOrDefault(f => f.Hash == item.Hash);
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if (fileCache != null)
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{
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moddedPaths.Add(gamePath, fileCache.Filepath);
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}
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}
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}
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}
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catch (Exception ex)
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{
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PluginLog.Error(ex, "Something went wrong during calculation replacements");
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}
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_dalamudUtil.WaitWhileCharacterIsDrawing(localPlayers[e.CharacterNameHash].Address);
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_ipcManager.PenumbraSetTemporaryMods(tempCollection, moddedPaths, e.CharacterData.ManipulationData);
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_ipcManager.GlamourerApplyCharacterCustomization(e.CharacterData.GlamourerData, otherPlayerName);
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});
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}
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private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
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{
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Logger.Debug("Player offline: " + sender!);
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_onlineCachedPlayers.RemoveAll(p => p.PlayerNameHash == ((string)sender!));
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}
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private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
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{
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Logger.Debug("Player online: " + sender!);
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_onlineCachedPlayers.Add(new CachedPlayer((string)sender!));
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}
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private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
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{
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var characterHash = (string?)sender;
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if (string.IsNullOrEmpty(characterHash)) return;
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var players = _dalamudUtil.GetLocalPlayers();
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if (!players.ContainsKey(characterHash)) return;
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Logger.Debug("Getting data for " + characterHash);
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_ = _apiController.GetCharacterData(new Dictionary<string, int> { { characterHash, (int)players[characterHash].ClassJob.Id } });
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}
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private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
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{
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var characterHash = (string?)sender;
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if (string.IsNullOrEmpty(characterHash)) return;
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RestoreCharacter(_onlineCachedPlayers.Single(p => p.PlayerNameHash == (string)sender!));
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}
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private void FrameworkOnUpdate(Framework framework)
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{
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try
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{
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if (_clientState.LocalPlayer == null) return;
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if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(2)) return;
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_localVisiblePlayers.Clear();
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foreach (var obj in _objectTable)
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{
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if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
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var playerName = obj.Name.ToString();
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if (playerName == _dalamudUtil.PlayerName) continue;
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var pObj = (PlayerCharacter)obj;
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_localVisiblePlayers.Add(pObj.Name.ToString());
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if (_onlineCachedPlayers.Any(p => p.PlayerName == pObj.Name.ToString()))
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{
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_onlineCachedPlayers.Single(p => p.PlayerName == pObj.Name.ToString()).IsVisible = true;
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continue;
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}
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var hashedName = Crypto.GetHash256(pObj.Name.ToString() + pObj.HomeWorld.Id.ToString());
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if (_onlineCachedPlayers.All(p => p.PlayerNameHash != hashedName)) continue;
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var cachedPlayer = _onlineCachedPlayers.Single(p => p.PlayerNameHash == hashedName);
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if (string.IsNullOrEmpty(cachedPlayer.PlayerName))
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{
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cachedPlayer.PlayerName = pObj.Name.ToString();
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}
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cachedPlayer.PlayerCharacter = pObj;
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cachedPlayer.IsVisible = true;
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}
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foreach (var item in _onlineCachedPlayers.Where(p => !string.IsNullOrEmpty(p.PlayerName) && !_localVisiblePlayers.Contains(p.PlayerName!)))
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{
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item.IsVisible = false;
