Loggerrework (#45)

* test some refactoring for cachedplayer

* rework logging

* fix saving of log level

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2023-02-18 15:23:38 +01:00
committed by GitHub
parent 7f36e80e2a
commit 2ae5d42e4d
49 changed files with 676 additions and 691 deletions

View File

@@ -8,11 +8,15 @@ using MareSynchronos.MareConfiguration;
using MareSynchronos.Mediator;
using MareSynchronos.Models;
using CharacterData = MareSynchronos.API.Data.CharacterData;
using Microsoft.Extensions.Logging;
using MareSynchronos.Factories;
namespace MareSynchronos.Export;
public class MareCharaFileManager
{
private readonly ILogger<MareCharaFileManager> _logger;
private readonly MareMediator _mediator;
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
private readonly FileCacheManager _manager;
private readonly IpcManager _ipcManager;
private readonly MareConfigService _configService;
@@ -22,10 +26,13 @@ public class MareCharaFileManager
public bool CurrentlyWorking { get; private set; } = false;
private static int GlobalFileCounter = 0;
public MareCharaFileManager(MareMediator mediator, FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtil dalamudUtil)
public MareCharaFileManager(ILogger<MareCharaFileManager> logger, MareMediator mediator, GameObjectHandlerFactory gameObjectHandlerFactory,
FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtil dalamudUtil)
{
_factory = new(manager);
_logger = logger;
_mediator = mediator;
_gameObjectHandlerFactory = gameObjectHandlerFactory;
_manager = manager;
_ipcManager = ipcManager;
_configService = configService;
@@ -58,20 +65,20 @@ public class MareCharaFileManager
while ((length = reader2.Read(buffer)) > 0)
{
if (length < bufferSize) bufferSize = (int)length;
Logger.Verbose($"Reading chunk {chunk++} {bufferSize}/{length} of {filePath}");
_logger.LogTrace($"Reading chunk {chunk++} {bufferSize}/{length} of {filePath}");
wr.Write(length > bufferSize ? buffer : buffer.Take((int)length).ToArray());
}*/
Logger.Info("Read Mare Chara File");
Logger.Info("Version: " + (LoadedCharaFile?.Version ?? -1));
_logger.LogInformation("Read Mare Chara File");
_logger.LogInformation("Version: " + (LoadedCharaFile?.Version ?? -1));
long expectedLength = 0;
if (LoadedCharaFile != null)
{
Logger.Verbose("Data");
_logger.LogTrace("Data");
foreach (var item in LoadedCharaFile.CharaFileData.FileSwaps)
{
foreach (var gamePath in item.GamePaths)
{
Logger.Verbose("Swap: " + gamePath + " => " + item.FileSwapPath);
_logger.LogTrace("Swap: " + gamePath + " => " + item.FileSwapPath);
}
}
@@ -82,11 +89,11 @@ public class MareCharaFileManager
expectedLength += item.Length;
foreach (var gamePath in item.GamePaths)
{
Logger.Verbose($"File {itemNr}: " + gamePath + " = " + item.Length);
_logger.LogTrace($"File {itemNr}: " + gamePath + " = " + item.Length);
}
}
Logger.Info("Expected length: " + expectedLength);
_logger.LogInformation("Expected length: " + expectedLength);
}
}
@@ -108,7 +115,7 @@ public class MareCharaFileManager
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
LoadedCharaFile.AdvanceReaderToData(reader);
Logger.Debug("Applying to " + charaTarget.Name.TextValue);
_logger.LogDebug("Applying to " + charaTarget.Name.TextValue);
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader);
Dictionary<string, string> fileSwaps = new(StringComparer.Ordinal);
foreach (var fileSwap in LoadedCharaFile.CharaFileData.FileSwaps)
@@ -118,15 +125,16 @@ public class MareCharaFileManager
fileSwaps.Add(path, fileSwap.FileSwapPath);
}
}
var applicationId = Guid.NewGuid();
_ipcManager.ToggleGposeQueueMode(on: true);
_ipcManager.PenumbraRemoveTemporaryCollection(charaTarget.Name.TextValue);
_ipcManager.PenumbraSetTemporaryMods(charaTarget.Name.TextValue,
_ipcManager.PenumbraRemoveTemporaryCollection(_logger, applicationId, charaTarget.Name.TextValue);
_ipcManager.PenumbraSetTemporaryMods(_logger, applicationId, charaTarget.Name.TextValue,
extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal),
LoadedCharaFile.CharaFileData.ManipulationData);
using GameObjectHandler tempHandler = new(_mediator, ObjectKind.Player, () => charaTarget.Address, false);
await _ipcManager.GlamourerApplyAll(LoadedCharaFile.CharaFileData.GlamourerData, tempHandler, disposeCts.Token).ConfigureAwait(false);
using GameObjectHandler tempHandler = _gameObjectHandlerFactory.Create(ObjectKind.Player, () => charaTarget.Address, false);
await _ipcManager.GlamourerApplyAll(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
_ipcManager.PenumbraRemoveTemporaryCollection(charaTarget.Name.TextValue);
_ipcManager.PenumbraRemoveTemporaryCollection(_logger, applicationId, charaTarget.Name.TextValue);
_ipcManager.ToggleGposeQueueMode(on: false);
}
}
@@ -135,7 +143,7 @@ public class MareCharaFileManager
{
CurrentlyWorking = false;
Logger.Debug("Clearing local files");
_logger.LogDebug("Clearing local files");
foreach (var file in extractedFiles)
{
File.Delete(file.Value);
@@ -158,7 +166,7 @@ public class MareCharaFileManager
while (length > 0)
{
if (length < bufferSize) bufferSize = (int)length;
Logger.Verbose($"Reading chunk {chunk++} {bufferSize}/{length} of {fileName}");
_logger.LogTrace($"Reading chunk {chunk++} {bufferSize}/{length} of {fileName}");
buffer = reader.ReadBytes(bufferSize);
wr.Write(length > bufferSize ? buffer : buffer.Take((int)length).ToArray());
length -= bufferSize;
@@ -167,7 +175,7 @@ public class MareCharaFileManager
foreach (var path in fileData.GamePaths)
{
gamePathToFilePath[path] = fileName;
Logger.Verbose(path + " => " + fileName);
_logger.LogTrace(path + " => " + fileName);
}
}
@@ -192,7 +200,7 @@ public class MareCharaFileManager
byte[] buffer = new byte[bufferSize];
var playerReplacements = dto.FileReplacements[ObjectKind.Player];
foreach(var item in output.CharaFileData.Files)
foreach (var item in output.CharaFileData.Files)
{
var itemFromData = playerReplacements.First(f => f.GamePaths.Any(p => item.GamePaths.Contains(p, StringComparer.OrdinalIgnoreCase)));
var file = _manager.GetFileCacheByHash(itemFromData.Hash)!;