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}
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foreach (var item in _onlineCachedPlayers.Where(p => !string.IsNullOrEmpty(p.PlayerName) && !p.IsVisible && p.WasVisible))
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{
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Logger.Debug("Player not visible anymore: " + item.PlayerName);
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RestoreCharacter(item);
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}
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var newVisiblePlayers = _onlineCachedPlayers.Where(p => p.IsVisible && !p.WasVisible).ToList();
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if (newVisiblePlayers.Any())
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{
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Logger.Debug("Getting data for new players: " + string.Join(Environment.NewLine, newVisiblePlayers));
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Task.Run(async () => await UpdatePlayersFromService(newVisiblePlayers
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.ToDictionary(k => k.PlayerNameHash, k => (int)k.PlayerCharacter!.ClassJob.Id)));
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}
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_lastPlayerObjectCheck = DateTime.Now;
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}
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catch (Exception ex)
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{
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PluginLog.Error(ex, "error");
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}
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}
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private void RestoreCharacter(CachedPlayer character)
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{
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if (string.IsNullOrEmpty(character.PlayerName)) return;
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Logger.Debug("Restoring state for " + character.PlayerName);
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_ipcManager.PenumbraRemoveTemporaryCollection(character.PlayerName);
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_ipcManager.GlamourerRevertCharacterCustomization(character.PlayerName);
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character.Reset();
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}
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}
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@@ -1,8 +1,5 @@
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Logging;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using MareSynchronos.Factories;
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using MareSynchronos.Models;
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using MareSynchronos.Utils;
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@@ -10,293 +7,91 @@ using MareSynchronos.WebAPI;
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using Newtonsoft.Json;
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using Penumbra.PlayerWatch;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using MareSynchronos.API;
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using MareSynchronos.FileCacheDB;
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namespace MareSynchronos.Managers
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{
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public class CachedPlayer
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{
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public string? PlayerName { get; set; }
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public string? PlayerNameHash { get; set; }
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public int JobId { get; set; }
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public Dictionary<int, CharacterCacheDto>? CharacterCache { get; set; }
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public PlayerCharacter? PlayerCharacter { get; set; }
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}
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public class CharacterManager : IDisposable
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{
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private readonly ApiController _apiController;
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readonly Dictionary<string, string> _cachedLocalPlayers = new();
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private readonly Dictionary<(string, int), CharacterCacheDto> _characterCache = new();
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private readonly ClientState _clientState;
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private readonly Framework _framework;
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private readonly CharacterCacheManager _characterCacheManager;
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private readonly CharacterDataFactory _characterDataFactory;
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private readonly DalamudUtil _dalamudUtil;
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private readonly IpcManager _ipcManager;
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private readonly ObjectTable _objectTable;
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private readonly Configuration _pluginConfiguration;
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private readonly CharacterCacheFactory _characterCacheFactory;
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private readonly IPlayerWatcher _watcher;
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private DateTime _lastPlayerObjectCheck = DateTime.Now;
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private string _lastSentHash = string.Empty;
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private Task? _playerChangedTask = null;
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private Task? _playerChangedTask;
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private List<CachedPlayer> _onlineCachedPlayers = new();
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private Dictionary<string, string> _onlinePairedUsers = new();
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public CharacterManager(ClientState clientState, Framework framework, ApiController apiController, ObjectTable objectTable, IpcManager ipcManager,
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Configuration pluginConfiguration, CharacterCacheFactory characterCacheFactory)
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public CharacterManager(ApiController apiController, ObjectTable objectTable, IpcManager ipcManager,
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CharacterDataFactory characterDataFactory, CharacterCacheManager characterCacheManager, DalamudUtil dalamudUtil, IPlayerWatcher watcher)
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{
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this._clientState = clientState;
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this._framework = framework;
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this._apiController = apiController;
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this._objectTable = objectTable;
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this._ipcManager = ipcManager;
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_pluginConfiguration = pluginConfiguration;
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_characterCacheFactory = characterCacheFactory;
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_watcher = PlayerWatchFactory.Create(framework, clientState, objectTable);
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Logger.Debug("Creating " + nameof(CharacterManager));
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_apiController = apiController;
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_objectTable = objectTable;
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_ipcManager = ipcManager;
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_characterDataFactory = characterDataFactory;
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_characterCacheManager = characterCacheManager;
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_dalamudUtil = dalamudUtil;
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_watcher = watcher;
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}
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public void Dispose()
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{
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Logger.Debug("Disposing " + nameof(CharacterManager));
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_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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_framework.Update -= Framework_Update;
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_clientState.TerritoryChanged -= ClientState_TerritoryChanged;
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_apiController.Connected -= ApiController_Connected;
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_apiController.Disconnected -= ApiController_Disconnected;
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_apiController.CharacterReceived -= ApiControllerOnCharacterReceived;
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_apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
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_apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
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_apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
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_watcher.Disable();
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_watcher.PlayerChanged -= Watcher_PlayerChanged;
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_watcher?.Dispose();
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foreach (var character in _onlinePairedUsers)
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{
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RestoreCharacter(character);
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}
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}
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public async Task UpdatePlayersFromService(Dictionary<string, PlayerCharacter> currentLocalPlayers)
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{
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PluginLog.Debug("Updating local players from service");
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currentLocalPlayers = currentLocalPlayers.Where(k => _onlinePairedUsers.ContainsKey(k.Key))
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.ToDictionary(k => k.Key, k => k.Value);
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await _apiController.GetCharacterData(currentLocalPlayers
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.ToDictionary(
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k => k.Key,
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k => (int)k.Value.ClassJob.Id));
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}
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internal void StartWatchingPlayer()
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{
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_watcher.AddPlayerToWatch(GetPlayerName());
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_watcher.AddPlayerToWatch(_dalamudUtil.PlayerName);
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_watcher.PlayerChanged += Watcher_PlayerChanged;
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_watcher.Enable();
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_apiController.Connected += ApiController_Connected;
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_apiController.Disconnected += ApiController_Disconnected;
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_apiController.CharacterReceived += ApiControllerOnCharacterReceived;
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_apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
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_apiController.PairedWithOther += ApiControllerOnPairedWithOther;
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_apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
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_apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
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PluginLog.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
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Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
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if (_apiController.IsConnected)
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{
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ApiController_Connected(null, EventArgs.Empty);
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}
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|
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_ipcManager.PenumbraRedraw(_dalamudUtil.PlayerName);
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}
|
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private void ApiController_Connected(object? sender, EventArgs args)
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{
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PluginLog.Debug(nameof(ApiController_Connected));
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PluginLog.Debug("MyHashedName:" + Crypto.GetHash256(GetPlayerName() + _clientState.LocalPlayer!.HomeWorld.Id));
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var apiTask = _apiController.SendCharacterName(_dalamudUtil.PlayerNameHashed);
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_lastSentHash = string.Empty;
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var apiTask = _apiController.SendCharacterName(Crypto.GetHash256(GetPlayerName() + _clientState.LocalPlayer!.HomeWorld.Id));
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_characterCacheManager.Initialize();
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Task.WaitAll(apiTask);
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_onlinePairedUsers = apiTask.Result.ToDictionary(k => k, k => string.Empty);
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var assignTask = AssignLocalPlayersData();
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Task.WaitAll(assignTask);
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PluginLog.Debug("Online and paired users: " + string.Join(",", _onlinePairedUsers));
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_framework.Update += Framework_Update;
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_characterCacheManager.AddInitialPairs(apiTask.Result);
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_ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
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_clientState.TerritoryChanged += ClientState_TerritoryChanged;
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}
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private void ApiController_Disconnected(object? sender, EventArgs args)
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{
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PluginLog.Debug(nameof(ApiController_Disconnected));
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_framework.Update -= Framework_Update;
|
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_characterCacheManager.Dispose();
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Logger.Debug(nameof(ApiController_Disconnected));
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_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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_clientState.TerritoryChanged -= ClientState_TerritoryChanged;
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foreach (var character in _onlinePairedUsers)
|
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{
|
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RestoreCharacter(character);
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}
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_onlinePairedUsers.Clear();
|
||||
|
||||
_lastSentHash = string.Empty;
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||||
}
|
||||
|
||||
private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
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||||
private async Task<CharacterData> CreateFullCharacterCache()
|
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{
|
||||
var characterHash = (string?)sender;
|
||||
if (string.IsNullOrEmpty(characterHash)) return;
|
||||
var players = GetLocalPlayers();
|
||||
if (players.ContainsKey(characterHash))
|
||||
{
|
||||
PluginLog.Debug("Removed pairing, restoring data for " + characterHash);
|
||||
_ = _apiController.GetCharacterData(new Dictionary<string, int> { { characterHash, (int)players[characterHash].ClassJob.Id } });
|
||||
}
|
||||
}
|
||||
var cache = _characterDataFactory.BuildCharacterData();
|
||||
|
||||
private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
|
||||
{
|
||||
PluginLog.Debug("Received hash for " + e.CharacterNameHash);
|
||||
string otherPlayerName;
|
||||
|
||||
var localPlayers = GetLocalPlayers();
|
||||
if (localPlayers.ContainsKey(e.CharacterNameHash))
|
||||
{
|
||||
_onlinePairedUsers[e.CharacterNameHash] = localPlayers[e.CharacterNameHash].Name.ToString();
|
||||
otherPlayerName = _onlinePairedUsers[e.CharacterNameHash];
|
||||
}
|
||||
else
|
||||
{
|
||||
PluginLog.Debug("Found no local player for " + e.CharacterNameHash);
|
||||
return;
|
||||
}
|
||||
|
||||
_characterCache[(e.CharacterNameHash, e.CharacterData.JobId)] = e.CharacterData;
|
||||
|
||||
List<FileReplacementDto> toDownloadReplacements;
|
||||
using (var db = new FileCacheContext())
|
||||
{
|
||||
PluginLog.Debug("Checking for files to download for player " + otherPlayerName);
|
||||
PluginLog.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
|
||||
PluginLog.Debug("Hash for data is " + e.CharacterData.Hash);
|
||||
toDownloadReplacements =
|
||||
e.CharacterData.FileReplacements.Where(f => !db.FileCaches.Any(c => c.Hash == f.Hash))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
PluginLog.Debug("Downloading missing files for player " + otherPlayerName);
|
||||
// todo: make this cancellable
|
||||
var downloadTask = _apiController.DownloadFiles(toDownloadReplacements, _pluginConfiguration.CacheFolder);
|
||||
while (!downloadTask.IsCompleted)
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
PluginLog.Debug("Assigned hash to visible player: " + otherPlayerName);
|
||||
_ipcManager.PenumbraRemoveTemporaryCollection(otherPlayerName);
|
||||
var tempCollection = _ipcManager.PenumbraCreateTemporaryCollection(otherPlayerName);
|
||||
Dictionary<string, string> moddedPaths = new();
|
||||
try
|
||||
{
|
||||
using var db = new FileCacheContext();
|
||||
foreach (var item in e.CharacterData.FileReplacements)
|
||||
{
|
||||
foreach (var gamePath in item.GamePaths)
|
||||
{
|
||||
var fileCache = db.FileCaches.FirstOrDefault(f => f.Hash == item.Hash);
|
||||
if (fileCache != null)
|
||||
{
|
||||
moddedPaths.Add(gamePath, fileCache.Filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PluginLog.Error(ex, "Something went wrong during calculation replacements");
|
||||
}
|
||||
|
||||
WaitWhileCharacterIsDrawing(localPlayers[e.CharacterNameHash].Address);
|
||||
|
||||
_ipcManager.PenumbraSetTemporaryMods(tempCollection, moddedPaths, e.CharacterData.ManipulationData);
|
||||
_ipcManager.GlamourerApplyCharacterCustomization(e.CharacterData.GlamourerData, otherPlayerName);
|
||||
}
|
||||
|
||||
private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
|
||||
{
|
||||
var characterHash = (string?)sender;
|
||||
if (string.IsNullOrEmpty(characterHash)) return;
|
||||
RestoreCharacter(new KeyValuePair<string, string>(characterHash, _onlinePairedUsers[characterHash]));
|
||||
}
|
||||
|
||||
private void RestoreCharacter(KeyValuePair<string, string> character)
|
||||
{
|
||||
if (string.IsNullOrEmpty(character.Value)) return;
|
||||
|
||||
foreach (var entry in _characterCache.Where(c => c.Key.Item1 == character.Key))
|
||||
{
|
||||
_characterCache.Remove(entry.Key);
|
||||
}
|
||||
|
||||
RestorePreviousCharacter(character.Value);
|
||||
PluginLog.Debug("Removed from pairing, restoring state for " + character.Value);
|
||||
_ipcManager.PenumbraRemoveTemporaryCollection(character.Value);
|
||||
_ipcManager.GlamourerRevertCharacterCustomization(character.Value);
|
||||
}
|
||||
|
||||
private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
|
||||
{
|
||||
PluginLog.Debug("Player offline: " + sender!);
|
||||
_onlinePairedUsers.Remove((string)sender!);
|
||||
}
|
||||
|
||||
private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
|
||||
{
|
||||
PluginLog.Debug("Player online: " + sender!);
|
||||
_onlinePairedUsers.Add((string)sender!, string.Empty);
|
||||
}
|
||||
|
||||
private async Task AssignLocalPlayersData()
|
||||
{
|
||||
PluginLog.Debug("Temp assigning local players from cache");
|
||||
var currentLocalPlayers = GetLocalPlayers();
|
||||
foreach (var player in _characterCache)
|
||||
{
|
||||
if (currentLocalPlayers.ContainsKey(player.Key.Item1))
|
||||
{
|
||||
await Task.Run(() => ApiControllerOnCharacterReceived(null, new CharacterReceivedEventArgs(player.Key.Item1, player.Value)));
|
||||
}
|
||||
}
|
||||
|
||||
await UpdatePlayersFromService(currentLocalPlayers);
|
||||
}
|
||||
|
||||
private void ClientState_TerritoryChanged(object? sender, ushort e)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
while (_clientState.LocalPlayer == null)
|
||||
{
|
||||
await Task.Delay(250);
|
||||
}
|
||||
|
||||
await AssignLocalPlayersData();
|
||||
});
|
||||
}
|
||||
|
||||
private async Task<CharacterCache> CreateFullCharacterCache()
|
||||
{
|
||||
var cache = _characterCacheFactory.BuildCharacterCache();
|
||||
cache.GlamourerString = _ipcManager.GlamourerGetCharacterCustomization()!;
|
||||
cache.ManipulationString = _ipcManager.PenumbraGetMetaManipulations(_clientState.LocalPlayer!.Name.ToString());
|
||||
cache.JobId = _clientState.LocalPlayer!.ClassJob.Id;
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
while (!cache.IsReady)
|
||||
@@ -312,163 +107,75 @@ namespace MareSynchronos.Managers
|
||||
return cache;
|
||||
}
|
||||
|
||||
private unsafe void Framework_Update(Framework framework)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_clientState.LocalPlayer == null) return;
|
||||
|
||||
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(2)) return;
|
||||
|
||||
List<string> localPlayersList = new();
|
||||
Dictionary<string, PlayerCharacter> newPlayers = new();
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
|
||||
string playerName = obj.Name.ToString();
|
||||
if (playerName == GetPlayerName()) continue;
|
||||
var pObj = (PlayerCharacter)obj;
|
||||
var hashedName = Crypto.GetHash256(pObj.Name.ToString() + pObj.HomeWorld.Id.ToString());
|
||||
|
||||
if (!_onlinePairedUsers.ContainsKey(hashedName)) continue;
|
||||
|
||||
_onlinePairedUsers[hashedName] = pObj.Name.ToString();
|
||||
localPlayersList.Add(hashedName);
|
||||
if (!_cachedLocalPlayers.ContainsKey(hashedName)) newPlayers[hashedName] = pObj;
|
||||
_cachedLocalPlayers[hashedName] = pObj.Name.ToString();
|
||||
}
|
||||
|
||||
foreach (var item in _cachedLocalPlayers.ToList().Where(item => !localPlayersList.Contains(item.Key)))
|
||||
{
|
||||
foreach (var cachedPlayerNameJobId in _characterCache.Keys.ToList().Where(cachedPlayerNameJobId => cachedPlayerNameJobId.Item1 == item.Key))
|
||||
{
|
||||
PluginLog.Debug("Player not visible anymore: " + cachedPlayerNameJobId.Item1);
|
||||
RestorePreviousCharacter(_cachedLocalPlayers[cachedPlayerNameJobId.Item1]);
|
||||
_characterCache.Remove(cachedPlayerNameJobId);
|
||||
}
|
||||
|
||||
_cachedLocalPlayers.Remove(item.Key);
|
||||
}
|
||||
|
||||
if (newPlayers.Any())
|
||||
{
|
||||
PluginLog.Debug("Getting data for new players: " + string.Join(Environment.NewLine, newPlayers));
|
||||
_ = UpdatePlayersFromService(newPlayers);
|
||||
}
|
||||
|
||||
_lastPlayerObjectCheck = DateTime.Now;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PluginLog.Error(ex, "error");
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<string, PlayerCharacter> GetLocalPlayers()
|
||||
{
|
||||
Dictionary<string, PlayerCharacter> allLocalPlayers = new();
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
|
||||
string playerName = obj.Name.ToString();
|
||||
if (playerName == GetPlayerName()) continue;
|
||||
var playerObject = (PlayerCharacter)obj;
|
||||
allLocalPlayers[Crypto.GetHash256(playerObject.Name.ToString() + playerObject.HomeWorld.Id.ToString())] = playerObject;
|
||||
}
|
||||
|
||||
return allLocalPlayers;
|
||||
}
|
||||
|
||||
private string GetPlayerName()
|
||||
{
|
||||
return _clientState.LocalPlayer!.Name.ToString();
|
||||
}
|
||||
|
||||
private void IpcManager_PenumbraRedrawEvent(object? objectTableIndex, EventArgs e)
|
||||
{
|
||||
var objTableObj = _objectTable[(int)objectTableIndex!];
|
||||
if (objTableObj!.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player)
|
||||
{
|
||||
if (objTableObj.Name.ToString() == GetPlayerName())
|
||||
{
|
||||
PluginLog.Debug("Penumbra Redraw Event");
|
||||
PlayerChanged(GetPlayerName());
|
||||
}
|
||||
}
|
||||
if (objTableObj!.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return;
|
||||
if (objTableObj.Name.ToString() != _dalamudUtil.PlayerName) return;
|
||||
Logger.Debug("Penumbra Redraw Event");
|
||||
PlayerChanged(_dalamudUtil.PlayerName);
|
||||
}
|
||||
|
||||
private unsafe void PlayerChanged(string name)
|
||||
private void PlayerChanged(string name)
|
||||
{
|
||||
//if (sender == null) return;
|
||||
PluginLog.Debug("Player changed: " + name);
|
||||
Logger.Debug("Player changed: " + name);
|
||||
if (_playerChangedTask is { IsCompleted: false })
|
||||
{
|
||||
PluginLog.Warning("PlayerChanged Task still running");
|
||||
return;
|
||||
}
|
||||
|
||||
_playerChangedTask = Task.Run(() =>
|
||||
_playerChangedTask = Task.Run(async () =>
|
||||
{
|
||||
WaitWhileCharacterIsDrawing(_clientState.LocalPlayer!.Address);
|
||||
Stopwatch st = Stopwatch.StartNew();
|
||||
_dalamudUtil.WaitWhileSelfIsDrawing();
|
||||
|
||||
var characterCacheTask = CreateFullCharacterCache();
|
||||
Task.WaitAll(characterCacheTask);
|
||||
var characterCacheTask = await CreateFullCharacterCache();
|
||||
|
||||
var cacheDto = characterCacheTask.Result.ToCharacterCacheDto();
|
||||
var cacheDto = characterCacheTask.ToCharacterCacheDto();
|
||||
|
||||
st.Stop();
|
||||
Logger.Debug("Elapsed time PlayerChangedTask: " + st.Elapsed);
|
||||
if (cacheDto.Hash == _lastSentHash)
|
||||
{
|
||||
PluginLog.Debug("Not sending data, already sent");
|
||||
Logger.Debug("Not sending data, already sent");
|
||||
return;
|
||||
}
|
||||
Task.WaitAll(_apiController.SendCharacterData(cacheDto, GetLocalPlayers().Select(d => d.Key).ToList()));
|
||||
await _apiController.SendCharacterData(cacheDto, _dalamudUtil.GetLocalPlayers().Select(d => d.Key).ToList());
|
||||
_lastSentHash = cacheDto.Hash;
|
||||
});
|
||||
}
|
||||
|
||||
public unsafe void WaitWhileCharacterIsDrawing(IntPtr characterAddress)
|
||||
{
|
||||
var obj = (GameObject*)characterAddress;
|
||||
|
||||
while ((obj->RenderFlags & 0b100000000000) == 0b100000000000) // 0b100000000000 is "still rendering" or something
|
||||
{
|
||||
//PluginLog.Debug("Waiting for character to finish drawing");
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
// wait half a second just in case
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
|
||||
private void RestorePreviousCharacter(string playerName)
|
||||
{
|
||||
PluginLog.Debug("Restoring state for " + playerName);
|
||||
_ipcManager.PenumbraRemoveTemporaryCollection(playerName);
|
||||
_ipcManager.GlamourerRevertCharacterCustomization(playerName);
|
||||
}
|
||||
|
||||
private void Watcher_PlayerChanged(Dalamud.Game.ClientState.Objects.Types.Character actor)
|
||||
{
|
||||
try
|
||||
Logger.Debug("Watcher Player Changed");
|
||||
Task.Run(() =>
|
||||
{
|
||||
// fix for redraw from anamnesis
|
||||
while (_clientState.LocalPlayer == null)
|
||||
try
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
// fix for redraw from anamnesis
|
||||
while (!_dalamudUtil.IsPlayerPresent)
|
||||
{
|
||||
Logger.Debug("Waiting Until Player is Present");
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
if (actor.Name.ToString() == _dalamudUtil.PlayerName)
|
||||
{
|
||||
Logger.Debug("Watcher: PlayerChanged");
|
||||
PlayerChanged(actor.Name.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Debug("PlayerChanged: " + actor.Name.ToString());
|
||||
}
|
||||
}
|
||||
if (actor.Name.ToString() == _clientState.LocalPlayer!.Name.ToString())
|
||||
catch (Exception ex)
|
||||
{
|
||||
PluginLog.Debug("Watcher: PlayerChanged");
|
||||
PlayerChanged(actor.Name.ToString());
|
||||
PluginLog.Error(ex, "Actor was null or broken " + actor);
|
||||
}
|
||||
else
|
||||
{
|
||||
PluginLog.Debug("PlayerChanged: " + actor.Name.ToString());
|
||||
}
|
||||
}
|
||||
catch(Exception ex)
|
||||
{
|
||||
PluginLog.Error(ex, "Actor was null or broken " + actor);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,12 +4,12 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Dalamud.Logging;
|
||||
using MareSynchronos.Factories;
|
||||
using MareSynchronos.FileCacheDB;
|
||||
using MareSynchronos.Utils;
|
||||
|
||||
namespace MareSynchronos.Managers
|
||||
{
|
||||
@@ -25,6 +25,8 @@ namespace MareSynchronos.Managers
|
||||
private Stopwatch? _timerStopWatch;
|
||||
public FileCacheManager(FileCacheFactory fileCacheFactory, IpcManager ipcManager, Configuration pluginConfiguration)
|
||||
{
|
||||
Logger.Debug("Creating " + nameof(FileCacheManager));
|
||||
|
||||
_fileCacheFactory = fileCacheFactory;
|
||||
_ipcManager = ipcManager;
|
||||
_pluginConfiguration = pluginConfiguration;
|
||||
@@ -47,7 +49,8 @@ namespace MareSynchronos.Managers
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
PluginLog.Debug("Disposing File Cache Manager");
|
||||
Logger.Debug("Disposing " + nameof(FileCacheManager));
|
||||
|
||||
_scanScheduler?.Stop();
|
||||
_scanCancellationTokenSource?.Cancel();
|
||||
}
|
||||
@@ -62,7 +65,7 @@ namespace MareSynchronos.Managers
|
||||
{
|
||||
_scanCancellationTokenSource = new CancellationTokenSource();
|
||||
var penumbraDir = _ipcManager.PenumbraModDirectory()!;
|
||||
PluginLog.Debug("Getting files from " + penumbraDir);
|
||||
Logger.Debug("Getting files from " + penumbraDir);
|
||||
var scannedFiles = new ConcurrentDictionary<string, bool>(
|
||||
Directory.EnumerateFiles(penumbraDir, "*.*", SearchOption.AllDirectories)
|
||||
.Select(s => s.ToLowerInvariant())
|
||||
@@ -80,7 +83,7 @@ namespace MareSynchronos.Managers
|
||||
var fileCachesToDelete = new ConcurrentBag<FileCache>();
|
||||
var fileCachesToAdd = new ConcurrentBag<FileCache>();
|
||||
|
||||
PluginLog.Debug("Getting file list from Database");
|
||||
Logger.Debug("Getting file list from Database");
|
||||
// scan files from database
|
||||
Parallel.ForEach(fileCaches, new ParallelOptions()
|
||||
{
|
||||
@@ -140,7 +143,7 @@ namespace MareSynchronos.Managers
|
||||
}
|
||||
}
|
||||
|
||||
PluginLog.Debug("Scan complete");
|
||||
Logger.Debug("Scan complete");
|
||||
TotalFiles = 0;
|
||||
CurrentFileProgress = 0;
|
||||
|
||||
@@ -160,7 +163,7 @@ namespace MareSynchronos.Managers
|
||||
|
||||
private void StartScheduler()
|
||||
{
|
||||
PluginLog.Debug("Scheduling next scan for in " + MinutesForScan + " minutes");
|
||||
Logger.Debug("Scheduling next scan for in " + MinutesForScan + " minutes");
|
||||
_scanScheduler = new System.Timers.Timer(TimeSpan.FromMinutes(MinutesForScan).TotalMilliseconds)
|
||||
{
|
||||
AutoReset = false,
|
||||
@@ -176,7 +179,7 @@ namespace MareSynchronos.Managers
|
||||
return;
|
||||
}
|
||||
|
||||
PluginLog.Debug("Initiating periodic scan for mod changes");
|
||||
Logger.Debug("Initiating periodic scan for mod changes");
|
||||
Task.Run(() => _scanTask = StartFileScan(_scanCancellationTokenSource!.Token));
|
||||
_timerStopWatch = Stopwatch.StartNew();
|
||||
};
|
||||
|
||||
@@ -2,75 +2,78 @@
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using System;
|
||||
using System.Buffers.Text;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
using MareSynchronos.Utils;
|
||||
|
||||
namespace MareSynchronos.Managers
|
||||
{
|
||||
public class IpcManager : IDisposable
|
||||
{
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly ICallGateSubscriber<object> _penumbraInit;
|
||||
private readonly ICallGateSubscriber<string, string, string>? _penumbraResolvePath;
|
||||
private readonly ICallGateSubscriber<string>? _penumbraResolveModDir;
|
||||
private readonly ICallGateSubscriber<string>? _glamourerGetCharacterCustomization;
|
||||
private readonly ICallGateSubscriber<string, string, object>? _glamourerApplyCharacterCustomization;
|
||||
private readonly ICallGateSubscriber<int> _penumbraApiVersion;
|
||||
private readonly ICallGateSubscriber<int> _glamourerApiVersion;
|
||||
private readonly ICallGateSubscriber<string, string, object>? _glamourerApplyCharacterCustomization;
|
||||
private readonly ICallGateSubscriber<string>? _glamourerGetCharacterCustomization;
|
||||
private readonly ICallGateSubscriber<string, object> _glamourerRevertCustomization;
|
||||
private readonly ICallGateSubscriber<int> _penumbraApiVersion;
|
||||
private readonly ICallGateSubscriber<string, string, bool, (int, string)> _penumbraCreateTemporaryCollection;
|
||||
private readonly ICallGateSubscriber<string, string> _penumbraGetMetaManipulations;
|
||||
private readonly ICallGateSubscriber<object> _penumbraInit;
|
||||
private readonly ICallGateSubscriber<IntPtr, int, object?> _penumbraObjectIsRedrawn;
|
||||
private readonly ICallGateSubscriber<string, int, object>? _penumbraRedraw;
|
||||
private readonly ICallGateSubscriber<string, int> _penumbraRemoveTemporaryCollection;
|
||||
private readonly ICallGateSubscriber<string>? _penumbraResolveModDir;
|
||||
private readonly ICallGateSubscriber<string, string, string>? _penumbraResolvePath;
|
||||
private readonly ICallGateSubscriber<string, string, string[]>? _penumbraReverseResolvePath;
|
||||
private readonly ICallGateSubscriber<string, object> _glamourerRevertCustomization;
|
||||
private readonly ICallGateSubscriber<string, string> _penumbraGetMetaManipulations;
|
||||
private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
|
||||
_penumbraSetTemporaryMod;
|
||||
private readonly ICallGateSubscriber<string, string, bool, (int, string)> _penumbraCreateTemporaryCollection;
|
||||
private readonly ICallGateSubscriber<string, int> _penumbraRemoveTemporaryCollection;
|
||||
|
||||
public bool Initialized { get; private set; } = false;
|
||||
|
||||
public event EventHandler? PenumbraRedrawEvent;
|
||||
|
||||
public IpcManager(DalamudPluginInterface pi)
|
||||
{
|
||||
_pluginInterface = pi;
|
||||
Logger.Debug("Creating " + nameof(IpcManager));
|
||||
|
||||
_penumbraInit = _pluginInterface.GetIpcSubscriber<object>("Penumbra.Initialized");
|
||||
_penumbraResolvePath = _pluginInterface.GetIpcSubscriber<string, string, string>("Penumbra.ResolveCharacterPath");
|
||||
_penumbraResolveModDir = _pluginInterface.GetIpcSubscriber<string>("Penumbra.GetModDirectory");
|
||||
_penumbraRedraw = _pluginInterface.GetIpcSubscriber<string, int, object>("Penumbra.RedrawObjectByName");
|
||||
_glamourerGetCharacterCustomization = _pluginInterface.GetIpcSubscriber<string>("Glamourer.GetCharacterCustomization");
|
||||
_glamourerApplyCharacterCustomization = _pluginInterface.GetIpcSubscriber<string, string, object>("Glamourer.ApplyCharacterCustomization");
|
||||
_penumbraReverseResolvePath = _pluginInterface.GetIpcSubscriber<string, string, string[]>("Penumbra.ReverseResolvePath");
|
||||
_penumbraApiVersion = _pluginInterface.GetIpcSubscriber<int>("Penumbra.ApiVersion");
|
||||
_glamourerApiVersion = _pluginInterface.GetIpcSubscriber<int>("Glamourer.ApiVersion");
|
||||
_glamourerRevertCustomization = _pluginInterface.GetIpcSubscriber<string, object>("Glamourer.RevertCharacterCustomization");
|
||||
_penumbraObjectIsRedrawn = _pluginInterface.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
|
||||
_penumbraInit = pi.GetIpcSubscriber<object>("Penumbra.Initialized");
|
||||
_penumbraResolvePath = pi.GetIpcSubscriber<string, string, string>("Penumbra.ResolveCharacterPath");
|
||||
_penumbraResolveModDir = pi.GetIpcSubscriber<string>("Penumbra.GetModDirectory");
|
||||
_penumbraRedraw = pi.GetIpcSubscriber<string, int, object>("Penumbra.RedrawObjectByName");
|
||||
_glamourerGetCharacterCustomization = pi.GetIpcSubscriber<string>("Glamourer.GetCharacterCustomization");
|
||||
_glamourerApplyCharacterCustomization = pi.GetIpcSubscriber<string, string, object>("Glamourer.ApplyCharacterCustomization");
|
||||
_penumbraReverseResolvePath = pi.GetIpcSubscriber<string, string, string[]>("Penumbra.ReverseResolvePath");
|
||||
_penumbraApiVersion = pi.GetIpcSubscriber<int>("Penumbra.ApiVersion");
|
||||
_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
|
||||
_glamourerRevertCustomization = pi.GetIpcSubscriber<string, object>("Glamourer.RevertCharacterCustomization");
|
||||
_penumbraObjectIsRedrawn = pi.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
|
||||
_penumbraGetMetaManipulations =
|
||||
_pluginInterface.GetIpcSubscriber<string, string>("Penumbra.GetMetaManipulations");
|
||||
pi.GetIpcSubscriber<string, string>("Penumbra.GetMetaManipulations");
|
||||
|
||||
_penumbraObjectIsRedrawn.Subscribe(RedrawEvent);
|
||||
_penumbraInit.Subscribe(RedrawSelf);
|
||||
|
||||
_penumbraSetTemporaryMod =
|
||||
_pluginInterface
|
||||
pi
|
||||
.GetIpcSubscriber<string, string, Dictionary<string, string>, string, int,
|
||||
int>("Penumbra.AddTemporaryMod");
|
||||
|
||||
_penumbraCreateTemporaryCollection =
|
||||
_pluginInterface.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
|
||||
pi.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
|
||||
_penumbraRemoveTemporaryCollection =
|
||||
_pluginInterface.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
|
||||
pi.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
|
||||
|
||||
Initialized = true;
|
||||
}
|
||||
|
||||
public event EventHandler? PenumbraRedrawEvent;
|
||||
|
||||
public bool Initialized { get; private set; } = false;
|
||||
public bool CheckGlamourerApi()
|
||||
{
|
||||
try
|
||||
{
|
||||
return _glamourerApiVersion.InvokeFunc() >= 0;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool CheckPenumbraApi()
|
||||
{
|
||||
try
|
||||
@@ -82,17 +85,88 @@ namespace MareSynchronos.Managers
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool CheckGlamourerApi()
|
||||
public void Dispose()
|
||||
{
|
||||
try
|
||||
{
|
||||
return _glamourerApiVersion.InvokeFunc() >= 0;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
Logger.Debug("Disposing " + nameof(IpcManager));
|
||||
|
||||
Uninitialize();
|
||||
}
|
||||
|
||||
public void GlamourerApplyCharacterCustomization(string customization, string characterName)
|
||||
{
|
||||
if (!CheckGlamourerApi()) return;
|
||||
Logger.Debug("GlamourerString: " + customization);
|
||||
_glamourerApplyCharacterCustomization!.InvokeAction(customization, characterName);
|
||||
}
|
||||
|
||||
public string? GlamourerGetCharacterCustomization()
|
||||
{
|
||||
if (!CheckGlamourerApi()) return null;
|
||||
return _glamourerGetCharacterCustomization!.InvokeFunc();
|
||||
}
|
||||
|
||||
public void GlamourerRevertCharacterCustomization(string characterName)
|
||||
{
|
||||
if (!CheckGlamourerApi()) return;
|
||||
_glamourerRevertCustomization!.InvokeAction(characterName);
|
||||
}
|
||||
|
||||
public string PenumbraCreateTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return string.Empty;
|
||||
Logger.Debug("Creating temp collection for " + characterName);
|
||||
return _penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true).Item2;
|
||||
}
|
||||
|
||||
public string PenumbraGetMetaManipulations(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return string.Empty;
|
||||
return _penumbraGetMetaManipulations.InvokeFunc(characterName);
|
||||
}
|
||||
|
||||
public string? PenumbraModDirectory()
|
||||
{
|
||||
if (!CheckPenumbraApi()) return null;
|
||||
return _penumbraResolveModDir!.InvokeFunc();
|
||||
}
|
||||
|
||||
public void PenumbraRedraw(string actorName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
_penumbraRedraw!.InvokeAction(actorName, 0);
|
||||
}
|
||||
|
||||
public void PenumbraRemoveTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
Logger.Debug("Removing temp collection for " + characterName);
|
||||
_penumbraRemoveTemporaryCollection.InvokeFunc(characterName);
|
||||
}
|
||||
|
||||
public string? PenumbraResolvePath(string path, string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return null;
|
||||
var resolvedPath = _penumbraResolvePath!.InvokeFunc(path, characterName);
|
||||
PluginLog.Verbose("Resolving " + path + Environment.NewLine + "=>" + string.Join(", ", resolvedPath));
|
||||
return resolvedPath;
|
||||
}
|
||||
|
||||
public string[] PenumbraReverseResolvePath(string path, string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return new[] { path };
|
||||
var resolvedPaths = _penumbraReverseResolvePath!.InvokeFunc(path, characterName);
|
||||
PluginLog.Verbose("ReverseResolving " + path + Environment.NewLine + "=>" + string.Join(", ", resolvedPaths));
|
||||
return resolvedPaths;
|
||||
}
|
||||
|
||||
public void PenumbraSetTemporaryMods(string collectionName, Dictionary<string, string> modPaths, string manipulationData)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
|
||||
Logger.Debug("Assigning temp mods for " + collectionName);
|
||||
Logger.Debug("ManipulationString: " + manipulationData);
|
||||
var ret = _penumbraSetTemporaryMod.InvokeFunc("MareSynchronos", collectionName, modPaths, manipulationData, 0);
|
||||
Logger.Debug("Penumbra Ret: " + ret.ToString());
|
||||
}
|
||||
|
||||
private void RedrawEvent(IntPtr objectAddress, int objectTableIndex)
|
||||
@@ -110,89 +184,7 @@ namespace MareSynchronos.Managers
|
||||
_penumbraInit.Unsubscribe(RedrawSelf);
|
||||
_penumbraObjectIsRedrawn.Unsubscribe(RedrawEvent);
|
||||
Initialized = false;
|
||||
PluginLog.Debug("IPC Manager disposed");
|
||||
}
|
||||
|
||||
public string[] PenumbraReverseResolvePath(string path, string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return new[] { path };
|
||||
var resolvedPaths = _penumbraReverseResolvePath!.InvokeFunc(path, characterName);
|
||||
PluginLog.Verbose("ReverseResolving " + path + Environment.NewLine + "=>" + string.Join(", ", resolvedPaths));
|
||||
return resolvedPaths;
|
||||
}
|
||||
|
||||
public string? PenumbraResolvePath(string path, string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return null;
|
||||
var resolvedPath = _penumbraResolvePath!.InvokeFunc(path, characterName);
|
||||
PluginLog.Verbose("Resolving " + path + Environment.NewLine + "=>" + string.Join(", ", resolvedPath));
|
||||
return resolvedPath;
|
||||
}
|
||||
|
||||
public string? PenumbraModDirectory()
|
||||
{
|
||||
if (!CheckPenumbraApi()) return null;
|
||||
return _penumbraResolveModDir!.InvokeFunc();
|
||||
}
|
||||
|
||||
public string? GlamourerGetCharacterCustomization()
|
||||
{
|
||||
if (!CheckGlamourerApi()) return null;
|
||||
return _glamourerGetCharacterCustomization!.InvokeFunc();
|
||||
}
|
||||
|
||||
public void GlamourerApplyCharacterCustomization(string customization, string characterName)
|
||||
{
|
||||
if (!CheckGlamourerApi()) return;
|
||||
PluginLog.Debug("GlamourerString: " + customization);
|
||||
_glamourerApplyCharacterCustomization!.InvokeAction(customization, characterName);
|
||||
}
|
||||
|
||||
public void GlamourerRevertCharacterCustomization(string characterName)
|
||||
{
|
||||
if (!CheckGlamourerApi()) return;
|
||||
_glamourerRevertCustomization!.InvokeAction(characterName);
|
||||
}
|
||||
|
||||
public void PenumbraRedraw(string actorName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
_penumbraRedraw!.InvokeAction(actorName, 0);
|
||||
}
|
||||
|
||||
public string PenumbraCreateTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return string.Empty;
|
||||
PluginLog.Debug("Creating temp collection for " + characterName);
|
||||
return _penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true).Item2;
|
||||
}
|
||||
|
||||
public void PenumbraRemoveTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
PluginLog.Debug("Removing temp collection for " + characterName);
|
||||
_penumbraRemoveTemporaryCollection.InvokeFunc(characterName);
|
||||
}
|
||||
|
||||
public void PenumbraSetTemporaryMods(string collectionName, Dictionary<string, string> modPaths, string manipulationData)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return;
|
||||
|
||||
PluginLog.Debug("Assigning temp mods for " + collectionName);
|
||||
PluginLog.Debug("ManipulationString: " + manipulationData);
|
||||
var ret = _penumbraSetTemporaryMod.InvokeFunc("MareSynchronos", collectionName, modPaths, manipulationData, 0);
|
||||
PluginLog.Debug("Penumbra Ret: " + ret.ToString());
|
||||
}
|
||||
|
||||
public string PenumbraGetMetaManipulations(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraApi()) return string.Empty;
|
||||
return _penumbraGetMetaManipulations.InvokeFunc(characterName);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Uninitialize();
|
||||
Logger.Debug("IPC Manager disposed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user